last motorsport game for me

Progression in Forza has always been way too easy which is a shame.

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Well, if they made progression challenging then people would complain left and right about not enough content being unlocked from the get-go. I think it’s very difficult to please everyone when it comes to career play in a racing game, which is understandable;

90% of the time I’m not even doing career - just upgrading and tuning cars, hotlapping, racing the AI every now and then, Rivals, etc.

Progression in forza cant really be done any other way because of the type of game it is. Career mode is only one of many different facets of the game. Many people don’t want to play single player at all and would rather just play multiplayer only. Then theres players who just want to tune cars and then others who just want to paint. If progression was slowed down many of these people wouldnt play. Now some will say who cares its a racing game and i do look it that way also, it simply wouldnt be in turn 10s interest to do so.

Completely disagree.

Progression can be done better. This is how you can obtain money in Forza Motorsport 7 currently:

Action House
Mod Cards
Level Up Rewards
Weekly Forza Rewards
Tunes
Paints
Racing

There’s probably a few more that I’ve forget here as well. The thing is you have so many avenues in the game for making money that it becomes to easy. I have over 10 million in the bank, every car I want & I hardly ever race. Most of my time is spent in Test Drive mode.

Forza simply gives you too much money for racing. The best economy we ever had was Forza Motorsport 5 pre-economy patch where a race gave you 5k & no mod cards or auction house existed. Upgrading & buying new cars felt so much more rewarding back then because you had to work for it & had to earn it. If you wanted to drive the cars yourself without purchasing them, you could always rent them. Level up rewards either need to be reduced or levelling up just needs to be much harder & take far longer so that the big level up rewards are harder to obtain. The amount of money you recieved per race also needs reducing substantially.

The starter car you choose in Forza games is ridiculous. Forza Horizon 1 had the best starter car progression of any game & Turn 10 need to go back & see why people liked that career mode so much, the progression was a big part of why.

Forza Motorsport 8 needs to start you off in an E or D class car. Something like 80’s hatchbacks, something slow. The fact I could have a McLaren F1 as a starter car in FM7 was genuinely ridiculous.

The speed of progression depends on how someone plays the game. I don’t tune, I don’t paint, I don’t use mod cards, I’ve rarely collected weekly rewards, I think forzathons are stupid and I don’t use the auction house other than to buy a car here or there. I actually found myself with less money in this game than any other forza because of the various supplemental ways theyve added.

In single player I was forced to buy certain cars with certain upgrades already installed that usually werent the right parts to begin with and at the end of the series i leveled up only to feel forced to buy a price reduced prize car. More times than not I was losing more money than I was gaining so I stopped playing career altogether.

In multiplayer you barely make any money. So for someone like me who just likes to race, the changes to the economy arent good but i know why they are the way they are. Forza 5s economy was actually one of the worst because it was done for 2 reasons not favoring the player, one was there wasnt many cars so they had to lower rewards and raise prices, second was microsofts push for microtransactions in the beginning of this gen with all their 1st party games.

I will add that compared to past motorsport games ive played this the least for various reasons. In the those games I never felt like I was grinding for money because i was enjoying my time playing by racing, I knew I’d make enough to buy anything I wanted. With this game they put a focus on the economy and a focus on car collecting that im just not in to. So while yes the progression could be better, I don’t think reducing race payouts even more will make it better for someone like me.

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I don’t understand your post. You said you found yourself with less money than previous games, yet you don’t use the other methods to make money. You may find Forzathon boring but what about weekly rewards? Mod cards? Auction house may not make you money but it saves.

When buying a car you can choose either stock or homologated parts. You’re not forced to buy a prize or a reduced car. There’s 50 thousand credits available.

Multiplayer makes around the same money as Single Player. Difference is most hoppers have few laps. Endurance hoppers fix that & leagues offer prizes.

Reducing payments may not make it better for you but you’re not using all the avenues available.

I don’t understand your post. You said you found yourself with less money than previous games, yet you don’t use the other methods to make money. You may find Forzathon boring but what about weekly rewards? Mod cards? Auction house may not make you money but it saves.

When buying a car you can choose either stock or homologated parts. You’re not forced to buy a prize or a reduced car. There’s 50 thousand credits available.

Multiplayer makes around the same money as Single Player. Difference is most hoppers have few laps. Endurance hoppers fix that & leagues offer prizes.

Reducing payments may not make it better for you but you’re not using all the avenues available.

