Lotus E23 eats tires. That can't be right

After watching Lewis Hamilton turn a 1:22 at Barcelona GP today I thought I’d see how I compared. I figured he’d be fast, but a 1:29.769 clean was all I could get out of the tires. There’s a three lap window for those tires when the settings are set to wear/damage. After 4 laps the front tires are cooked at 20% worn and there’s still 82% fuel left in the tank. Are these the Pirelli Super Super Super Eraser Soft compound? Even the actual Super Soft tires are going 10 or 15 laps in the real world.

Something has to be remedied. The life of the tires could be extended, or there could be more than the “Racing” compound option when upgrading the car. “Drag Slicks” are an option for whatever reason, how about some useful tires?

That’s an adjustment that could be dealt with in an update for the current version.

Ideally you’d make pitting more like what Project Cars does. Tire compounds, pressures and fuel to a desired level rather than topping it off every stop.

I believe Options only last about 6 laps before falling off, Primes around 15. Buuut I’m probably wrong. shrugs

It depends on the track. Sochi is a new course with a new surface, Barcelona has been around but my have not had a resurface in a while (I don’t know when). The Soft and Medium should be the main choices today. I didn’t pay attention to the announcers. It’s warm there, so I doubt anyone will use the Super Soft option.

What I’m saying is they’re scheduled for 66 laps today. I’ll be surprised if anyone pits more than 6 times. My guess is a driver that doesn’t run over debris will only pit 3 times.

Forza tires in “reality” setting should be able to last 10 laps. Or longer.

I’m going to sit down and watch the race now. I’ll keep a tally on who pits the most/least and how many miles they get out of a set.

We need to take into account that Forza does not simulate tire compounds. Qualifying sessions require the most grip so I imagine they are on soft compound race tires.

Also comparing real-life and game track times is not an accurate way to gauge tire wear. There are way too many parameters IRL not simulated in the game. Tire compound is one of them. And, the way you drive has a lot to do with how tires wear out.

Either way, Forza seems to be losing its roots in realism. Something tells me F7 will have even less nuanced physics, but that’s going off-topic.

How about Max! That was an amazing race!

Anyway, Most of the laps were on Soft and Medium compound. A couple, Magnussen and Palmer at least, ran the Hard late in the race. Last year Rosberg got 30 laps out of the Mediums, this year Verstappen got 31 laps out of a set.

Most of the field started on Softs and pitted on lap 11. Granted there were 4 laps under yellow due to the Mercedes’ crash on lap one. By and large everyone switched to the Medium compound and those lasted until roughly laps 30-35.

So, a Soft is capable of lasting 10-15 laps. Vettel ran on Softs from the start, pitted on laps 16 & 30 and took Softs out. On lap 38 he pitted and took Mediums to the finish.

Mediums are capable of lasting more than 20 laps. Verstappen started on Softs, pitted on laps 12 & 35 and took Mediums both times and stretched them to 31 laps. And his lap times were’t appreciably slower than Kimi Raikkonen’s tires whose were only a lap fresher.

I don’t think it’s too much to ask to have a set of tires in FM6 last 10 laps before they go off. 4 laps is BS.

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Actually, the UltraSoft compounds in Barcelona would last 4/5 laps, that´s why teams didn´t even take them there.

FYI, I just turned a few laps at Spa. Not even halfway through the third last the right front is 16% worn. That’s after a 2:00 warmup lap from a standing start and a 1:56.3 flying lap. T10 Please get tire wear resolved.

First there were people complaining about the tires not getting worn at all or very slow and unrealistic wear. Now there are folks complaining the tire wear is too fast?

Where does that leave T10?

Give me a track and I’ll test out the E23 to post my thoughts on when the tires reach 50% wear. Driving techniques and the tune has more to do with tire wear rate than anything else.

50%? By 20% wear its like being on ice. I’m curious to see how long they last for you and what times you get at 10%, 20% and how much they drop off after that. Please let me know what track you’ll test at. If we’re on the same rack then it’s relevant. Personally, I test my tunes at Catalunya. It was a coincidence F1 was there when I began this thread. If there’s a track you prefer let me know and I’ll see what tire data I get.

When I get back to the game - I will test out the E23 on Catalunya. Would you like me to test it out using a specific tune? I’ll be using TCS though. The E23 is probably the only car in F6 where I feel the need for TCS.

Lewis Hamilton took a set of the Ultra Softs, not Softs or Super Softs, a level softer still, at Monaco today 46 laps. He set a fastest lap of the race on lap 40 of the stint. That’s 95.6 miles on that track on a set of tires and they still functioned.

C’mon T10! do something!

You do realise that tyre wear and fuel use are accelerated in FM6 - not that I think T10 got it right.

Yes, I’m painfully aware. Obviously they’re not interested in a certain degree of realism otherwise the F1 car would be capable of a 60-ish lap race without need of fuel and only need 2 pits for tires. The same applies to the GT cars. a 60 minute Blancpain event allows for a driver change at the pit window 30 minutes in. They fuel and change tires as well and then on for the remainder of the race. When time expires at the hour, they still have some fuel and tires aren’t shagged. There’s no way a FM6 GT car can match that with the wear and consumption rate they’ve set.

I find it sad that for all pride T10 has in the realistic car and track representations, they’ve not extended that realism to include tire wear and fuel consumption.

T10 has made an arcade game of FM6. All they need is quarters.

Forza Motorsport was never a racing simulation and it will never be one. If you compare the newest technique of the F1 to Turn10’s game then you will always be disappointed. You have actually different tirecompounds to choose in the game, but it’s in the lower classes. And as SpeedDemon996 already said, it has more to do with the tune and the driving style you have. Btw, why you are just complaing about the tires and not about how much fuel the cars consuming? Have you ever tried to go around the Nordschleife+GP in a GT3 car for about more than 6 laps without any pitstop?

yes

Op you do realize that you dont feel the effect of tire wear until nearly 80% so take ur 4 laps at cat and multiply by 4 thats the 16 laps you are wanting then also you still have potentially 4 more laps with garbage tires at a slower rate.

I’ll try getting 16 laps out of a set of tires and I’ll post the video of the progression. I promise to drive them until they aren’t worth a plug nickel. In the real world they’ll roll in for a tire change if there’s about a 5 second a lap difference.

As for those saying FM6 isn’t a racing game, I rebut that with Forza’s video for the new Ford GTLM release. They brag clearly about “The Forza Racing Championship”

Turn10’s own video

It isn’t. Turn 10 can throw the term “racing simulator” around all they want, Forza Motorsport is a sorry excuse for a racing game. A spectacular car game with realistic physics, yes, but a garbage racing game.

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