Rivals

How does rivals work for earning credits? if I do 10 laps and beat 10 rivals to I earn 10x the credits as if I did it one lap at a time?

From my experience, the formula isn’t that simple. How many other racers you surpass - in addition to your selected rival - factors into the winnings. The higher you climb, the larger your rewards will be.

but once you beat a rival you can just keep going correct? you don’t need to end the race to claim the credits.

Correct. Just keep lapping. More laps plus with a higher leaderboard time will give you more of a payout

The ghosts won’t auto load though when you run straight through. I keep gettting the same ghost over and over.

Correct. Because the game doesn’t have a chance to load the ghost data.

I haven’t been playing long, but what I’ve noticed is that your payouts are ultimately based on laps. You get a rivals ranking bonus (which can be rather large), but its still based on the amount of laps you run. If you don’t beat a rival, the CR payout is low. If you beat even one rival and run 100 laps, the payout will be large and based on the laps. So it doesn’t matter how many rivals you beat other than it raises your bonus %. I could be wrong, but that’s the way I see it.

Hmm … I am almost certain you are looking at it slightly incorrectly. For example: if I run a Rivals event for the first time but I already have a time posted (because of a career race) I can run only one or two laps following the initial “heat lap” and, so long as I make a huge jump to the front of the leaderboard, I will see a substantial payout. This tells me, many laps help if you have already established a top time whereas large leaps and bounds in leaderboard position is the single most determining factor in earning mass credits. Of course, if you happen to combine the two (many laps and a large jump in leaderboard position) you are maximizing your payout.

You could be right, but that’s not what I’ve been seeing. You get your rivals bonus like you do with your assists and so forth. Run rivals sometime and deliberately fail to beat a rival. You’ll see that your CR (before bonuses are added) are very low. Yet, you’ll get full XP for each lap that you ran. Now beat one rival and it changes dramatically. I ran 37 laps tonight and only barely beat a rival on one lap. My base CR was 60,000. My Rival was in the top 200 so my bonus was 57% and that was with me only beating one rival. My payout was something like 130,000 because I have most of the assists off. By the time everything added up from the XP and leveling up bonuses, I made well over 400,000 CR and only moved up the leaderboard 9 spots. I’m up to a little less than 50 million CR now and got at least 40 million of that running rivals. Because I’m a stubborn old coot, I’ve had a lot of sessions where I simply refused to give up even after 40 or 50 laps. The payouts are always similar to what I just described and it doesn’t matter if I beat one rival or twenty.

Wanted to follow up on this… Since I failed to beat my rival (myself in this case, I’m ranked at 194 and I’m not that consistent so moving up isn’t always easy for me) in my latest session, I wanted to compare what you get. Before, I got 60,000 CR for running 37 laps and beating one rival. Today, I ran 20 laps and failed so I only got 11,000 CR. I still got 40,000 XP points though which caused me to level up 3 times and collect 210,000CR. When I ran 37 laps, I believe the XP was 74,000 and it caused me to level up 5 times. Both work out to 2,000 XP a lap and that’s on Alps Festival (each course is slightly different because of the length of the track). The bonus structure wasn’t much different either. When I beat only the one rival, I got 57%. Today, even though I failed, I still got 54%. Since the base CR payout is different, that adds up, but the XP and everything else is still the same and its based on laps. Ultimately, by far, its the XP and the leveling up bonus that matter the most in terms of your total payout. Affinity Level, Assists, and Rivals bonuses are all factors, but they aren’t even close to what you get from the XP.

Bottomline is you want to beat a rival everytime out to get the most possible payout. However, it doesn’t matter how many you beat, or if you even beat one at all. Ultimately, the bulk of your payout is determined by laps. Its just whether or not you beat a rival that decides exactly how much “extra” you will get. My total payout today after 20 laps and failing was still over 230,000 CR. If I had beaten a rival, it would have been about 30,000CR or so higher. So roughly ~80% is determined by the amount of laps you run.

I could be totally missing something, but that’s how I see it.

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+1 This is my experience with Rivals as well.

When I do a 5-6 lap rivals race without beating a rival, my payout is similar to a 1st place multiplayer race. When I beat a rival the payout is very nice.

I’d say only quit if the automatic rival based on friends list is too high for you to beat. In that case, I’d back out and start a new race against a manageable rival a few tenths higher.

Ok, since I think I’ve pushed myself as far as my ability will allow, for now, what happens if I pick a rival that is below me? I’ve never done that and just curious what happens to your payouts?

BTW, I ran against you as a rival yesterday. I came close to you, but you’re just a little too good for me to compete with yet.