This is one is a problem Forza 6 had that I figured you would have fixed. The first issue is the exit at Spa. It lets you go before the car is fully straight on the exit of turn 1. Please just hold the car for another like 2 seconds to finish turning it. The second one is the exit at Laguna Seca. The exit is at the crest of a hill and the fastest part of the straight. Why do we not get the pits to exit us out between turn 1 and 2 like the pit road should be? I know the tire wall has been put there to prevent cutting, but is there not a way to make the road slow you down to whatever pit road speed is?
I have been playing since forza 2 (not that that matters really), but I hate to see errors pass through the generations of forza. I would like to hear what someone from the development crew has to say about fixing these issues and how hard they are. Thanks for reading.
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Don’t forget the pit exit to Daytona Road is the NASCAR exit, which pops cars out in the middle of the super high-speed first corner. A good puckering point really, as that corner is a bit blind, too, and coming around at 200+ into a heavy braking zone and suddenly a car pops out is quite terrifying…or when you’re coming out of the pits and you have to try and avoid the homicidal AI. I don’t know WHY they don’t use the Sports Car exit.
The pit stop are not finished ?
I dont understand why still not pit stop crew checking your car
I found this video : Forza Motorsport 7 pit stops are so lazy - YouTube
Pitstops are finished. Forza have confirmed there is not animated pit crew. Think of it like Forzavista being able too be used in free roam in the FH3 DLC trailer. It’s the same with the FM7 Trailer, it’s just a dev build option, not a player option.
As for the pit exits, I’d love to be able to manually drive into the pits and have to put the pit limiter on myself. Seeing as there is not pit crew, I don’t see why our pit box can’t be highlighted and we just park up in there, the game makes us wait a few seconds, and then it prompts us to drive off ourselves. That’d solve the pit exit at Spa issue and at other tracks and it’d give the pit system a breath of fresh air. As for Laguna Seca, I didn’t think taking the pit lane route was faster anyway so I don’t know why they added the tire walls in there, to prevent wrecking perhaps? they could just move the barriers of the pit lane and still have them on the sand, preventing wrecking but that’s just my 2 cents.