Lets all congratulate Sony and Gran Turismo

Can you explain how that works? Like you can have AI race your own garage cars against you and pick any garage cars for the race regardless of class?

I have a 991 911 in real life but I haven’t driven a GT2. But I recently drove my stock GT2 in FM and it feels absolutely fantastic to me. It “feels” exactly how it looks in videos I’ve seen of it on a track and tested, if that makes sense. I think comments on how badly cars handle in stock form in this game are exaggerated and maybe come from a lack of dialing into the physics od this game. Do you go into turns at the speeds you do in FM? I will agree FM seems to absolutely have P1 race car physics wrong, but even then, you don’t realize how fast you’re going in those things when you lose control. Also numerous video comparisons state you can play with wheel spin and gain traction/save the car coming out of a turn (minor drifts) in FM far better than you can in GT which apparently is notorious for snap oversteer if you’re out of control going into or coming out of a turn.

It seems consensus on which game has better physics is split down the middle anywhere I look. Which signifies how good FM’s physics are since consensus sways in favor of GT in most other things aside from ease of gaining cars etc.

Graphics wise it’s a toss up to me. GT does have better details often and you can hear the cars rev in garage view which is great. They seem to put more sauce and passion into garage presentation and car viewing in GT than FM which is pretty emotionless in that dept which I hope changes soon.

Sound wise even GT fans on YouTube seem to favor FM’s engine/exhaust sounds and I agree whenever I see videos of the two games back to back with the same cars.

FM also seems to have more accurate track renders according to this video.

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Handling in this game (as the same with FM7 and FH5) with any older car. Get in an older Chevy, Dodge, Olds, and I just found the Nissan 432Z to be the same. And the cars experience terrible steering wobble rocking back and forth. It’s almost as if they have no shock absorbers. It’s like they all have the same handling profile.

I don’t have the experience with driving exotics as some of you have. The most exotic I’ve been in would (outside of my own purpose built race cars) my Son’s Audi TT and his Mercedes C320. Both of these, well used and slightly abused cars handled better than their game counterparts.

But it’s all subjective to one’s own opinion. And it could be more about how a person drives and how much you can get out of your real street car vs how much more you can get out of a video game car when you know it doesn’t matter if you smack the wall. :hushed:

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I jus ran Spa on both games back to back with the Huayra. FM wins with little contest. The sound and the feel of the car is far superior in FM. Side note: Really wish I knew what PD was thinking with the dream sequence visual effects.

Also. The Ai hit me about the same amount of times in both so Idk there.

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You pick the exact car the AI gets to drive from your garage. So in other words if you want to drive a Fiat 500F bone stock vs a Ferrari 458 Italia or a GT3 car you can pick that car if you have it in your garage. It’s one of the biggest perks for collecting cars in GT7.

Oh and btw they will drive your tuned cars as well, it’s the exact car you own no matter what. Reminds me of what FM4 had when we could pick the cars for the AI as well.

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I certainly agree with some of the criticism of FM, but I’m a bit baffled by some of the comparisons to GT7.

I’ve got 2 accounts in GT7, first I finished the cafe events and played a bit more, but then due to personal circumstances decided to move onto a different account for a different region as I’m relocating back home.

The cafe events are truly atrocious, I’m willing myself to finish them but it’s a struggle, currently up to an event on Fuji in the rain, my car is underpowered, and I start well behind the last placed AI in the game, last night completed 2 laps before turning the game off as I only had a few mins to get some laps in. Other events are all similar, the whole mechanic of starting from the back of the pack and just passing some atrocious AI is not interesting, half the time the AI just park themselves on the apex and slow down like Nana driving to church, if you hit them the dull thump and bouncy crash physics detract from the immersion almost immediately.
I certainly agree that the AI in FM is not up to par, but it’s at least racing. As someone who has put many hours into AMS2, FM certainly has some ways to go to make single player racing more fulfilling, but so far I’ve had much more fun on the career structure in FM than I have in GT7. Bearing in mind I also find the license tests a waste of time, but I know many folks enjoy them.

The car selection is another area where I feel FM has the edge, obviously this is all personal preference, but some examples of cars that I’ve been putting many hours into lately. 1st gen Mazda RX-7, Legacy GT RS, Holden Group A Commodore, V8 Supercars, Nissan 240SX, etc.

This then leads into multiplayer, the weekly races of FM just offer so much more variety. It’s not perfect, I had no interest in the X class last week, and the MX-5 Cup car was the first time I entered into the Spotlight series, but on the whole I much prefer the structure here than in GT7, lots of variety each week and more importantly variety of tracks, I can continue in the same lobby and cycle through all the tracks which I really like. I do agree that matchmaking needs a lot of work on FM, I’ve had a lot of good racing, but that’s in-spite of the rammers.

