PLEASE! it’s annoying driving in bright day light with headlights on. It is unnecessary, especially with pop-up headlights. It’s not normal to not have an option for something so simple like this.
Couldn’t agree more, the Firebirds look great with the headlights down but that’s not always possible.
But, if you did not know, you can (most of the time, about 95%) bring them down. At the select car screen, pick your car and then go back to the select car screen. Go to another car, then back to the one you want and select it. As long as the image of the car you’re in disappears the trick should work. I guess the system that controls the lights resets when that happens.
There should still be an official way to do this though or update the system to always turn headlights on at night and vice versa, but I think having manual control is better in this case.
Are you talking about daytime running lights? Because headlights, tail lights, night or day can be on or off seemingly at random. I thought this has been a known issue for some time now and the fact that there were ways to manipulate the outcome pretty much shows that it was a bug.
Agreed. There are some track conditions during the day where day seems dismal enough to warrant lights- better to see who’s sneaking up behind you. It’s all about being able to see other cars approaching, especially through dark tunnels such as on the Rio circuit and on Bernese Alp. I say leave the DRLs in place - not a bug at all buy by design.
Well if the lights around a track are on during rain, so should the cars lights, which isn’t always the case. So an option would at least solve this.
The Dirt Rally games let you map buttons for additional options like this.
The glitch to make pop up lights stay hidden doesn’t work anymore. Tried it multiple times but they keep coming up, therefore it is a bug. Best way to solve this is make an on & off option for those who want lights on or off… simple
Waste of coding imo considering that, once again, most sanctioned racing organisation run lights on. Not only that but it’s a rammers paradise if someone decides to drive at night with no headlights or brake lights.
Then you’ve got the issue of whether you turn lights on automatically when it starts to rain, get dark, or go through a tunnel? Or do toy leave that to the player?
Another problem is the finite amount of configurable buttons on console. I’d much rather those precious buttons get taken up my features that add an actual gameplay mechanic (ERS, DRS, Fuel Mix, Race Engineer, Changing Tires, Setting Fuel Load For Next Pit etc).
The problem is it’s a lot of work for a cosmetic that could rear up problems itself.
Why would that matter at all? Because if there is a setting to have them on or off then there would not be a button “taken up”. They don’t have to make this option cumbersome man, it is possible to make a simple on/off switch in settings.
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In forza 7, there is 5 buttons that are never used, how many of those do you need for your extra features? Cmon man be realistic and stop making a big deal. An option for on/off/drl should be in the game cuz its not a big deal, how much is the immersion going to be affected by your proposal of keeping it true to life? No one is going to care buddy …
And do you think that it’s hard to code simple things like this or what?? It is not a lot to ask for you know
First, I’m not making this a big deal. If anything, quite the opposite. Headlights on in the day isn’t a big deal like this thread suggests.
Secondly a multi functional display like in F1 2019 would be a really nice feature to have. Stuff like changing your fuel mixture, hybrid settings, brake bias on the go, differential settings on the go, selecting tires, fuel load, aerodynamic changes in pit stops, race engineer information, etc. All of that would be much more beneficial to the game then a toggle for headlights.
Thirdly, nobody knows how hard this is to code, neither myself, nor you. The chances are though it’s not as easy as it seems. Cars to my knowledge don’t use daytime running lights in Forza Motorsport 7. That probably means that the lights have 2 options (off or high beams). So what Turn 10 may have to do is go through something like 775 to 800 cars & either model daytime running lights if they haven’t before or code them to work on every car.
I’ll also note that for Forza Motorsport 6, the amount of cars in car packs reduced from Forza Motorsport 5 (around 10 per pack to around 6 or 7). Turn 10 themselves pointed out the reason being extra added detail like windscreen wipers, lights, etc. So small details like daytime running lights and such can be more complex then people think.
I’ve already pointed out possible problems to it as well. What if you have your headlights off & go though a dark tunnel? Do they turn on automatically? What if you’re driving at night and rammers decide to turn their lights off to grief? Etc etc.
It’s just a lot of work for a feature that really will not add much to the game at all or compared to other features. It’s just simple priorities.
And here you have a few things wrong too.
Some of those features you mentioned sound interesting and should be in the game. But tuning differential lock is not super necessary. I do tuning for myself in the game and the differential, while important, isn’t something that needs to be checked frequently. As long as inside and outside wheel speeds are close is all that is needed, and maybe a couple adjustments later on, but very minor. all of this should take place before the car is raced and this works on every track. Really makes it not necessary to have in races. But hey, if it is needed, then guess what, CHANGE the controllers buttons to do what you need. That’s all T10 needs to do, would be to implement a feature like that.
Second point: you’re saying a headlight on/off button is an inefficient use of the controllers buttons… then whaddya think the solution could be for both parties!! A RACE MENU SETTING.
Not to insult you, but c’mon, brainstorm my man.
Each of those features that takes place in the pit stop can use any button to activate that feature since you’re not in control of the car at that time. Any button will do, no unnecessary spot taken up there. That leaves three features for five currently open buttons IF the car you’re driving at that time is a hybrid.
Ah, haha. Yeah. You wouldn’t have been called out for making a big deal of this if you hadn’t been this threads biggest poster and pointing out problem after problem (most with simple answers). With over a dozen posts on the thread, you had contributed to a third of them, almost tripling how many times others have posted and you keep coming back to start something new. And most of your points so far aren’t that relative to anything considerably important (besides brake bias tuning, that feature I definitely like). I mean how difficult is it to come up with a solution for what happens at night?
And so your point on DRL’s.
Why take the time to code these in then? The OP wants a toggle for the power to the headlights. That’s what he wants, that’s what I want, and that’s what more have said in this thread. Not a new topic on the forum, many others and me have said we want this feature so a simple on/off will suffice. Be that in the race menu or a controller button does not matter.
