I am noticing that the control of most cars are better when TSC is disabled. In particular Forza GTs division.
Also, you catch your gas trigger finger (controller) always set to muscle memory of “full throttle” when you should know better once you turn off TSC.
I’ve found that even when I mess up at some corners my lap times are better then with TSC. But that’s not until after 3-5 laps of re-training my gas-trigger finger to feather the gas exiting corners. Also, I notice that finding the latest braking post works best with TSC off. Not sure why that is but I can tell I have better control even when braking so you get a bit more risk(er) because you have a better feel of the car.
I’ve also read that for some tracks TSC is more ideal. However, I’m not sure how true that is. Once you get use to driving with TSC off. You learn to simply get better and don’t want to ever turn it on again.
What are your thoughts on TSC? Also, do you think it’s track or car dependent?
I haven’t used traction control since Forza 3, once you learn how to play with out it you’ll never need it again. Same with using stability or automatic.
While i agree for TCS, Stability is still very useful in P1/X
Some of the cars just spins incontrollably out of every difficult corner without it when i play with a wheel.
Ah, there is another factor. The difference between wheel and controller are more exaggerated with the difficulty of the car/class.
Yes, I will agree that STM is better than TCS in certain circumstances. I believe this is also dependent upon driving style as majority of my friends state that STM is the worst assist and slows you down more than any other assist. I use it sometimes with the mid-engine cars. ABS slows my lap times down the most followed by auto transmission.
I’ve been using the Elite controller with the paddles for shifting since 1/2 way through FM6 life cycle. That’s why I didn’t bother to learn clutch even though it is definitely faster with clutch for A class and below. Seems to be the slower the car/lower the class the more clutch benefits.
Key with assist such as tcs, stm, abs is to find the throttle/braking points to not cause them to be activated while going in and out of corners. If they are not lighting up in the hud at the bottom right hand corner of the tv screen then you don’t need them for that car/track.
Yes indeed. Wheel is a lot less mistake-forgiving than controller. It’s a lot harder to compensate for errors or correct them with it. I think T10 said that when plugging a wheel, you’re basically removing any kind of “hardcoded assist” implemented for controllers.
I had a lot of trouble disabling TCS and STM using it for quite a few hours. As you said, lower class up to S/R doesn’t really give much trouble once you know how to play a bit, but even after 100h, it’s still very difficult to get a perfect turn with a wheel when playing P/X class depending on the car.
I can now manage the throttle and accelerator enough to disable TCS but STM is a lot more problematic. I still can’t figure what i should do to prevent it from activating when taking a turn at high speed with these cars.
About your friends saying STM slows you down more than any other, i don’t really see how. ABS is bad for braking, TCS is bad for accelerating, STM is certainly the assist which doesn’t trigger as much as the others, isn’t it ?
I try to go without it. This game makes me feel the power loss more than in previous entries. But when a car smokes tires while upshifting on a straight I feel like TCS needs to be on. As a general rule, I tend to keep it on for RWD cars above S class.
I believe it is car/track dependent + whether you are an alien or just a normal human being that is aging. I preferably race without clutch and brake line as the only assist. However, shaved a full second off at the ForzaRC ladder bounty with tcs on. Sebring slow sections are slippery for these aging hands on a controller.
Plus I always use tcs and most of the time auto in X class otherwise I just bounce off the rev limiters in the Indy/F1 cars. P and R class depends on whether the car is a hypercar like the venom or p1 car like the 919 hybrid.
Most S class and below don’t need any assist and some of the classes like B on down require sim steering just to make it interesting for my present skillset.
You know I’ve heard that before:
TSC off for some R classes on down. S Class in particular
Sim steering for some r classes on down. S Class in particular
But for Formula One racing and hyper car racing TSC can make you quicker if you are in a “hopper situation”.
I find that once you get the hang of TSC off you can enter and exit corners a whole lot faster. When you turn it back on for the same car you sense yourself slowing down on those same corners. I know this is obvious to most but it’s new to me and explains a lot that I didn’t know before.
I’ll be honest, I haven’t felt comfortable yet with manual for any serious racing yet. But I do sense that you start getting use to things one at a time. For me it’s been
1st ABS Off
2nd Stability Control Off
Rewinds Off.
