Is it just me or do the physics when raining turn the asphalt into ice, instead of just being wet. I can’t believe how slow you have to go when it rains during a race. I at first thought it was just my car but it happens over all my cars I use.
Am I crazy? Let me know what you think. I am genuinely curious.
No you’re definitely not crazy. Cars do actually perform unexpectedly in the rain whether traction control is on or not. For example, the M4 GTS is a nightmare during the rain with traction control switched off. (Also tried the Awd upgrade - Still very tail happy in wet conditions.)
Aqua Plaining seems to be a feature BUT I bet that’s just me being a bit aggressive with the controls.
If you haven’t already, test a few vehicles with off road tyres and wait for rain to fall, see if the car handles any better.
I’m okay with it. Perhaps the slickness is exaggerated, but I can’t complain because the only adjustment I make is braking just a touch earlier for high speed sections that transition into acute angle turns. Some of my more dominant drives have been in rainy conditions because it is one of the few instances in which it pays to wield a more realistic, nuanced approach with your build, tuning, and driving. I suspect that whatever time I’m losing braking early is coming back to me in the form of nature-induced aid in rotating the car, because I often run comparable times wet or dry.
Agree that the M4 GTS is not a great example of the unmanageability of rain driving. The M4 is a pretty neutral car in the dry, so when it gets nature-induced help rotating, it’s more prone to unwanted over-steer than say. . .the RS5.
If you dabble in tuning some, another tip is to avoid extremes in spring and damper stiffness. The people I see struggle the most have theirs set to ’ ‘cause racecar,’ and while it may give them desirable transitional response in the dry, their grip is the first in the toilet when it rains, especially if they’re on stock tires.
Take a car without ABS and make it a full stop from 20mph in the dry and then do the same in the rain and compare.
You will be amazed about the differnce…and now get a car with over 500bhp and no helpers…
I think the rain is quite ok. There is always a way to make it better, but heck, it does it’s job!
In general, I don’t mind the rain conditions in FH3, but I do mind that there is a set of physics laws that applies to me and then there is a completely different set that applies to drivatars.
This is what stands out to me the most in the alternate weather conditions. OP you’re not crazy haha my pace is a little slower in the rain but things feel so snail paced to me because the drivatars are blasting through like it’s dry.
I don’t really change my driving all that much in the rain in Horizon but I’ve definitely noticed that AI do just whatever and conditions don’t matter to them. They definitely seem to have a very shady physics system compared to mine. Maybe that’s why we can’t follow and view AI telemetry in replays like we can in Forza Motorsport. Likewise, their PI and performance seem to be entirely fabricated and fudged, as their cars evidently can do whatever it takes at any given time, so they can go from a high speed build to a high handling build during a single race.
Welcome to Forza Horizon, where AI physics are made up and driving conditions don’t matter.
visibility from cockpit view is what I notice most however I only drive the 2012 Nissan GTR with immense grip and yeah AI seem to have perfect grip regardless of all conditions of surface
Rain never slows my lap times more than 0.5 seconds, and I’ve set personal bests in rain … on racing tires, no less. Long story short, the way I play the game, I notice lap times in all conditions. The ice in Blizzard Mountain doesn’t even feel like ice, as I fly through corners without snow tires, whereas, in real life, I’d be in a 5 mph uncontrollable skid going backward with the Benny Hill saxophone song playing in my head. There is too much grip everywhere and in all conditions, except maybe if you drive into the ocean. Actually, scratch that. There’s plenty of grip in the ocean, too. Been there, driving through surf 2 or 3 feet deep without a hint of wiggle. Hydroplaning only happens in transitions, and only when the water is deep enough that you had no business getting into it in the first place.
It’s unrealistic, but because driving in weather is way, way, way too easy in game.