Thanks for your replies.
Lol,for “i’m french”
I would like the better for the game,since the phisics are excellent.
I sincerely hope new tracks are in project.
And i read the good idea of create own championships.
Like french championship,where we choose our class cars,our tracks,meteo…and the first winner have a french car as a gift ( a game car).
Thanks
I’ve been saying this many times. Normal fun cars from normal everyday brands. Opels, Peugeots, Renaults, Skodas, even some base model MBs, Audis, older Alfas etc..
Yeah, after 20 years, 8 FM titles, & 5 FH titles, competitive balance across cars should be better.
They must have ample actionable data for it by now.
A meta of some kind is probably inevitable, but the performance gap between meta & non-meta shouldn’t be so enormous.
x
I would prefer more 80’s-00’s small/light Japanese cars, but I’d take yours too .
Some players might feel they must stick to meta cars to get & maintain the highest skill rating for bragging rights.
Lots of P550S & Miata drivers I’ve seen in E, D, & C pub races are a meme - so sloppy on the track that it’s clear they’d have no hope of finishing anywhere other than last place in any other car.
Smaller Japanese cars are great and I drive (and have voted) them too. Still waiting for CR-Z and S660. Overall though I think they have better lineups than many others.
I don’t know if I’m alone with this but I think all brands should have different bodystyles they have produced available in the game (hatchback, coupe, sedan/saloon, cabriolet etc.). At least 1 car each for some kind of lineup (including also various classes to be usable in the game). Not just the same car in 15 versions or all cars in same class.
Every brand deserves a race car too, at least 1. Almost every brand has raced in some class, rally, touring cars, F1, etc..
Ahoy there mate!
The best way to make suggestions is to go to the Suggestions Hub and create individual topics. So, e.g. for specific tracks, create a post on the said track, for specific cars, create separate posts. It will start to get votes - the more votes it gets, the more attention it gets from the devs.
Good day!
Double it’s RAM usage? It runs flawlessly on SX in Performance RT mode.
Can you see your ram usage on the SX?
No Sirree, but it runs smoothly. Never (ever) breaks a sweat in Performance RT mode no matter what’s going on on the track, weather conditions, time of day, number of cars. It’s rather impressive actually.
Haven’t tested Quality and 4K Performance mode.
Ok. Still doesn’t mean the game engine couldnt use better refinement.
This is a small rant about the way devs are handling reported issues.
It’s cool we have a forum to report issues with the game but tbh, if you
look through the “known issues” section and you know about the very important
problems this game has (not gonna list them all again here, we all know them now after over one and a half year) you’ll clearly see that those are not listed.
Also you barely to never get any response to them, but on the other side to less important stuff like for example achievements etc. there’s most of the time a fast interaction.
What about the still horrible, inconsistent performance of this game?
The messed up server connections, disconnections during races, lag in qualifying,
loading wrong tracks, audio problems, missing frame generation, bad implemented RTAO and RTGI?
I think it’s really time that these things work as intended, every other game developer,
even much smaller teams are able to do that stuff flawless, so what’s going on here?
We finally need some answers, a roadmap, whatever.
But just ignoring people that bring these things to attention, does really leave a bad taste.
No
Well, you do have a point. I really don’t like how the headlight beams create shadow artifacts around the point where they converge. Ruins the immersion. Also the spread and range needs improvement.
Feel the same sadly. Just doesn’t pull me in like the other’s did. Jump on for a few races, don’t care to complete much.
Again, I don’t know what this “fast interaction” is for livery issues but in 2 yrs of reporting faults in that area nothing has changed aside from allowing layer groups & liveries to be brought over from FH5
I think one car, the Citroen DS3, a car barely anyone uses, was fixed, that’s it since October 2023.
I’m certainly not happy about that area of the game, it’s a broken mess as it stands, them letting us know there is an issue they’ve seen on the forums means absolutely nothing.
I’ve deleted that.
Was a bad example as it seems.
I am now well over a year into the too many saves error that prevents me from painting, tuning, or changing parts on cars without a soft-lock or crash to desktop, seven months into “marked as solved”, and every post I make about it being hidden from view,
I had well over 1k hours into the game, but for the last year, it’s been turned on just long enough to see they haven’t fixed anything and turning it right back off. There is zero point in continuing to play if I cannot collect any more cars nor can I modify the ones I already have.
I do hope we get a roadmap blog post sometime this month, particularly this coming week. Surely by now T10 should at least have their summer plans set in stone. We dont even need a whole rest of the year plan, but the next 2-3 months would be nice. Are we getting the aforementioned creative hub, permanent fomo events and reward cars and loads more career events? Are we even getting more tracks this summer? Anymore car packs or more new cars per reward week? New or old features making their way anytime soon? etc…weeks have gone by and radio silence persists, not a good look.
I think the announced ‘next Forza’ announced yesterday for 2026 is going to see the already slow development of the game lately, slow down further as PGG seem to be struggling with a labour drain and it seems FH5 has blown up on PS, with some reports it did over $100m in a month.
If they are struggling with talent retention they will have to fish where the fish are, fable and horizon will dwarf motorsport and they simply have to get them right. Turn10 will be assisting I’ve no doubt about that. So o think a new roadmap is highly unlikely. Hope to be wrong though