Poll: A “Trial’s-Eye” View

I responded that I play full cockpit view, but it’s important to note that I’m playing on a Samsung Odyssey G9 Neo. For those not in the know, that’s a 5120x1440 display with a 32:9 viewing ratio and a 1000r curve, or for a more digestible comparison, it’s the equivalent of shoving two regular 16:9 1440p monitors together without a seam and then curving it enough so that viewing the edges isn’t a strain.

Back before I got the monitor, I played far chase.

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I used to play a lot of PC combat flight sims as well, had the whole Thrustmaster HOTAS setup, but it’s been quite a few years since I played those. I’ve never played the one you are referring to, but it sounds like fun. I’ll date myself by saying one of the first PC combat sims I used to enjoy playing was Yeager’s Combat, but had a lot of fun with it.

Very cool, which brings in another point about the platform being used I suppose. I’m on XSX piped through a Sony AVR with full surround & a 65” Sony Bravia XBR 4K LCD. The game looks & sounds amazing, particularly with the Dolby Atmos.

Oh definitely HOTAS friendly- HOTAS are flight controllers to what wheel setups are to driving games if not known. I’m 53yr and been into building things irl and in games too. So the ship building there and tuning here is a natural instinct go to. Being dated is a mindset and for sure at times others may see me as a ’ boomer ’ in todays age of the internet moving in dog years speed 7 : 1

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Gotta say the online racing racing in Horizon 5 is a lot cleaner than the online racing in Forza motorsport.

Wow. That’s disappointing and yet somehow not surprising. Is it recently ? Or from the start ? Just curious but not caring a whole lot not being involved or likely to.

This.

The whole “user reporting” scheme is fail writ large.

Innocents won’t be recording or likely to report anyway ranging from not knowing if it was wrong or having to jump through the hundred flaming hoops… all to result in absolutely nothing happening anyway.

Griefers will be set up to record, and edit, to make themselves look squeaky clean while painting everyone else as up to no good. All while being the biggest pains in the game for the lols. And they also get said lols from clogging up the reporting queue with spam on the chance it gets 1 in 100 regular players in trouble over nothing. Oh yeah, almost forgot they’ll also be cheating. Yay.

Yeah, this might be one of the biggest parts of the game I hate with a passion. And it was a CHOICE by the devs or whoever wears the big boy pants. What I want to tell them can’t be said here.

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All true but I don’t know what the alternative to video evidence would be. Allowing players to report others without evidence would open a whole new can of worms.

Absolutely and I’m not sure it would work but we pay for Games as a Service, how about some actual service ?

MS and the game devs should be monitoring their own products, not making the users who are paying for it do the job for free. Especially when they set it up so badly that it’s difficult at best, rarely seems to (or is SEEN to) be working, and is open to abuse by the very people they claim to be working against.

How about MS and game devs set up in house teams to do spot checks and monitor things and let them enforce their own rules ? And while we’re at it a bit of proper programming would go a long way to helping too.

/rant …and apologies for the topic drift :slight_smile:

Server-side records are standard for most online games. For example in Overwatch all I have to do is click on someone’s name at report them. The player and the match get flagged for review, and that’s the totality of what I have to do.

Mods review the records and determine if actions are needed (bans, strikes, warnings, etc). Over-reporting results in my reports getting devalued in the mod queue or even ignored.

This kind of system should be expected in any online focused game. Personally I’d rather PGG put that effort towards fleshing out single player and convoy only endgame and move away from forced and funneled open matchmaking modes, but this is the path they chose. They want all of the benefit of an always online games-as-a-service open matchmaking model without taking any of the responsibility.

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So, I did my first Trial tonight, and other than someone corner bombing me after I was leading the second race the whole time it was fairly smooth (Though to be fair, my car was tuned more for grip so I can totally see it being an accident). I did largely stay out of my teammates way and the only corner-bomb I did was on a group of AI (I can do that, right?) I dunno if I’m just insanely lucky.

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Chase view with assistance is like playing with matchbox/hotwheels toy car by your fingers and the corners don’t look so complicated, works just great. That it works as it should can’t be said about dash/cockpit camview unfortunately POV settings are missing, and the camera has been fixed recently (after years :slight_smile:

Checking the AI is always fair game :smile: Honestly, one of the biggest advantage you can have in the trial is knowing the race route intimately.

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I try to avoid ramming AI myself unless I feel that teammates really need it, but I consider it fair game when I see teammates ramming or checking AI. As long as they are distinguishing between AI and teammates, it’s all good in my book.

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I’ve had AI corner bomb me, particularly on the more complex courses like Cathedral that they can’t seem to negotiate properly. The initial start of the races this week had them doing the typical erratic swerving back & forth, with two of them actually PIT’ing each other & causing a pile up. Some really bizarre behavior at times for sure.

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Totally. As idiotic as they are though, dealing with it cleanly does help hone my racecraft. More or a silver lining than an actual benefit, but worth mentioning.

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I only did it because I missed a checkpoint and saw an opportunity to take out my frustration, though to be clear it was only AI on that corner. We had the podium locked up at this point.

I actually tend to race the AI respectfully, until they try to ram me. Then all bets are off. They better get ready for a George Russell divebomb into the next corner as I send them into the nearest barrier.

Frankly, homicidal AI is becoming more frequent than bad teammates for me.

Oh crap, why did I say that? Frantically searches for wood to knock on

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So I need to amend my previous statement about cockpit view being the minority: after 60 votes, it’s now the second most popular mode, with far chase the clear top choice. *Albeit I unintentionally omitted hood view among the choices, but not that many comments referencing it.

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https://www.reddit.com/r/ForzaHorizon/comments/13eng4s/which_camera_do_you_guys_use/
Similarly here, but remember that includes votes from people that only cruise/drift.
I’d also like to add one thing to my previous comment about chase far - I need to see the car, so I know when it starts to slide.
But maybe I’m overthinking it? Or maybe that is just one of “keyboard features”? Do controllers/wheels start to vibrate when your car starts sliding/lose grip?

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