So, what's the deal with the graphics?

Don’t really have anything new to add, but I am disappointed with the graphics. I’m playing on a series X on a 4K TV and I’m not impressed.

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Wouldn’t happen to be using Dolby Vision would you? DV gaming doesn’t work as it should. Try standard HDR. Looks great on my G3 after turning off DV. So do all the other games that I thought looked wonky.

DV has always been a mixed back on Xbox no matter what the TV. Dunno how it works on PS5 in fact don’t even know if it’s supported there.

Anyway, DV doesn’t look “desirable” in games, just stick with HDR10 - colors look really alive, brightness is great and there’s no visible banding in the color gradients.

My experience on this G3 is the exact opposite with DV after an update. HDR10 has all the banding and DV doesn’t now. Idk what changed, but I’m glad it did. I’m sticking with DV now.

The game has horribly raised black floor levels and that accounts for a lot of what you see.
Raised black floor will lift black, near blacks, and screw up the overall gamma, mid tones, and the highlights.

I suspect there is a signal chain error starting from the source content itself that is either using the wrong tonemapping methodology or is using incorrect (or even missing) metadata that is supposed to map the source content to your displays technical luminance and color capabilities or at least pass that off to your display for it to do the tonemapping itself. I say this because it’s hard to believe everything is working as intended because that would mean you’re seeing the real artistic intent… which looks just awful.

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In FM3, they didn’t have full screen loading animation/slide shows. IIRC is was just a simple background with a spinner. If you paid attention to that spinner, it was as herky-jerky as FM23’s slide show.

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I agree with the guys pointing to DV as the culprit. In fact, I don’t think that the XB has a handle on HDR in general. I’ve had several games look washed out and drab when HDR is enabled or added with an update (RDR2 comes to mind). I’ve disabled DV and the game is substantially cleaner and more vibrant.

There’s something to this. Yesterday for kicks, I turned HDR off via the Gamebar (Steam PC ed. BTW). And except for the game being darker, and lots more crushed black shadows, the game looked better. The colors weren’t washed out. The sky didn’t have that God-awful bloom effect making every thing in the sky white on a clear to partly clowdy day. I didn’t take a look at the Thunderstorm scenario, but I am going to do so today. Something tells me its not going to look like I’m driving in Fallout 4’s Radiated Sea.

While I had HDR off I used RTX saturation (or what ever its called), and that brought back a lot of the brightness that was lost with HDR off. If it weren’t for needing to run ray tracing to see the effect, I would have kept HDR off. But having more than a few games that properly use HDR, I turned it back on when I was done with Forza.

Gamebar has a shortcut command to toggle it on and off. I believe its the Windows + Alt + B keys. If not, its easy to find how to toggle it on and off. Just look in the general section of the settings window.

But yeah… HDR is the problem.

Nothing looks washed out for me, but i have the extreme bright whites. If i turn off Auto-HDR the game doesn’t look good anymore. I play the PC version on a LG OLED B9 TV.

And i have this annoying effect at night. In general that topic is pretty helpful.