“So small details like daytime running lights and such can be more complex then people think.”
What others details have we talked about? I checked all of them and it’s just headlights on/drl/off.
Your point on rammers makes sense so then it should be required that the headlights are on at night.
There, wow, another solution to one of the “problems” you’ve created. Most of these problems don’t require a bunch of thinking to solve dude.
I’m for this feature because I’m tired of trying to get my Pontiacs and Corvettes to have their pop ups down while racing. Their in the visual field, increase drag (if that is accounted), and most importantly, make the car look worse when up than down.
Honestly, it’s quite interesting you think you’re not making a big deal of this. No one would be thinking up of so many dumb problems to prove a point if they weren’t intent on having their way and making a big deal about not getting so. Leave the thread alone now unless you have more productive points to make.
Firstly you’re twisting a lot of what I’m saying to suit your narrative. How have I made anything a big deal? I’m just giving my thoughts and opinions, don’t see anything wrong with that. This is a public discussion forum.
Secondly nothing I’ve suggested or mentioned I’ve said is absolutely necessary because, simply put, it isn’t. We can live without everything that I’ve currently said and we currently are living without them present in the game. However, things like an on the fly differential lock setting adds much more to the core game then a headlight toggle. Quite a lot of real life race cars have this feature in real life, F1 being a prime example. It adds another layer to the physics and to driver strategy, management, skill and multi-tasking ability. Not only that but it would shake up existing leaderboards ever so slightly.
How do you incorporate headlights into a Race Menu setting? Are you forced to have them on at night? Are they forced on in multiplayer? What about going through a tunnel, do they come on automatically then turn off when exiting the tunnel?
You’ve completely misconstrued what I mean by selecting tires, fuel etc. It would be far easier to do that when driving so you don’t have to worry about screwing it up in the pits. Sure an option to make final changes in the pits in case you’ve made a mistake would be nice and for that you’re completely correct, you can use any button as you’re not in control of the car, however it’s much easier to just select tires either through a race engineer or through a MFD while driving like in F1 2019. It’s more realistic, it’s more fun and it adds a challenge.
Quick reply there, Evan. Did you read all I wrote? I think twice I detailed why you’re making a big deal. It’s because the supposed interferences you brought up all have easy and simple solutions.
“How do you incorporate headlights into a Race Menu setting? Are you forced to have them on at night? Are they forced on in multiplayer? What about going through a tunnel, do they come on automatically then turn off when exiting the tunnel?”
To make a video game, you write code. T10 has many people that write code for them. T10 can make them code a feature in the race menu.
Yes. Because of what you mentioned about rammers, yes they should be required. No one will have a problem with this because everyone wants to play the game and by seeing where the track is.
No. The point of having this option will be drastically reduced if it cannot be used where 90% of time is spent.
The tunnels I can think of off-hand should not have a problem with this, they are either lit up or the tunnel is short enough the light on the other end is sufficient. In other tracks, just add lights.
And before you say, “oh, then they have to make lights in the tunnels”. Every video game has lights, this isn’t a problem for developers and is not another reason why this feature should not be present in our game.
Fine, give your thoughts but why shoot down the topic if you’re worried about tiny, insignificant things like what you asked above. These are not serious issues Evan and coincidentally it’s not much to ask for.
Another point you lazily glazed over was what I brought up about T10 adding these extra features you’d like. As you know being an experienced Forza player, there is not a fanbase here that is super serious about racing, so why on Earth should these features be mandated on all controller layouts? All T10 would have to do to please you is add an option to custom make your controller layout. Swap the button actions to whatever you want them to do, super easy. You know, actually, it would be much wiser for T10 to also have a specific game mode that tailors to lap time hunters and it will include diff torques, fuel mix, tires, and all that y’all need for doing what you do, on the controllers d-pad and sticks.
You see, I just don’t believe in perfection like you do. Let’s bring the new feature that we have asked for and if enough people want yours, then it shall come too. Don’t shoot this down because it makes no sense to not allow it to happen because of problems which can be worked out. Start your own topic about what you’d like added to the game instead of using that as a reason why this one shouldn’t exist.
I’m not shooting down the thread. As I’ve stated, just voicing my opinion and concerns. Nor am I lazilly glossing over your points by the way. It’s actually you who’s twisting what I’m saying. If you consider me replying to a discussion thread with possible concerns, opinions and thoughts “making a big deal”, then I’d hate for you to actually see me make a big deal.
There’s been threads on the forums regarding how poor headlight illumination is especially in tunnels due to the lighting system hence why I said whether headlights should automatically come on in tunnels as it’s hard for some to see as is. It would also be much harder to see other drivers behind you in dark, poorly lit tunnels if no one has their lights on.
Please tell me where I said that all the features I suggested should be mandated on all controller layouts? I never once said that should be mandated.
I’m not shooting down the thread mainly because I literally can’t. That’s because every user hear has just as loud a voice as I do on the forums which means I can say whatever I want within the rules (which I am doing) and so can everyone else. There is nothing wrong woth disagreeing with posts, threads or comments. Everyone on the forums has the right to do so and that’s just what I’m doing and I’m doing so with respect and decorum I might add. I’m not making snarky, sarcastic comments to you, as you are to me.
I’ll say it again and I’ll stick by my opinion. A headlight toggle is a lot of coding to go through for something that will not add anything to the core game itself. In the future it could be a really neat feature but for now it shouldn’t be a priority when other features have been requested time and time again and when more important issues need addressing.
I would agree with Evan if this game actually decided to be a serious racing game, but since it’s not I agree with the majority here that I would prefer a button assignment to toggle headlights.