Previously featured tours are here to stay or was this just a mistake?

Its as clear as day that the game lacks content at launch. So it turns out the previously featured tour didn’t get scrapped and actually stayed in the game. You think a mistake was made or was it intentionally done?

My guess is that this was intentional. And its utimately a better decision to have more content in the game rather than time gate it and take it away. Especially over time this can potentially generate some good extra content. Yes 1 extra tour added every month doesn’t amount to much but there is only positives to gain from having more content in an already barebones game.

What do you think? Mistake or not, you better tell the devs you want these previously featured tours to stay. Because they WILL take them away in favour of time gating more content.

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I hope every new tour added will stay there indefinitely. In that way everyone at any point in time will be able to do those tours and get rewards (this includes a time when game is considered EOL).

I hate GaaS and FOMO designs.

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I was wondering this myself

Just to note that the old Featured Tour (Track Tour) now has a 6 day left marker on it, in case anyone hasn’t yet finished it.

well that sucks

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Yep I thought they might’ve had something going deciding to stack the Featured Tours to have forever content but apparently not. SMH I just cannot believe this Turn10 teams short sightedness with this game!!!

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Yeah, it would be a great way to build up single player content, with some tours which are very different to the very basic Builders Cup event. I think we all knew it wasn’t going to happen though.

Makes absolutely no sense to have the builders cup be as short as it is with cycling class playlists and featured tours. If the class restricted playlist stacked (and actually restricted car selection to that of the theme and the AI cars), and featured tours stacked, the single player content of this game would actually eventually build into a satisfying amount of cups. FM7 was good about having a cup for every single car category. FM4 was good about having mixed content (multiclass racing, or restrictions based on other things like number of cylinders, drivetrain, single region, region vs region, manufacturer vs manufacturer, old vs new). Put them together and you get a satisfying campaign that we can complete while discovering all the content the game has to offer. With the builders cup being so small, we end up completing all the single player has to offer without touching 90% of the cars in the game, and are limited to free play to discover what’s left.

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This is why the suggestion I made here in the Forza Forums really makes even more sense.

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