I can't be the only one, surely...

Hi all,

If I honestly break down how I used to play Forza Motorsport 4 up till 6, I realize more and more that Forza Motorsport has become less and less about racing and more about a bunch of other things. Mostly car collecting.

Normally I’d spent time tuning cars directly from the tune menu hopping in the desired race track within seconds, I always just wanted to get wheels on the track as fast as possible. As soon as I spend my time tuning and getting the car the way I liked it, it spend some time foolin’ around on the test track (sometimes days at a time). I would never venture into multiplayer, the days of Forza Motorsport 2 & 3 are long gone, where you could get into a random hopper and all would be well.

But rivals provided a great alternative as far I was concerned, where you’d still basically raced only without the worry of getting rammed of the track. The nice thing about it was that, any car you’d fancy in mostly any setup was in some way eligible to put in a time. Sure if you wanted to get as high up the leaderboard you might have needed a particular car, but all in all the freedom was extremely appealing to me. Tuning, rivals and playing around on the test track was about 99% how I’d spend my time in Forza 4 till 6. However things are quite different nowadays, and some months have passed and I still struggle to get used to it (because I don’t).

Firstly, tuning. Gone are the days that I could press X and there I was on the test track. No no no, now we need to setup an entire race in free play, and then commit to a test drive. Frankly I struggle to see why it needed to be like this, why trade in the matter of convenience for no apparent reason at all.

Secondly, rivals. The actual rival events are so few and far in between that I usually don’t find myself interested anymore. I get that they tried to diversify the leaderboards car-wise but why can’t we also have all the class based time events. Why remove such an extensive feature, that was such a staple for the Forza franchise? I mean, they could have easily included it without sacrificing their new homologation system.

Thirdly, the exclusion of small functions like the free spaced test track to roam around in, among other things make the entire experience just more frustrating and leave me wondering why we went a step back instead of forward?

But It currently seems the way I used to play Forza since they early days no longer possible. Now I got to conform to the way THEY want me to play. Or maybe it’s just me, but I have a sneaking suspicion I’m not the only one…

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No, it’s not just you.

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Agreed, I’m already finished with FM7… I’ll get the car packs because I feel for their crud and bought into the VIP Gold Edition thinking that after the debacle with FM5 they tried to improve with FM6… But FM7 is simply horrible for a racing game… It just doesn’t measure up to AC and PC2.

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I don’t think I ever used test drive until Forza 6. I usually test my tunes in races. It was an odd, inconvenient change, though.

I rarely ever touched rivals.

And I don’t ever foresee the need to do donuts in a parking lot, but if I did test drive in the airfield track would suffice.

Entire race? Just pick a track and jump into the event. You have both the tuning menu and the upgrade shop at hand.

You don’t have to meticulously choose number of laps, class, power limit, drivetrain restriction, number of quick stops if all you want to do is tune a car

It was a bad system. It made the game even more arcade-like. Just look at how Horizon 3 is. All the freedom you could possibly desire, yet the leaderboards are dominated by nonsensical builds that handily defeat the cars most people want to use.

A useless feature. This is a racing game, you’re supposed to race in it. Horizon is the series where you loaf around.

It has always been this way. You can only do what they want you to. It seems you just don’t like new things and/or have a tough time adapting and finding joy in the new things.

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No, but it is incredibly clunky to do so, because you have to set up your track, at the very least, then wait for an eternity for the track to load, then you get to test and tune. The old method was much more intuitive and streamlined.

Events were implemented poorly, but I do very much miss class based rivals hotlapping ability.

Nonsense. The airfield provided a vast area for you to tinker around and get a baseline tune on a flat surface so you could get your basic tuning done on your own terms.

The “new things” are counter-intuitive, laggy, and wholly unnecessary.

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Once you get use to freeplay, it actual a better setup. I been testing and tunning 50 diffrent car for a tora league. I just load up the track i want to test on. While the track is loading, i will build up some cars i want to test. Normally the tracks is load up by then. The system real shines if the tune or build isnt ride. You can quickly hop out and make adjustments and jump right back in.

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This is completely beside the point, there is no reason to have made things less convenient than they actually needed to be and were.

