Let it die and start "from the ground up"

I’m not happy with the current state of the game, but I certainly don’t want it to die. If it does, there’s just… no Forza Motorsport. We’re not on a 2-year dev cycle anymore. There isn’t a “next one” to wait for.

Perhaps AC2 will give them a big wake up call when it arrives. It should be really good.

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I think this question is difficult to answer. They said they made it easier to change and add to this platform. They also changed the way they structure licenses for content to allow for a longer lifespan.
If these things are true, then it would make sense to continue supporting the game.

If they were to kill the game now, theres little chance we see a new motorsport game ever again. You can only hide behind “creative intent” and “our vision” for so long. Their vision for this game was decisively incorrect. I think theyve shown and its crazy to say, they cant be left alone to make the correct decisions.

If they continue to support the game, at least theres a chance the players can in fact steer the game in the right direction. What the players seem to want isnt so demanding. No one asked for in game ray tracing, no one asked to rip down the platform the former games established to replace it with a half hearted attempt at a gaas with fomo as the main feature.

They wanted a functioning, fun experience where they could do all the things that this series was known for. The things that literally built this franchise in to a viable gran turismo contender.

The next few months will be able to answer this question. I know they have a plan in place to drip feed old content back in, using the ever enticing word “free” like they’re rewarding us, but besides bug fixes, this game needs to start showing major quality of life improvements in every update.

Successful implementations of gaas, dont just add new content. That was fine for a 2 year cycle, the game needs constant tweaks. Look at iracing, acc, rfactor, raceroom, Automobilista 2, gt7, they constantly tweak the physics, graphics, sounds, ai and improve the tire model. This is what is expected, if it cant be done then i would say its time microsoft shut things down.

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I’m not so sure about never seeing another Motorsport again. Given Microsoft’s current modus operandi, I think what would end up happening is Playground Games gets tasked with it, with some remnant of Turn 10 folded into the group and tasked with assistance. Or Microsoft tells Phil to go after Kunos or Reiza and bring them into the XBox Game Studios fold. Either way, Turn 10 as we currently know it goes away.

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I think everyone has a different experience. My game never crashes, online races are fun and mostly clean. Not much obvious ramming. It could be better and I think it will, otherwise people will quit playing. Simple as that.

And that’s a problem with a product that’s supposed to deliver a consistent experience of certain expected quality. Your game might never crash, but that doesn’t excuse all of the situations where it is. I’ve never had a problem with the game launching on me, but there are multiple cases where customers simply can’t.

Not having consistency in a product that costs a significant amount of money is a death sentence for that product’s sales aspirations, because no one is going to take a chance on something so mercurial.

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Oh I totally agree. I think that is what makes the current situation so complicated. These issue seem to be occurring more often than not nowadays. Is it something to do with the next gen consoles, and porting that to PC? See initial port of ACC to console, which at first go was an absolutely unplayable game that would make FM2023 be a shining star if you did the comparison at launch.

That’s something I certainly can’t speculate on with any real accuracy, but the consoles are effectively low-end gaming PCs nowadays, so I wouldn’t necessarily start looking towards the consoles myself.

i say build a new forza ,cause there are some good things but the basics are bad.

like the OP handling stat wich is broken and the non excisting speed stat.

a formula mazda 180hp is almost just as fast on a straight as 600hp german saloon.

in fm6 you would drive away and the formula mazda would only work on really really small tracks like it should.

in fm6 the ktm xbow was the slowest build (340hp) you could take and it was only good on catalunya school circuit and swiss alps school.

the highest hp figure i saw at normal tracks in fm23 in A class was 400hp . in fm6 the avarage hp was 450-500hp. so the racing in division racing has never been more boring and slower then before.

whats the point of heavy EV’s and heavy german saloons if you need only 1-2 hp and a F1 style handling to win everything?

forza has always been build everything competetive . that why people loved fm3-4 cause it had simple city cars like a toyota pruis and aygo. to race agianst a ferrari.

the BOP is the worst ive seen in racing game history and i played a lot of racing games…

The problems we are having with Motorsport, seams to be the same as FM 5. There are lot of things wrong, But like FM 5. I persevered not because of the game. More because of the friends I’ve made over the years. I started playing on FM 3.

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If it’s bad enough that many previous players aren’t playing it’s an issue. There’s no way this is carrying the player counts they want even with all the fomo crap tactics they are using. It’s dead to me for now, and many other Forza veterans, and race leagues, and new players that didn’t know it was gonna need 40hrs a week to upgrade cars and wait for cars and tracks that were in previous versions🤦‍♂️

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I’d argue Motorsport 2023’s problems are worse, and I’m not the biggest fan of Motorsport 5. At least Motorsport 5 delivered feature-complete, if quite bare-bones, and in a shorter amount of time than this game did.

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Forza has an obsession with backwards compatibility which is biting T10 in the back.

