So today i went into the pause menu and saw that on extras i saw a section that said tokens i clicked it and said unable to connect to servers something like that, now when i’m in the car dealership i’m given the option to buy cars with tokens but it won’t let me idk why
I was surprised to see upon entering my garage that my cars had token values as well as credit values. While I’ll never buy any tokens since I already own all cars thus far and have over 10m credits, I was wanting to know: what’s your opinion on tokens being added? FYI: If you don’t want to deal with tokens, you can disable them by pausing your game, going to the Marketplace tab, select Extras and press the button/key indicated at the bottom of the screen to disable tokens.
Disabled right away. Microtransactions in full price games are a joke which sadly people now accept without question, and I refuse to pay real money for a cheat code.
Servers seem to be down for several hours already though (everything from Forzathon to auction house to even in-game chat). I suppose the new tokens have something to do with that.
It´s an option, well implemented and visible or not, i have no problem with it; and don´t feel other intention that other games seems to like the “ingame purchase with real money and high prices”. The same method with tokens was done in FM6 after 6 months or so since its launch.
The economy in the game is ok, in FM6 is too way easy earn money, in FH3 maybe because of HE cars, AU and lose the opportnity to win an especific car from Forzathon maybe makes more interesting save money and forces to play more and spend less but really good balanced.
But Tokens are really doens´t need them playing a reasonable amount of time. Instead other games that clearly are forcing people to play an insane amount of hours to earn enough money and get that car, or whatever; i can rememberd in Gran Turismo 6 that the real cost in money for Lamborghini Miura was 100 euros, more than 100 $…XD. Is not the case with Forza games.
Except that developers deliberately reduce the rate you can earn in game money to “encourage” people into them. Credits buildup does seem a lot slower in Horizon 3; I’m at level 150 with about 60% completion and still only have 3.3million in the bank. I’ve no doubt the reason they weren’t in the title and launch was so reviewers wouldn’t mention them either. Admittedly though Forza’s aren’t the worst - I recently started Gears 4 which is nothing but a tedious grind to unlock random cards - but the depressing reality is that they will do it because people complain yet buy them anyway.
And yet, they still aren’t forcing them at all. What others do with their real money, doesn’t affect you at all as much as you and those like you would like to think it does
I don’t play GTA Online, so i have zero opinion on what rockstar does with that aspect, i do have other thoughs on what they should do with GTA single player, but, that isn’t for this forum.
But yet, i can say this… you can either buy shark cards, or not buy them. Again, what others do with their real world money, doesn’t affect you at all as much as you would like to think it does
Microtransactions are optional, not forced. I would love to see where it says you are forced to buy tokens for this game. Or forced, to buy in game currency for any game for that matter.
These things are put in for those with expendable income to gain access to the stuff right away without playing the game as others would want to.
Actually, what others do with their money in the case of microtransactions does affect me. The more people pay for them, the more that developers will use them, and the more that developers will balance their games around microtransactions. Take GTA Online for example, every single update, the additions get more and more expensive, because they know people will pay the ridiculous prices for the Shark Cards. They’ve gotten to the point where if you want to experience even a small amount of the new content, you’ll need to pay in excess of $600 in microtransactions. That’s ridiculous to me, and I don’t want to see any other developers go down the route that Rockstar have.
That, or just like, run a few heists and get millions in the space of a few hours. I’m pretty sure that’s what the economy is based around at this point; the game is constantly, constantly churning money out into the economy, and it’s really not hard to earn big.
Aye, sure, and have to deal with trying to get together a group of 4 randoms who’ll actually stay in the lobby, and who’ll actually be able to do it. No thanks, last time I tried that I was sat inviting in the lobby for almost 2 hours before I got 4 people, only for one of them to quit 5 minutes in.
I agree with both of you, token purchases are not mandatory. I disabled tokens as well but I don’t have any problem with tokens existing for those who want to use them. If you don’t want tokens, just disable them and it’ll be just like they never existed. I hope T10/PG use their token revenue to improve the quality of their servers because these server outages are occurring too often.
I’m okay with them as long as they’re completely optional, and they don’t go adjusting payouts for events to be lower in order to push people towards buying tokens. Basically as long as they don’t go full Rockstar on it, and release updates where you’ll need to spend £500+ on microtransactions, or grind for months, in order to experience only a small portion of the new content.