It most definitely was not a bad system, the system allowed players to compete in any arena and any car they pleased, it just didn’t make it more arcady. The way that it’s currently setup with focus on car collecting and an in-game economy geared towards micro transactions (which are confirmed to come later on), that actually undermines the spirit of the Forza franchise.

Not useless, providing a nice base line for tunes whilst also granting a small space of freedom for everybody who wished to blow of some steam. Again, no reason to throw away a feature that was around since FM3. Just because YOU don’t use a certain feature, doesn’t make it useless.

I’d like to agree and think it has always been like this, but evidently it’s not. We used to enjoy great freedom in the way we wanted to play, with Forza Motorsport 4 being the greatest example of that.

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I hear ya op, things just aren’t the same. F7 is pretty clunky compared to previous issues, and certain little things drive me nuts.

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First: I usually just race leagues so I do a race in that division in single player which lets me change, upgrade, tune and test drive cars on a given track so I’m ok with that.

Second, the rivals are more limited which on one hand is bad but on the other hand it focuses the competition to specific events to compete in. They should freshen it up more often but it was a bit spread out before.

Third, I never farted around on the test track, too busy racing online.

Fourth, and most important, DON’T CALL ME SHIRLEY.

I Know what he means and I mostly agrree to all.

Hotlapping WHAT I want, WHEN I want and WHERE I want!

These are the things we lost,
really miss and make us sad.

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Can all be done easily in free play…easier than ever before

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Where it doesn’t matter, nor gives me incentive to do so…
This game wants me to collect cars and thats it, the actual focus on motorsport is very slim.
I’d honestly wish it was more like GT in the way that they approach racing…

Wouldn’t go as far as saying it’s easier than it was before as it certainly isn’t. But yes you can still hotlap - unfortunately the way this game has been designed just makes it redundant.

Ok, English is not my Mother-Language so maybe I wasn´t able to tell where the Problem is.
I´ll try to make it clear why Free-Play is NOT the same as Hotlapping (which we knew from all the previous Forza-Motorsport Titles).

Just an Example: I wake up some Sunday morning, my Head just full of Various Cars (well, I´m a car Guy, I´m sure many out there know here what I´m talking about). This time, dream of the good old Rivalry between Opel Manta and VW Golf (well, at least in German-speaking Regions of Europe in the 80´s-90´s) Would be Cool to experience in which one I could go faster in… maybe Hockenheim? Ok, let´s go but wait, You can´t Compare Cars where one have 140hp and the other one which had about 240hp. So we Need to bring them to a common Level where I would choose “A-Class 700”.

No Problem to do this even in FM7 till here! But here Begins the Problem!

Doing my Laps in one of These Cars and at the End what do i see on the Leaderboards? What do you think?? I see only my fastest Time ever, usually in a “X-Class” Car.
Why this? Because with A600 I´m not within an Homologation Class for these specific Cars.
There are only Homologation Leaderboards and One “Best time ever” Leaderboard. I think it´s called “Without Restrictions”.

Do You now Understand what I´m talking about what is missing?
I´ve no Problem with Free-Play or the Homologation System, I think it´s a nice Addition too!!

All I miss are the Class-Based Leaderboards (B600, A700, S800,…)
Now in FM7 we have to wait when T10 Decides to start an Event within those Restrictions, Previously we could do such Events ourselves. THAT´S the Point.

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Since launched on Xbox one forza have been making games for cheaters and ignoring us for years now that there starting to change things like blocking some shortcuts sadly half of the tracks are still covered in them so we’re left with 3 generations of forza for cheaters and there aren’t any real racers left I’ve even seen afew of these so called race marshals cheating themselves guess this game is fairly dead now not to mention all the bugs and glitches that will never get fixed they never fixed any of there other titles

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For the corner cutting, I wished they would use slow zones as opposed to putting up all the walls that ugly up the tracks. Give 1/2 to a full car width before hitting the slow zone.

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Ugh, yes… This bothers me immensly. Every single corner there is a dumb wall, very acutely making me aware that Forza isn’t the game it was…

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I think the gameplay itself is better than ever its really just the menu system that fails it

Once you are finally in a car, it isn’t that bad. But it isn’t anything new either. The physics and gameplay have been fairly
similar for a long while now…