So I popped in Forza for the first time in like a week last night (been hitting Uncharted as hard as humanly possible the last few days), and I loaded up some B-Class Rivals to test out cars I had tuned for an upcoming race on Wednesday.
The results were…great. I was netting like 200K Cr. every time I beat a rival time. Has that been talked about anywhere? I checked the week in review and the list of changes via the update, but I haven’t seen anything. Is this a permanent change or just like a weekend of extra money or something?
I just tried Catalunya and beat 4 in a row because I hadn’t raced the track. Payout was normal around 20k for me. I don’t seem to get the big payouts in rivals I hear about. I drive with ABS, TCS, and brake line only and I’m typically ~10-20k ranked, non-Pro driver playing first Forza game. Still have not cracked the top 1000 but I’m getting close.
Hmm…maybe it was because of the sheer number of people on that particular track. There were over 500K people, and I was setting top 500 times left and right.
If it was Silverstone national that would account for it, there is a glitch on that leader board in B Class. The way to tell is look at the Rivals bonus, it should never be more than 100% but on silverstone national is in the 3000% range.
Ahhhh, that was the exact course! We’re running it in a race I’m doing this week, so I was pitting a bunch of cars against each other to choose one. I wasn’t looking at the percentage, TBH, just the credits.
It’s a great way to farm money right now.
I don’t know if Turn 10 just isn’t aware of this or why they still haven’t removed that time yet, it’s been up there for more than two weeks.
And I wonder why the leaderboard servers accept negative values in the first place.