There are a few games in my mind that were complete trash at release and still made it. Best example for me was Cyberpunk 2077. Extremly bad at release, very bad steam rating, lots of bugs. bad performance and already dead. They are pulling of 92% positive reviews at steam recently. It took them a lot of work, but they finally made it
FH5 was also down at the bottom at some point, after they released only copy and paste cars for weeks and the game had lots of exploits.
…hope Turn10 can pull off something like that.

Are you kidding me?
After they’ve botched so many things so many times,
why would anyone trust them to restart & rebuild “fRoM tHe GrOuNd Up” again?

Why should anyone expect them to do any better?

How many times do people want to keep getting their hopes up just to be let down again?

How many more chances do you want to give them to take your money?

CharlieBrownLucyFootball

I understand the allure of “potential,” but they’ve only been pulling this series farther away from its potential, so it’s high time to let go of that pipe dream.

They had years to pour whatever “passion” they had into this, and this is what we got.
That well has dried up.

The only tiny shred of a hint of hope for this game/series might be if complete control is handed over to an entirely different team under entirely different leadership.
…and if they exclude the game from Game Pass so that they have more incentive to create something more than just empty fodder to fluff up the count of offerings in the GP catalog.

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No becouse isnt so worse the game like same players try to past to us. The game its just unfinished. Needs more time. The game is fixeble in 6 monthes with all these updates all will fixed , and we will talking for other game.

There’d be no reason to continue making a motorsport game when horizon sells so well. This game for sure and possibly motorsport 7 lost money, theres no need to keep it around. Motorsport was created to combat gt, its not fulfilling its purpose, but horizon does.

Even though i prefer motorsport, it will never sell or see more player engagement than horizon. Microsoft killed the project gotham series which was successful, because they didnt need 2 premier racing titles. What are they gaining by losing money on the motorsport games.

Even though i believe funding for forza is shared between the 2 games, motorsport has decided not to include truck/suvs and horizon doesnt need race cars. Those are now extra costs for each individual game as opposed to the cost of shared models. We know horizon can cover the expense because it makes money, motorsport does not. Motorsport also has to license tracks, horizon does not.

This was the reboot, this was the game to get forza motorsport back on track to spitting in gts face, they spit into the wind. This games failure is of epic proportions for a game like this. Halo Infinite was also a failure, but halo is halo, it will survive. Without some major, major changes this game probably wont.

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As long as Gran Turismo exists, though, Microsoft is always going to want a piece of that pie, and no matter how big Horizon gets, it’s always going to be seen as the kiddie game. Something like that tends to stick in the craw of companies more than you and I will ever know, especially a corporation like Microsoft. They want to be everybody’s #1 choice, not just children; I guarantee you if DCS started making moves towards larger portions of the PC flight sim market or even going to consoles, Microsoft would be pestering Asobo to incorporate air combat into Flight Simulator before the year was out.

The questions are who will be delivering that racing simulator for them and what it will be called. If Turn 10 can’t do it anymore, Microsoft will clean house and if the new talent still can’t do it, then they’re going to open up the checkbooks again and go after Kunos or Reiza. Even if Turn 10 does somehow pull off a miracle though or rise like a phoenix from the ashes, Forza Motorsport as a brand might very well be finished for the forseeable future. The next Forza Motorsport may not even be called that - instead, it’ll be Microsoft Racing Simulator or the Peterson Automotive Racing Experience or something along those lines.

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Honestly it wouldn’t be a huge surprise to me if this one ends up being the “last” Forza Motorsport. Don’t get me wrong; I really, really want this game to succeed. The very basic elements of Forza (physics, upgrades, “quantity”) is something that I can enjoy throughout the series.

The thing that just sucks out so much of my confidence in Forza is time. They spent a minimum of 3 or 4 years on developing FM23, and we got… Well, what we got at the moment. And after that long of a development cycle, we have to further wait months for features that previous installments had at launch, or bugs that shouldn’t have been there from the start. Meanwhile other racing games are only getting better and better, and Forza is quickly getting left behind. Graphics and raw numbers can only bring Forza so far.

As it looks now, it’s going to take a miracle to turn Forza around. I’m just not sure if Turn 10 is able to deliver a miracle though, I honestly can’t trust what they say after all of the pre-launch hype. I’ll probably keep my time on FM23 to an absolute minimum for a couple months and hope they buckle down after 4.0.

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The way monopolistic behemoths work, they don’t want consumers to have any choice.
…They don’t try to win over consumers by offering better - they aim to reduce the options available to consumers so that “all your base are belong to us.”

Strategically, I wouldn’t be surprised if they’re not seeing this as a failure to make something good (& a chance to repair it into something better),
but instead viewing it as a failure to cut consumers off from other alternatives.
…Maybe they’ll consider something like not allowing any other new 3rd-party racing games into the Game Pass catalog so that GP subscribers will have no choice but to play first-party titles if they want to race cars.

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