Lastly, FM does offer some QOL options that I really appreciate. I’m not a fan of the view options in GT, as a wheel user, the cockpit camera obscures far too much of the screen to be that useful, and I really hate the roof cam, it’s way too high, I’d much rather an eye-level camera, and while the “bumper” cam in GT7 does provide this, it also gets rid of any visibility of your car, it’s just cockpit cam with a transparent cockpit. Alternatively, FM has 3 views which I switch through regularly depending on the car, hood cam I use the majority of the time when racing online, it has a fixed rear-view mirror which I like, and you can at least see the hood which fits in nicely with my wheel setup, then the cockpit cameras are also present which are nice, I try to use the wheel-less cam as much as I can, my only gripe with it is it often obscures the side of the screen, and the rear-view is often not visible. Additionally, FOV settings are really nice to have, I’ve set mine up to 55-56 in the views I use, and it gives me really good visibility for my screen and distance to eye, not to mention that I can also run this up on an ultrawide monitor, GT7 just gives me black bars on the left and right, obviously this is a technological issue, but it would be nice if they had an option of compressing the image so it would look normal on an ultrawide when the screen is stretched.

With that all said, GT7 does look gorgeous, its lighting model is hands down the best in the industry, and while FM comes close in some scenes, it’s ordinary in others. It’s radar is obviously far better than FM’s horrible indicators, and the attention to detail in car models is unmatched. At this stage, I would definitely say GT7 is a far more polished product, however when I sit down at night to do some racing I find myself going straight to FM rather than GT7, even with both hooked up to the same rig.

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Agree, we congratulate Sony, Polyphony Digital, and Gran Turismo. All because Gran Turismo 7 is 100% BUILT FROM THE GROUND UP. Although, the content may be the same with GT Sport, but was improvised, even with ray tracing for the PS5 (although it lacks during gameplay, but it doesn’t matter) and quality keeps up with the Extremely realistic car models.

Kaz Yamauchi said that it took 270 days for his development team to model ONE car, which will result to an extremely realistic car model, handling, and sound, ever made. They even laser-scanned through the closest details. There are some cars that went missing in GT7, but no need to worry, they’ll just be added eventually in the future. Let’s appreciate Polyphony Digital for having a lot of full-time to fully model a car from scratch. (although the absence of Lotus might be a downside)

I am a Forza fan, to be honest, but I only played Horizon 4 & 5. I even wanted to look forward to the new Forza Motorsport but unfortunately, Turn 10 messed up real bad. I cannot believe that I fell to their lies as THIS is how they repaid me after trying to get myself into Forza Motorsport, but I still didn’t buy it due to dozens of Negative reviews. It’s not as stunning as FH5.

That is gonna make me convince myself to buy a PS5 and join in with Gran Turismo’s side. I played the PSP game during my childhood, and I think GT7 will fully reimagine my childhood memories.

Polyphony Digital used to have the worst car sounds before during the PS3 Gran Turismo games, but now, they made the best and the most realistic engine sounds since PS4’s GT Sport. All of this has been maintained in GT7.

GT7 became a total change for racing sims now, since they brought Spec II. Regardless if constant Online connection is needed but still, they will do even more better in their future. And it feels like this is how they respond to Turn 10 and Forza Motorsport by scaring them with the 190 E’s model.

Oh, and one more thing is that GT7 won Racing Game of the Year in 2022. So as of today, they still deserve the award.

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I know that no one at Turn10 cares. I think I am going to buy a PS just to play GT.

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This is what pulled me over, and just watched the Genesis VGT reveal, why hasn’t T10 tried to engage like that?

Here’s your sign Turn 10. We need updates like that Spec 2 from GT7. Time to start getting features and making changes in Forza Motorsport that we the players want!

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T10 has done something similar in the past. The 991.2 GT2 RS was revealed during FM7’s announcement at E3 2017.

Gt7 is just ok. It could be great but the economy completely ruins it. Also being console exclusive is a huge negative. As mainly a PC player… I’m not paying a monthly charge just to play one game online. So I stopped playing and picked up FM. The driving is better IMO and the game still tries to be a time-sink, it has it’s negatives, but at least the negatives don’t cost me real money, like GT7. I like the car selection better also. It’s more American focused but still has all the JDM cars that matter, while PD focuses on Japanese cars.

I sure do miss Nordschleife though.

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The thing I noticed about GT7 is its current presentation follows the Sony modus operandi to a tee.

Sony is an electronics company, first, but they’re a huge entertainment producer, second. So, they try and present GT with an elevated sense of wonder (mostly to appeal to kids who don’t drive yet) with an elegant, yet sterile presentation (Cafe books, Scapes, Prestige Auto Dealer, etc.), but especially with their annual E-Sports Championship that happens every year in Spain (and is going on right now as of this writing).