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While some of these methods have been in past forzas, not all of them were and I always had more than enough money. Now that they have added these other ways some of the original ways got nerfed like race payouts and level up rewards.

There was no option to select stock or homolagated cars for the first 7-8 months in forza 7 which is when i played career and im pretty sure you still pay for the parts even though theyre not being fitted. As far as level up rewards, why would I ever take 50 grand after racing for however long over a prize car with a steep discount, these cars used to be free, because they were a prize. Now we have to pay for a prize.

I’m not going to continue the back and fourth because we have different opinions on the matter, ive also been playing these games since the beginning and im well aware how to make money, its just that i dont choose to use said avenues because i dont think i should waste the little time i have to play on constantly trying to make money, I play to race and that’s it.

All I said in my first post is that the progression cant really be done any other way because different people play the game in different ways. I gave examples of how some other people play as well as myself and i think making a grindy economy even more of a grind isnt going to work for many players. This is the 7th iteration of this game and there are reasons why things have evolved from the times of gran turismo 1 when you started with 10000 and a mazda demio.

While some of these methods have been in past forzas, not all of them were and I always had more than enough money. Now that they have added these other ways some of the original ways got nerfed like race payouts and level up rewards.

There was no option to select stock or homolagated cars for the first 7-8 months in forza 7 which is when i played career and im pretty sure you still pay for the parts even though theyre not being fitted. As far as level up rewards, why would I ever take 50 grand after racing for however long over a prize car with a steep discount, these cars used to be free, because they were a prize. Now we have to pay for a prize.

I’m not going to continue the back and fourth because we have different opinions on the matter, ive also been playing these games since the beginning and im well aware how to make money, its just that i dont choose to use said avenues because i dont think i should waste the little time i have to play on constantly trying to make money, I play to race and that’s it.

All I said in my first post is that the progression cant really be done any other way because different people play the game in different ways. I gave examples of how some other people play as well as myself and i think making a grindy economy even more of a grind isnt going to work for many players. This is the 7th iteration of this game and there are reasons why things have evolved from the times of gran turismo 1 when you started with 10000 and a mazda demio.
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Disagree with your post but respect your opinion.

A ‘Hardcore’ career option, similar to F1 2018’s ‘Pro Career’ would be an option to suit all players. Those like yourself that prefer an easier career mode stick with what we have. People like me could choose more of a hard, pogression base with more consequences & grind.

It’s not about easy or hard, forza isnt a hard game. I’ve already moved on from forza to games that have progression built on skill and difficulty rather than credits and how many cars I have. I wish forza would have a similar career structure to what f1 has, I’ve wanted forza to lean more towards the sim side for quite awhile. I just don’t see this happening for numerous reasons.

The fact is, theres options for someone like you to play how you seem to want to. Dont use the gamey mechanics you mentioned above to earn money, dont choose to receive reward cars,play on full sim damage with long race length, never rewind or restart a race and the easiest way to make things harder is to choose a slow car. This is my point on progression, the options are there already for everyone to try to play the way they want to. It might not be presented to everyone the way we may want it to, but the options are there.

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Totally agree.
What I love about FH1 is what I feel confused about FH4 (and FM7) - the progression
I still remember when I was slowly building my fame in FH1, a famous NPC driver invites me for a 1 on 1 race. Then we raced just before the dawn, and finished the race minutes before sunrise . Though I knew it’s just part of the story script, the atmosphere was just amazing, that is one of the best moments in my racing game experience.
In FH7 and FH4 there are jus too many options, the Playlist system in particular. The mood is just not there.The sense of immersion as a driver fighting to compete is just not there.
If T10 would consider redesign the career mode in FM8, maybe they could consider integrating the Rival system and Drivatar system. Don’t make FM8 another “Car Porn” title again. One should practice his ass off to be able to race in cars like P1 or 918.

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Completely agree. I think a big reason I liked Forza Horizon 1 as well was pushing of things like cut scenes & progression. Nothing felt unnecessary in Horizon 1. Take cut scenes for example. Hardly any in FH1 because it didn’t need it, the progression & story complimented it so well it just wasn’t necessary.

I like the idea of Forzathon, Playlists & Seasons. The concept is there, the implementation is not. The reason Forza Motorsport 3 had the best career mode for a Motorsport games was because it had a structured calendar system & the normal one we see today. I hope the FM8 career mode takes inspiration from there.

