Is it just me, or are some of the AWD cars absolute garbage to drive? In other games like Forza 4, AWD was a bit more stable and easier to drive than RWD but was prone to a bit of understeer. But here, I find RWD cars handle much better and spin out far less often. Take the Audi R8 for instance. Despite it having Quattro, it’s absolutely terrifying to drive; even if you install a rear spoiler and front wing, the car spins out so easily, and once it starts spinning there’s no chance to recover it.
AWD has been buffed a little in this game if you keep AWD, AWD. Its still not as good as RWD (not good) but its close. That Quattro is just a bad car with oversteer in FM5.
It takes time to adjust your driving method with FM5 from FM4. I find myself saying I need to drive 9/10s to go faster in this game.
Maybe I’m an exception because I find AWDs fun to drive. They turn beautifully into slow corners and easy to control.
Only AWD that I abhorred is that Infinite Q50 Eau Rouge thing; I have never driven anything that even remotely come close to this understeering nightmare.
No offense but it might just be you. In many classes there are quite a few very good AWDs that are not hard to drive at all.
In what terms are you talking about? Stock or upgraded or well tuned etc.?
B Class has the Subies, Skylines, VWs, and Evos all are great.
A Class has more of the same with Skylines and the Evo 6 really shine here.
S Class the R8 is actually very competitive here and is my go to lobby car for many tracks. As well as the EVO 6 is boarderline leaderboard car on some tracks. Skyline R34 and the AudiTT are really good as well.
Stock I have no idea as I never have ran any of them that way.
If you want some help with a build or a tune hit me up.
That’s strange, I have a lot of trouble with the R8, it seems to spin out so fast for me. The Aventador is a bit better but still not ideal for me. The lower end AWDs are alright, but on the higher classes I usually do better with RWD. The upgrades I usually use first are weight reduction, then racing tires, than brakes, then drivetrain such as transmission and clutch upgrades, and finally power. I leave the variables at stock except sometimes the gear ratios I will adjust.
I find that with the Aventador, if you put all race upgrades on it, including the forza wings, and give it a tune, it drives amazingly. I even kept the AWD on it from the huge amount of horsepower from it. I just adjusted gear ratios a little, put increased the downforce for better turning, adjusted suspension and tire alignments, and it drives better than most of my cars. I can put up my tune for it if you want
My build ups start with, suspension, arb, diffs, aeros,. Then motor swap, street trans/stock, centerfugal charge. Then a mix of weight, rollbars, tires and power. Top it of with driveshafts and rims. Clutch and flywheel are losers. I usually try to get the most acceleration with the least amount speed, with the right mix of handling. Speed cost alot in PI, stay alway from any thing that adds speed (Adjustable trans, cams).
Sounds like a good platform but you really need to dabble into the tuning. Like straight away if you set your camber from the stock setting to -3.5 front and rear it will grip much better. Also you should be running full aero for nearly every track in the game.
The evo8 is probly the best all round car in C class. The '05/'04/22b are dominate LB cars in C/B. Now audi got the shortend of the stick in this game.
Can’t really see what you mean. I tune all my own stuff. I drive them stock first and then I build and tune them. I don’t have any issues other than all cars are different and need to be tuned according to how they feel to start with.
Blame the game physics lol. You probably have to slow down more for the turns and ease the throttle, then give it the beans at the exit, I prefer fm4’s as well but each to their own.
28.0 tire pressure
Anti role bars 1/40
Springs soften both up and make front 100 less than rear
Damping 10/13 rebound and 2.0/2.0 bump
Full aero
Diff 50/1 accel and 50/5 Accell 65% split
The handling is fine but AWD cars have less PI to play around with which gives them a disadvantage. IMO, Awd is pretty much a big disadvantage in any given lobby unless you are running the 1.6 or the 5.7 engine in the c, b or even a classes. The torque of the 1.6 is amazing and can help you get around corners, where as the 5.7 is not as “torquey” but it is an overall better engine, and IIRC it even comes with a pretty good transmission that you can’t adjust but it is usable on most tracks so you save a bit of pi right there.