Hey folks - what’s with all the rammers? I guess it’s easier to win that way, but racing is much more fun. Is this a racing game or demo derby? I guess if it’s meant to be played by running others off the road, I’ll find another admittedly much less varied and well-designed game. This has probably been covered before.
If it were intended to be played by ramming other players, I’d have no problem with that, it would be the same for everyone. The problem is that ramming isn’t permitted, but the game doesn’t do anything to enforce it, so when someone rams you, you aren’t allowed to ram them back, but they most likely get away with it, even if you report them. A game having unenforced rules is just a totally flawed concept, IMO. There will never be the capacity for manual review to adequately enforce rules if the game itself doesn’t enforce them (too expensive). So I prefer to play games where players are allowed to do anything the game lets them do.
It isn’t permitted in the game, but the reason they don’t enforce it is because they pass that responsibility if to Microsoft, who then passes it back to PGG. Me personal, I believe it’s a PGG issue, their game, that should be the ones to enforce the rules they made.
I think the programmers have tried - we get a free 24 seconds or so at the start to get things straightened out - sometimes helps. If you go too fast you pass through the other car, rather than damaging it.
In my opinion the players should police themselves. Perhaps there are groups/clubs that play that way - no ramming. (I’m gonna check that out today.)
I regularly run into trees fine on my own…don’t need someone helping me!!
The “Feelgood” moment is always the one where someone tries to ram you into a tree and either mistimes it or you take avoiding action…they slam into the tree and you carry on completely unfazed. I always chuckle to myself when that happens (after making doubyly sure my mic is off of course).
The Rammers/people who can’t drive/children are the reason I tend to avoid online besides The Trial and the obligatory monthly completion of online stuff. Seems like online behaviour has gotten worse over the past year (based on my limited experience online stuff)
Most people don’t wanna race at all. I put out events and only 2-3 people accept and far fewer finish. Why don’t people wanna win the Someday Cup or be part of my Midday Club races?!
I would say, at the moment, a lot of people simply won’t bother due to the Disconnect issues…I will join someone’s races/s every now and again if I see one and feel inclined but my recent track record is not good…if I recall the last 5 I have tried, I have only stayed connected once.
Personally, I am more inclined to join someone’s race if it is a seasonal event as I presume they are having difficulties or simply want some help
This category covers in-game conduct, especially in races. Going out of your way to intentionally cause wrecking in multiplayer races goes against the spirit of the game and can result in enforcement action. While the occasional drift tap or nudge is unavoidable, reckless or malicious driving can warrant enforcement action. This is enforced much more strictly in the Forza Motorsport series, but is enforceable in any Forza title.
I remember a time I got banned for just mentionning something related to guidelines … The simple fact of making a distinction between FM and FH regarding reckless and malicious driving says all the story.
Thanks - very helpful. I wonder what % of players have read or seen this. I hadn’t. Wouldn’t be a bad idea for this to show up in players’ “Messages.” I’ve never reported anyone for it, but it’s way too common a tactic. Racing is much more fun. Using a wheel on street races works really well, except if you get rammed it’s pretty much over.
If FH players had something to loose when ramming they will be attentive to avoid it, it is the case on FH3 and it works, not 100% but still close to perfect compared to FH4 disaster.
There was a clear sign in the demo of FH4 with the angel perk allowing collision with no consequence, root of the fail. FH4 gameplay was designed in favor of collisions, narrow roads, walls designed for wall riding, straight starts with first turn perfect for corner bombing, etc, it was simply … designed for it. The game’s leader wanted it like this, he had removed free for all of the game, rivals was just closed to totally removed and online was about anything except one, racing, it was just not playable. Remember also that they did remove for several months the report player support form specifically for FH4 while it was kept for other forza.
The other giant fail of FH4 to me is ranked not considering the level of players. Ranked should have been the place where difficulty level takes place, one player should race only with people 1 level above and 1 level under, not all players mixed, doesn’t work IRL, doesn’t work in virtual world. The more you climb, the less collisions should be allowed and that collisions should be the only thing getting you negative points period. If collisions kills your climb, ramming is not a valuable strategy #something2loose ;).
Sooner or later future will tell us if FH continues down to carmaggeddon, improves or if it is simply the sad end of it.
I also remember pointing that out. FH3 was nearly perfect for the online racing except people who stayed in last place collecting skill points could still win without ever crossing the finish line on each race before being timed out. I’d love if they brought that system back but make it mandatory to at least finish each race and also factor in finishing position, THAT could be an excellent system. Sprinkle in the wall penalty + the speed collision ghosting, it could seriously be flawless system.
The way i used to beat the drifters in FH3 in races was to get as much skill points as possible when we had to race to the next start point. It kinda levelled the field a bit because even though they didn’t finish but racked up the points, i usually placed on the podium and the skill points racked up got me over the line. Quite a few of these type of racers generally quit when they seen me enter the lobby
Adjusting for level wouldn’t change nothing really. I’m a prestige 10 level 2375 or so, it would be extremely hard to find matches for me in ranked, or any other online racing in FH since very few people made it to that level legitimately.
As it is now, prestige 8 and 9 players still try and wreck me, and the prestige 1 and 2 are atrocious rammers, probably thinking there is some special social standing in wrecking and beating high level players. Also remember, a lot of high prestige players built it off running 50 lap races on longer tracks. They really don’t know the standard tracks in the game as well as I do, I have never done more than 5 laps on any track in the game.
I have close to 40,000 races in the game and at this point, I simply drive for influence, the goal is to hit max level legitimately without having to run 50 lap races. I usually just let everyone run out front to smash into each other and pass the wreckage when I can. I’ve actually won races after giving everyone a 10 second headstart, just because they spend the entire race trying to wreck each other or don’t know the tracks well enough to stay on the road.
I’m not out to prove I’m better than anyone else, I play for fun, so if letting everyone win to avoid the wreckers that’s fine, I’m not letting tools ruin my fun.
They may have designed the game to ruin my enjoyment, but I don’t have to play by their rules to still have fun.