“I’m bad at this game so I find it boring.”

That’s pretty much how it works for all video games.

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EpicEvan 777 is right… Turn 10 please take note.

Forza single player career has been really lacking as returning player just never felt genuinely immersed or challenged in any recent Forza game. FH1 was the last “recent” example of good career mode, started in “reasonably priced” VW and worked your way through races, saving for car capable of challenging the established champions in each discipline and finally buying a supercar to try de-throne the reigning festival champion. Zero to Hero rather than being multi-millionaire within first 30mins.

I hope FM8 includes a Zero to Hero experience but within a Motorsport Career. Eg.

  • Start with $10000 in which to buy a cheap track car (or Kart?)
  • Progress through grassroots Track days and local events, Earn just enough money for some upgrades. Difficulty easy at first, but your car is a bit crap.
  • Complete in amateur championship. A little more prize money and maybe get noticed by a parts sponsor. Increasing difficultly.
  • Complete in invitational events and regional championship, bigger prize money and maybe manufacturer sponsor. Competition getting harder now with rivals like M.Rossi.
  • National touring cars, IMSA, DTM etc and earning good prize money, competition is much harder.
  • Chance to complete for International World Championships (F1, LMP, GT3, etc), Hardest difficulty.

This is example of circuit racing career on a harder difficulty, but being a Forza game you should able to choose the discipline (drift, drag, time attack, autocross… whatever) and difficultly you want to complete at any stage within the similar structure. Custom championships is a must.

Difficulty and rewards should increase each tier encouraging players to improve. Much tighter economy that will give some meaning and consequence to purchase and career decisions. Option to pay for Damage and consumables in harder settings.

Outside of career mode just make all cars available to drive, tune, upgrade, paint and use in multiplayer. Career will be a separate mode and garage within that mode.

Basically trying to create an immersive experience of being a racing driver, you can do all the 4K HDR you like but if game play (AI is in desperate need of overhaul) is lacking the immersion
disappears. That’s the difference between a car game (Forza) and a racing game (Project Cars).

Project cars 2 has good career mode and immersion (again AI not great but better than Forza), this combined with Forza hallmarks of car selection, player customization and good with controller would be epic.

Check out my “Future of Motorsport” thread and support putting the Motorsport back in Motorsport by submitting a ticket. https://forums.forza.net/turn10_postst149627_A-Letter-to-Turn10---Suggestions-for-future-of-Motorsport.aspx

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OP to me its about winning, but its more about racing. I would much rather have a good battle for 20th on the grid than run away with a lead and never have the chance to go wheel to wheel with someone. Find a group that is in your skill range and do private races with them. If you look in the racers section im sure there are leagues or random races where you can find people of similar skill and actually get to race, and maybe even have a chance to win.

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IM2fast4u711 has a point, Forza has such a wide audience and everybody wants different things.

My experience i was always swimming in cash, VIP rewards, 425K a week from Forza rewards, Double race CR + XP from difficulty, 50K per level up, upto 500K level up and 70K daily from leagues. plus 100’s of reward cars that i never used… plus i didn’t buy into the whole “collector” thing, meaning i didn’t spend much until end of career.

But,Forza has always been great for being able to customize and toggle options to suit everybody, so maybe just make the economy difficulty adjustable aswell?

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Well, you dont gona win in multiplayer if you dont practice. To be able to take corners at right angle and speed is to practice the racing as advised above somewhere, take some of the assist off which can actually make you faster. On the end of they the racing should always be about fun, its great if you win but if you dont its one of them. I always aim to be at least in top 10 and if i get to top 10 then i am aiming to get to top 5.
I only started racing competitively on multiplayer about 2 or so tears ago and i was crap at it. But thanks to practice and racing with friends online i have gotten a lot better

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Well you are correct about one thing, Forza seven will not hand You podium or victories in multiplayer mode. There are people out there Who work very hard at this game to be excellent. If they moped about the game being too difficult, then they still stayed at it, Or perhaps they were never used to life just handing things to them. I’d say it’s time for you to move on.

I too have to admit - I enjoyed FH2 and 3 far more than 4, and the older two games kept me hooked a lot longer.

Meh

PvP is the most important part of a racing game and it’s complete trash, so I don’t blame you. I got a few people to switch to GT Sport because of how pissed they were at Forza. Still, I like the franchise and hopefully 8 will be the real deal. Definitely not making any pre-orders, though.