I thought I would post a walk through or a build journal so to speak for building and tuning a drag car. There isn’t much as far as a guide for drag specifically. Hopefully this will be helpful.
Before we get to far, there are alot of guys that are better at this than I am. I am very thankful to those that have shown me what I know and I am happy to pass on anything else I have learned along the way as well.
For this build I am going with S class. Keep in mind that when picking a car, the higher the stock PI, the less you’ll be able to do to it. In this walk through, I will be building a GMC Syclone. Should be an 8.4 second or so car when we’re done.
I have a couple paintjobs for it but I found one that I think is AWESOME by a guy named BONEHEADBLOKE, the file is “REV-IT’s Syclone”. Just a really clean, well done cool looking truck!!
Build-
- 5.9 Ford racing engine
- RWD drivetrain
- NO Aero, rear aero can help grip on the launch but slows you down on the big end. I’m leaving it off this build.
- Drag Tire compound, widest rear, drive tire 325/40R16
- light rims, I use Alumistar 2.0 Drag. I increase front rim size because I think it looks cool. It can free up a PI point if needed too, maybe add a touch of weight up front but probably not significant. Not crazy huge, just a size or 2
- Race clutch, trans, driveline and diff
- Race brakes, springs, ARBs, weight and cage
- Race restrictor plate
Ending with and S Class 744PI, 994 hp, 783 lbft, 2835 lbs and 55% front bias.
Tune-
To start off with, I was taught a very basic, can almost put on any front engine, RWD Drag car and have it work kind of tune. We will start with that. I’m sure someone has posted YouTube videos that have similar settings. I have a few little things that I have switched up from this basic tune for myself, but for now this is where we’ll start.
- tires, 55 front and 32 rear
- gears, we’ll get back to gears
- camber, 7.0, 0.0 toe, 0.0, 0.0 caster, 7.0
- ARBs 40.00, 40.00
- springs, all the way down in front and all the way up in back, 146.8, 1174.8
- ride height, all the way up both front and back, 6.9, 6.9
- rebound, 1.0 front, 13.0 rear
- bump, 13.0 front, 1.0 rear or leave at default. The bump rear is where the wheelie can be tuned out. Raise rear bump to lessen the wheelie
- downforce no setting, lowest setting if used rear
- braking, set to whatever you prefer
- diff, 100% accel
Now the gearing. Gearing is where the biggest amount of time will be spent, searching for that perfect launch, or getting it to pull on the big end, etc. This is all going to be your decision or choice. For a first run, using a 5.9 Ford Racing engine, a very good, effective starting point for most cars is,
Final drive - 2.65
1st - 3.20
2nd - 2.10
3rd - 1.50
4th - 1.20
5th - 1.00
6th - .90
For the 1/4 at the Air Strip this will only use 3 gears, 5 if you run the mile. The mile is fun in this truck. Just starts floating towards the end.
Anyway, with this base tune and 3 runs on the Airstrip Test Track 1/4, I ran a best of 8.425, with that run having a huge 1st gear wheelie. If you can throttle control the launch, hold around 4-5000 RPM and ride the wheelie, it could be very fast.
Well, there is a basic, beginning build that can make some very fast cars. The same steps can be taken and plugged into almost any other RWD, front engine, typical drag car. I will add to this over the next few days as I go through fine tuning for launch, losing the wheelie and finding the gearing that feels the best for this build. Stay tuned!!