Having to buy and tune cars specifically for seasonal challenges is frustrating

It’s getting really boring having to spend all of my money on buying and tuning cars for seasonal challenges, only to just remove them from the garage afterwards.

Rewards from the challenges rarely outweigh the cost of buying new cars, especially since wheelspins and super wheelspins have an abysmal reward rate. 80% of my wheelspins end up being inbetween 1k-10k. It’s not uncommon for me to end up with an 5k or 8k+ overall reward from super wheelspins.
I would forgive this if races would give out a respectable amount of credits, but they don’t.

Having to start over for the 3rd time (since Microsoft servers keep corrupting my saves) it’s really frustrating trying to complete seasonal challenges. I either do what I want, or I completely focus on wasting money on seasons and always ending up with a net negative. There is no in-between.

Example: The new seasonal race expects me to spend half a mil on a car just to earn the Ford Supervan 3, which I’m only going to use to beat the championship under it, and then never even look at it again.

My estimated earns from a championship is 60k at the maximum, with all assists turned off, simulation driving, highly skilled AI, etc., and if I’m lucky enough to level up, I get a wheelspin which will more than probably end up being 5k credits, or a superwheelspin that will end up being 10k or a common car.

What are these wild discrepancies and differences? People who are playing since release are understandably okay with this since they probably have lots of money to burn, and I did too, so I didn’t care. But having to start over is a horrible experience.

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So how should they do it then? Only use cars you own and have tuned? I found my best cars from weekly.

And if you are short on cash then you are doing something really wrong.

Seems like your playing the wrong game.

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There you go again with your belittling attitude. It’s immature and rude.

If you think Buzgeca is “doing something really wrong”, why not give some constructive advice as to how to maximize earned credits given this user’s specific skill and time constraints?

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okay, let’s look - please be assured the wheelspins were a blind test and I am not writing anything to be negative towards you

3 wheelspins - 35k, 125k, 2k
5 super wheelspins - 35k, honda nsx-r '92, 15k, ih scout 800a, 30k, 100k, 175k, mazda rx-7 '97, nissan gts-r '87, 10k, 15k, 200k, 5k, bmw x5 m, 20k

wheelspins were from one level-up, bought one, the other one . . . not sure
super wheelspins, three from stunts (one HW), bought one and Super7

767,000 credits and 365,000 credits in car value, selling at the wheelspin is half that (I think) - tells me I don’t think there’s much of a problem with credits, you really should be fine

regarding championships, the only one where an upgrade is usually needed is Trial, very little else needs any money to be spent and even Trial can be done without upgrades (I’m not a good enough driver for that, though!), while I do have all cars so don’t need to spend credits for that my view of buying cars is just that the game works like that

main thing I see, and it sounds horrible, is the business of having to do it repeatedly, that does sound awful

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No wonder it doesn’t, if you toss them like flyers you found on the street

I definitely treated the weekly playlist as a focused opportunity to grow my garage, with the intent that I would eventually not have to buy cars for them.

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I quite enjoy building and tuning for playlist activities……and there’s many others that do as well.

Maybe the OP just needs to search for what they need as there’s plenty of tunes/builds to try out. Avoids all the “work”.

My advice is keep the car roster you build up instead of removing them? Might save you some credits……and then use the same car for something else. Might be obvious but maybe not? Not sure for the typical Horizon player, TBH.

If you’re into trying rivals, circuit races tend to add credits/wheel-spins fast, especially if you have the “event finish” XP perk unlocked. Find the right car and it’ll add up fast.

Edit: to clarify, I realize the OP has lost his save from time to time. Just trying to figure out the best way to quickly get credits.

I do keep the cars that I didn’t own before, but when it comes to these seasonal challenges, I have two options: Mess up my already existing cars just to conform to the new challenge and then painstakingly re-tune them once I’m done, or buy a new car and tune it to the challenge, only to then delete it to preserve garage space (Which is limited, unfortunately)

You can say that I might try selling them, and when I get an expensive car that I don’t necessarily like I often do, but nobody is going to buy the S1 2003 Ford Focus that I tuned to the max for 72k just so I can complete the drift challenge this week.

