It’s been debated I think since the inception of the Horizon series.
I’ll put a different look on the debate, it is neither and yet it is both. It is a car game. We collect, build, paint, and tune our cars. Then we take them out for a drive and if we find a race, we race. It’s a fantasy world where we can live out those wondrous days of our youth. Or maybe for some, living our current youthfulness.
It’s an arcade game with a small (very small) semblance of sim thrown in. No enough to call the game a simcade like maybe FM7. (If it can even be called a simcade) but depending on how you play the, it can be more of a simcade. Or you can drive up, straight up, the side of a volcano in a race car, with slicks, on snow. That’s pure arcade, nothing sim at all there.
It’s a fun game if you let it be, a game of chores if you let be.
It’s a game of what you make it. It’s a racing game, a driving game, a car game.
But more than all that.
It’s a game of bugs
and glitches
and broken hot fixes
Most comments are comparing the game with the gameplay, and Addons. We don’t want Lego so people say it is a Kiddy Fun Game. But Lego contradicts the landscape which is photo realistic. It’s contradictions that we don’t really want. Hotwheels cars don’t contradict the landscape so that is OK. They just look like Hotrods, and some Hotrods have been built to copy Hotwheels cars.
Well, I don’t know if you two are agreeing with me or trying to contradict what I said. But basically, that is exactly what I was saying. The game is what you make of the game.
I feel like at the core it’s a car collecting game… not much different than Pokemon, or other “collector” type games where you use the collection to complete certain objectives or compete in matches - but those matches and such aren’t really the point - it’s to collect the cars, they are our tools we use to ‘play’ the rest of the game.
@SoKXB more on track with the reality of the game. Difference between this game and games like Pokémon, in Pokémon, the players want to collect the pieces to play the game. In Forza Horizon games. PGG basically forces you to collect the cars through the weekly chores lists.
If I could “collect” cars in this game without the constraints of the weekly “chores” there are a lot of cars that would not be in my collection.
If you refuse the various racing options can you adequately progress through the game? If you just did the photo, the treasure hunt & the PR stunts & other bits n’ bobs unrelated to racing?
It’s a driving game overall with racing there as a dominant feature of it and a market economy simulation as another prominent aspect.
Noone is lying saying its a racing game but a better descriptor is that it’s a driving game.
I would call it a satire on motoring given how you are given license to destroy various fixtures and fittings and the surreal character of many of the venues.
It’s a driving game where the developers have lost interest and are now pushed to get players over quality. Cheating is rife on PC and sadly accepted by PGG. Why no anti cheat is implemented is beyond me. My only reasoning is they just don’t care.
It’s a driving game that is increasingly unconcerned with racing…or for that matter, even driving, really. As of this update, it’s little more than a marketing tool for brands seeking clout.
You got the right! E extreme is bore as crap. And is crap as boring. And with so many roads all over the place, why can’t they make a few more race areas? I hesitate to call them race tracks. It’s sooooo boring that every season the championships run on the same tracks. Over and over and over.
PGG. BUILD SOME NEW TRACKS WE DON’T NEED MORE CARS, WE DON’T NEED MORE E CRAP. WE NEED NEW TRACKS.
I enjoyed Extreme E and how differently they drive. Its better to go round an obstacle and big gains can be made through the turns, you can give them Ridge Racer like steering lock.