[POLL] Should any remodeled cars appear in Forza Motorsport?

Last month, Forza silently announced that they have picked 9 cars to remodel for future games, and with that, the claim of 3D models being impossible to replace without breaking something in the process was once again brought up. While I’m closer to being tech illiterate than anything, I have my doubts about it being 100% impossible. I have seen footage of car body parts being replaced with parts from other cars, all via modding the game. Let’s also not forget that Forza Motorsport (2023) is supposed to be a GAAS multi-year long title that will recieve constant updates over time.

While this may be too far fetched, I hope that this topic serves as feedback for the creators of Forza.

So, as per the title of this topic, should any remodeled cars appear in Forza Motorsport?

  • Yes, replacing already existing models
  • Yes, as separate cars
  • No, only in future titles
0 voters

And another poll. Replacing car models would most likely mean that most if not all Customization parts would get deleted, which may corrupt any existing tunes. However, the Liberty Walk Widebody for the Ferrari 458 Italia got deleted with seemingly no issues… because the functionality is still there, it’s just that the model isn’t visible.
If the car models are to be replaced within Forza Motorsport, which scenario would you be okay with?

  • Tunes with incompatibile parts get deleted, player get compensation (eg. Credits)
  • Body Customization parts remain, but the models are deleted (458 Italia)
  • Something else (reply)
0 voters

I also assume that Liveries would only become misalligned and not actually corrupted. The fact that it’s possible to import Liveries from previous games for the Subaru Impreza 22B shows that it can work like that, so I’m not worrying about Liveries.

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Isn’t it a good thing if they replace old polygon models?

I never was a screen archer if it comes to that.

I want them to replace the polygons so even 8K can look good. In a few years this will matter.

They have lots of time for that. Because now 8K is really useless. But someday it will be the highest that ppl play with. Now it’s still 4K.

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It absolutely is a good thing. I was delighted to see the 22B recieve an accurate model for the first time in the Forza series. However, it was also said that the reason no cars were ever remodeled during the life of any Forza game, on top of having to actually have that accurate model, is because changing the model and deleting available Customization would somehow corrupt save files. I mean, there should be a way to mass delete tunes that are and aren’t saved, right? Especially now, when any little change we make is visible as an “Autosave Tune”, this looks like something that not only fills necessary save space, but can also be used to safely intervene with any cars that have incompatible parts applied.

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But I know it already happens. Liveries don’t look the same if they get imported into the next game.

You can ask @Arcturus about it. I don’t know his real nick atm. It’s with underscore or something.

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I know that Motorsport 5 Liveries for the 2005 Subaru Impreza become misalligned when imported to any next title. I haven’t seen that on any other cars before FM though.

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Yes I know about that, you can ask the person I already mentioned about it. He made a post here somewhere, a very detailed one. I think it was in the Troubleshooting Hub or in another thread.

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My thought is that FM is supposed to be a long-term, live service game. It’s less than 1 year old. If FM is supported/active through the end of XBox Series X/S consoles, that’s probably another 3 to 5 years.

And in that sort of time frame, why not replace the current meshes?

And as far as things breaking… I used to do UV mapping work on game models (unwrapping the model, and designing how the texture graphic files were laid out). When there were changes to a mesh by the modeling artist along the way, I could indeed re-wrap the model to fit the old UV layout.

Never going to be perfect, but I can say at least that I have done it. It can be done. And given how bad some of the texture I’ve download seem to fit on the cars now… Probably can’t be worse.

Tunes… I cannot imagine any way in the world that a changed/corrected 3d mesh will have any impact on the software math engine running the car tunes.

And if some 3D accessory parts dont’ fit the new mesh… Make them fit? It’s part of the job?

Just my first blush thoughts.

I realize I may be unaware of be some massive aspect of this that would cause issues for creators of existing tunes or skins. If so, then I suppose T10 have to consider that, and it may be significant enough to force using the old models until the next release, 5 to 10 years from now.

:man_shrugging:

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I found it. Please click unfold top right arrow.

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Looks like FM broke the Livery Editor to another level. On top of it feeling worse than the FH5 one despite being techincally the same

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I never really created liveries, but what he said sounds reasonable.

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I’d rather we got new, different cars we don’t have rather than the same cars we already have but slightly different in a way I’ll never be able to differentiate.

Like I’d rather have the AMG Hammer, the AMG Hammer Wagon and the 500E than a different 3D model of the 190E Evo.

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You can drive all of them in FH5.

Four completely different cars. So is it “leave the old models because if I can’t notice anything wrong with them then it means they’re fine and you’re making things up”? Or “replace the old models, no reason to have better quality duplicates”? Because this changes a lot.

Which is the point. I thought I was pretty clear I’d prefer to have more cars over having the same amount of cars which aren’t going to function any differently whatsoever.

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I’m sorry for misunderstanding you. I’m not fond of opinions opposite to my own, especially on this topic, so any sentence I can read as “the models shouldn’t be replaced”, intended or not, need extra clarification when I’m around.

If they say this is a live service game they should always keep updating the game. Always adding content, tracks, cars, quality features, graphics improvements etc… they should yes remodel some cars, record car sounds also, and add 3D wheels. That is my wish for this game… A 2023 game with 3D wheels. Hope they will ad that .

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3d wheels…what are you from the future?

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I’m confused. By new models do you mean like, the slight differences between a 2015 civic vs a 2020 civic, or just a more accurate civic in general( just using civic as an example)

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This is all I’m worried about considering the 8.1 hotfix broke the game and if they say updating models could break the game I’m not at all for it.

Keep the old since they chose to add them into a “from the ground up” game and just move forward adding new vehicles that won’t break the game.

Maybe update the old models over the next 6 years and add them to the all new forza motorsport 9

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Remodels. Take the Silvia S15 for example, that car has a 3D model which is insanely inaccurate, and it’s just one of well over a hundred of cars that need to have their current 3D models replaced with accurate scans. The thing is that replacing these models allegedly can’t take place within a game that has already been released for the aforementioned reasons, but I have my doubts on that being the case. That’s why I made this poll, to see if people want remodels in already existing games, and if they’d be okay with their work getting deleted.

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