I didn’t realize how much of crutch Rewinds were until I got a good Loot Box challenge for it. Only took 3-4 races to realize I didn’t need it any more.
3rd TSC Off
Now, once I get use to TSC Off then I can get into Manual more. Perhaps Manual with Clutch with those specific cars that benefit from it. D/C Classes?
But you got me thinking on how I progressed into taking 10ths off my lap time.
@Canto360
Yup, you do get use to having it off just like you had it on. Kind of hard to explain really. It’s not that you “prefer it or else” it just that the car drives better to your style when you do.
@Ti Hsien
I haven’t experienced that just yet. Only when I accelerate to quickly exiting the corner and not getting the car parallel with the road ahead.
You must be in a fast car for that to happen…
Always off since Forza 2., too invasive. If you get used to manipulating the trigger you should have no problem with smoking tires if you are in the right gear. Just takes practice.
I believe stm just activates the brakes to whichever wheel is slipping. For high powered cars I find it helps when cornering to keep the car balanced for a good exit. AWD cars don’t really need either on a controller if you can adjust the diff correctly.
I do think stm probably hurts on slow cars that don’t have a lot of acceleration to bring them back up to speed after taking a corner poorly where having wheel slip would sometimes helped straighten the car.
Good luck with the wheel. I haven’t had one since the 360 days. Ah the memories…
I play with tcs, stm and abs turned off and while I’m not the fastest I do find having them turned off makes the game far more enjoyable and challenging. The cars are less predictable and the level of skill needed to get the best from them is much higher and in turn more rewarding.
do you guys all use $150 controllers or if not, have any recommended settings? have no idea how people can be precise with these light & flimsy triggers.
Some do and some don’t. Results are pretty much the same at the elite player level.
Precision comes from practice. Eventually you get a feel for when mashing the gas or brakes should be avoided. Theres not many pick up and go fast players in Forza motorsport. Most will note it took them a while to get it down. The game does good at making you think you’re fast until you venture out to handful of competitive leaderboards and realize you’re 10 seconds off pace. It can be demoralizing.
I use a standard controller. The triggers offer a fair amount of resistance without being so stiff that long play periods kill my hands. The trigger vibration really helps, too, though moreso for brake control and ditching ABS than for throttle control.
TCS is slower for me but is not the slowest choice. Leaderboards will tell you which is faster. If you can run TCS on in certain cars and not have it interfere with your line (that is it’s not flashing and cutting power) you’ll be very fast.
In FM5 if you could do this, TCS added a ton of rear grip to the car. It was also easier to prevent TCS from flashing. This problem was fixed mostly in FM6 and even more so in FM7. In FM7 the TCS is a lot more sensitive, but if you can hit the line right you’ll save a lot of time from not spinning tires. This is why high class cars may benefit from TCS usage. For sure, I’d avoid it on high class AWD cars because it’s not needed.
After experiencing racing in the GT division with TSM and TC off it’s a whole new level of challenge that is fun and re-ignites racing as whole. I understand now, that having all aissits off is not the best option on all cars (thanks community!). But I find that if one want to explore assist off it’s better to start with a racing car like the Forza GT’s/Nascar for example. As they are already “upgraded” and “tuned” for racing which require very little additional tuning just to get started. Now if you want to be competitive that’s another subject. This will help you learn how to race with assists off without the nuisances that come for normal, none racing cars that are "upgraded and “tuned” a certain way.
I wish that future car packs would include more modern racing cars found in Gr. series (also love the modern liveries as well).
Others such as:
Sports car racing:
Production car racing: Like the 2017 BMW #24 M6. I would love to see the 2018 M8 that replaced the M6!!!
are also a welcome addition.
But my point is that if anyone reading this hasn’t turned off all assists (excluding automatic trans. for now) will get more easier enjoyment learning from a car already configured for racing.
I want to thank the community here for providing your in depth, easy to understand experience with this subject. Things like this are always subjective however, your combined experiences does give weight to what to expect. I enjoy learning more.
Haven’t used TCS or any assist since Gran Turismo 1. I just hate the feel of it in any game, plus it makes you slower. I don’t even use it in real life, as I don’t trust a computer to take control of my car during snowy and icy weather.