Offline Mode with Cars/Tracks Acquired from Online

More clutter and junk in 11 that I really don’t need but of course will be forced to use eventually

11 is just 10 with lice

I am pretty sure you can remove all that clutter you don’t want.

I use this and after that I barely noticed any difference well in the OS itself. But the live tiles in the startmenu don’t work anymore. But I don’t care about that.

It’s taken me years to on 10 and continues to daily.
Going to 11 would be like starting FM8 again with the CarPG and progression bug :smile:

Gotta love how Windows has built in the features so you cannot completely disable tasks and tell them not to start with laughable timers, stop, disable, if it fails do not restart… an hour later, task restarted, running in manual

There was some comment about making the game easier to update. Can’t find the exact phrase used.

Phil Spencer stated recently that he has to run a profitable business. (Yeah blasting $100B acquiring studious will make shareholders demand a ROI)

He’s already shown he will have to shutter unprofitable projects. With all the licensing in this game, the years and ongoing development (no matter how small) it’s tiny player base , lack of MTX, game pass subs, I couldn’t even begin to imagine how unprofitable this game is.

I think all dev work will cease within the year and will reach EOL at the launch of next gen and that will be all we will see from FM. So we’ll all be drifting and jumping Bugattis over cliffs and hills for our future Forza experience.

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Maybe they should just combine FM and FH into a single game, where you can choose “Simulation” and “Arcade” Mode in the beginning like it was in Gran Turismo back in the day. The one thing lets you play Motorsport and the other Horizon, but it’s both under the same roof. This way there are no low player numbers for Motorsport anymore and it can be saved. PGG are the better devs anyway. They should be somehow fusioned together and that’s it. Everybody would be happy and they could charge more money for the game, maybe 100 or 120 bucks for the base game and additional car pass, car packs etc. they could earn much more money like this. If ppl are forced to buy both games, that saves the Motorsport at least.

It’s a possibility I suppose and not the worst idea I’ve heard. Yes PGG have totally put them to the sword but tbf T10 developed the engine on which all their games, including Fable run.

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The games could share the exact same cars but they handle different in both games. This way ppl that always have both FM and FH installed would save a lot of storage too.

Combining games would be the way to go. Open world with all the variety of activities you have in Horizon, minus cross country :rofl:

You can drive to the tracks for track day events.

NFS meets Dirt meets OG Forza Motorsport when it allowed fun

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I played the first “The Crew” for a while and found Laguna Seca in Nevada on the Map, but there was no indicator or anything iirc, I found it by accident it was great.

But I don’t think that is possible, they would have to create a sort of compressed world without any sea between the different continents/countries to put all IRL race tracks there.

Or they could create a map where you can travel to lots of smaller “levels” and place the IRL tracks there. But that would be way too much work, it would take many years to pull off something like that.

Just combining the “Simulation” mode so Motorsport and “Arcade” mode so Horizon, that could somehow work and sounds reasonable and realistic.

Would 6 years be enough time…

You could totally have a fictional world with a set amount of tracks. Doesn’t have to be a world map.

No harm in having DLC maps just for some variety. Works well for FH.

For the FOMO fans you could have a rotating event of guest tracks and corporate track days where a manufacturer could launch new cars.

Then you have all your driving event styles.
Street, track, rally, rallycross, drag, drift etc.

Take it a step further. Have Goodwood Festival of speed type events or any other well known events from around the world.

That would easily justify a live service model that I think people would be happy to pay for and hopefully avoid a lazy rotating play list

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But the problem is if you combine both Horizon and Motorsport in the same map, then only one handling/physics type would be allowed, it’s arcade or simcade. If it’s both in one game but still divided into two games, that wouldn’t happen. And because there are much more Horizon players it would be the arcade handling/physics in a game like that where all is in a map somehow. Except they then activate a sort of switch between the open world driving and then the actual driving on the IRL tracks. But then you couldn’t practice in freeroam. It’s all a bit complicated, they would have to decide between arcade and simcade then, then the simcade ppl wouldn’t play that game and Motorsport would basicly be dead.

6 Years!
200w-4

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You’re in the minority…way bottom tier.:person_shrugging:t2:

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Dan Greenawalt: Once you start looking at that physics AI, the race ranking system, there’s a lot of this bedrock that has to be great or the house we try and build that’s going to be a competitive racing platform for years to come… it’s just pointless if that core isn’t solid.

Gee, and did that greatness happen?

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If it was 4 or 6 years ago I probably would’ve said “no way that’s a terrible idea to mix the two games”, but as it stands now I actually wouldn’t mind… Especially being the future of FM does feel uncertain to me

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