They try and make GT look like iRacing, or actual sims to the uninitiated while also tapping into the competitive international E-Sports culture by having nation vs. nation team races, etc. However, while the streams try and mimic the popularity of League of Legends, the reality is they barely break 500 concurrent viewers across Twitch, and YouTube.

The point I’m trying to make is Sony uses all the smoke and mirrors it’s learned from its Hollywood productions to make GT7 look bigger and grander than it is… And it works to some degree.

To the masses, it looks like “The Real Driving Simulator” with full sim rigs being featured on the main stage, kids wearing team jerseys, etc. as well as with things like the Nissan GT Drivers Program (reality TV series) that brought GT players into the real world of competitive motorsport as chronicled in the GT movie.

Forza, regardless of the quality of the games, has never gone this route. It relies solely on the game to sell itself and Xbox, consoles.

It’s interesting to contrast the image Sony wants to project with GT versus how the current game actually plays. It may, or may not be better or worse than FM, but there’s no denying the mindshare Sony decided to take with GT compared to the Forza series, for better or worse.

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There’s no contrast. Gran Turismo has always had a cinematographic feel to it, a hint of motorsport grandeur (which Forza copied!). I mean, just watch the introduction video in GT7 Spec II. All with in-game replay footage.

What you said of GT actually applies to FM. Forza’s marketing is always explosive. T10 always exaggerates what the game can do., always puts in lots of fake noise and crashes to put the game on your face. Then you play the game and it’s nothing like that.

The reason why Forza doesn’t do the same as GT in the e-sports front is because it can’t. Forza used to have the ForzaRC, which is currently defunct. It followed the exact same format the GTWS does. And, given the FRC’s abysmally low viewership, T10 would’ve done anything for the 500 people who, according to you, were watching the GTWS on Twitch. So I don’t understand your point.

The gap between GT and FM is actually huge, bigger than Forza fans care to admit, and explains why one game is a commercial success and the other needs Game Pass boost to even break 1 million unique accounts.

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You’re absolutely right that Forza, also tries to present itself as bigger than life. That’s true of all video game marketing across the board.

The point I’m trying to make is Forza seems to have dialed back it’s presentations from previous years and is, for better or worse, now relying more on the game to sell itself on Game Pass… When we’ve seen how badly this can backfire.

Bit of a chicken and egg thing though, isn’t it? Less focus by devs on racing games because ppl aren’t as interested, or less interest by players in racing games because there’s nothing out there worth their time?

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IMO GT is the least of FM’s worries. Some distraught people will buy a PS5 with GT7 in response to FM not fulfilling their expectations, but most on Xbox won’t. At least from my POV, what has happened over the years was FH eating away at FM’s playerbase, due to being a more casual version of the same game. Once I had the opportunity to play it, I found GTS was a higher quality product than FM7 overall, but what really hurt FM7 was FH3’s success and Microsoft’s inability to transition new FH fans to FM.

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Remember when Forza allowed you to customize a grid of NPCs down to the specific rides

Remember when Forza let you put NPCs in private lobbies

I do

Miss the ability to place the AI in various cars of varying PI below me, then creating rolloff delay starts with us in the far back, on Nordschleife, creating a challenge of weaving through the field to make it to P1 by the end of the lap

Total pipedream for FM23

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It didn’t help that each FM release since FM4 has been inarguably worse as a total product. That surely does not help.

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I just realised reading your comment that in FH3 you could do your own custom themed championships (or series or whatever you want to call them). Ironically in FM player obviously doesn’t have that ability, but T10 does exactly that, makes a themed championships/series/cup and labels it as new content. Just another example of content present in older game that has been taken out from new game and is being used or fed to players in some other form bit by bit to keep them on the hook.

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Picked up my PS5 Slim today as a nice Christmas present for myself.

I’m going to wait until Christmas, to play GT7 on it, and it also comes with Call of Duty: Modern Warfare III. I know MW3 is the lowest rated CoD ever, but I don’t care. It came with the system, so it’s not like I’m out any additional cost, regardless.

I’ll be honest. It wasn’t just the disappointment with FM that made me pick it up and try GT7. But it was the thing that pushed me over the edge to pull the trigger. I’m not a PlayStation, guy. I’ve been mostly Xbox and PC, the last 20 years, and I was relatively happy. But they have serious quality assurance issues and with the emphasis on Game Pass, it’s probably going to get a lot worse as time goes on.

I still have my Series X, mid-range gaming PC, and play FH5 and FM7, daily. So, I’m not abandoning Forza. I’m just waiting to see what the uncertain future holds for both FM (the game) as well as the series moving forward.

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