The wheelspins in the above post seem much more favorable than mine. I rarely get cars, and when I get credits, it rarely ever surpasses 50k total.

This is my usual roll. I’m LvL 116 now, and roughly almost all of my wheelspins have been like this. I’ve had maybe 20 total (Including the weekly and car mastery spins) that weren’t like this.

You really don’t need to upgrade and tune very much at all - that’ll save money. Many Road and Street championships, and some Dirt, can actually be done on full autopilot, which should save input time. There are EventLab things designed to get credits (not glitches, real races with the right cars but selected to maximise things - most useful with FE cars).

I havent played almost anything outside of the main “”“”“story”“”“” adventure, DLC, and all the weeklies. I have all the cars in the game, 50M+ probably more, havent actually looked up at my cash in a long time. But I havent even gone out of my way to go open wheelspins outside of the ones you get from leveling up after a race. I probably have hundreds of wheelspins. Money is truly no object if you play the game to any degree.

That’s great and all, but I’ve lost my save multiple times, as I have already mentioned in the OP. I too had a lot of cash to burn when I loaded up on the pre-nerf wheelspins and grinded out everything from release, but having to start new is a miserable experience.

I also don’t own DLC, and all of my weekly earnings up from release are gone, since my saves were corrupted multiple times.

Eehh, I’d appeal to the devs. I had my save corrupted like 2 weeks after launch. had to do everything over. But ist still ridiculously generous. The only thing that fixes this whole system is getting rid of wheelspins entirely. And thats not going to happen.

Or the 3rd option, save your tune, retune for the seasonal, restore your tune.

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I’ve rarely not had a car that qualified for an event, and when I’ve had to acquire one I certainly didn’t delete it afterwards which just serves to make it even less likely that I’ll need to acquire one in the future. Having to re-tune your cars could be annoying, especially if you’re an obsessive tuner who has run into the save limit. Of course, if you find that the rewards aren’t worth it you can always choose not to do the weekly events.

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Gee its not like credits are hard to get or anything
And it doesnt take that much to get a suitable tune
And then delete it so it doesnt fill up the tune limit

I usually end up buying a whole new car and tune
Then selling at minimum on the auction house for those that seem to find it too hard

And if that is still too much efffort
Just dont bother attempting the playlist
Its not like you need to do everything on it for all the rewards
Just pick and choose

Lol and starting anew
Ive done it with 7 different accounts already
All had 20 mill earned within the first week i played them the game throws so much at you

If you struggle too much for credits just buy a 48k bmw 2008 and sell it in the auction house for 12 mill
Some “nice” person will buy it

You have 1000 spaces, even if you have 1 of each car in the game, you still have over 300 Spaces of leeway for seasonal cars

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It’s extremely simple:
Problem: Runs out of credits because he buys a car and upgrades. After he is done he removes car from garage.
Solution: Don’t remove cars from garage. Eventually you have them all and more credits than you can spend.

Good credit sink though but not sustainable.

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I made some money so I don’t really mind now. It’s a nice challenge, a bit like a puzzle. Perhaps they could give us a temporary discount on parts for these challenges

I know not all players want to have one of each car in their garage because they prefer a sleak one.
If credits are a problem it’ll be the best solution to keep one of each car though.
If it has a tune installed the easiest and cheapest way to handle it is:

to save the tune (not needed to share)
revert the car to stock
upgrade it within the required restrictions with parts already purchased for the original tune
install the original tune after completion of the Playlist task
delete the saved tune to not cluster the tune limit

You will save a lot of credits this way.

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If he asked for help i would help him, but he only complain about nonsens. And not even a problem in general for anyone.

If you feel like helping these selfmade “victims” go ahead, to me its a very bad attitude to complain and blame someone else or something else when the problem lies with them and “helping” those people is pointless.

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