I’m on these forums for fm6 but I do peek in here from time to time because I do own the game. So your feelings wrong. One can be bored of this game but still discuss it.
We are going for improvement.
I’m on these forums for fm6 but I do peek in here from time to time because I do own the game. So your feelings wrong. One can be bored of this game but still discuss it.
We are going for improvement.
Love your post Blackdog!!!
I played like crazy to expand all the festival sites. Now it feels like there’s nothing to do.
You could always tune, paint, take pics and make vids if that’s something to do.
Hell it’s kept me entertained for almost all my FH3 time over the last 2 months.
Not even close, despite playing hundreds of hours. I play mostly online and I am quite far from the 100% mark. If I ever get to 100%, I will still get enjoyment from playing online and doing rivals until FH4 comes out. Haven’t really played the main game since Blizzard Mountain released, and I don’t expect to soon either, I’m just enjoying BM way too much.
I’m not tired of H3 for the most part. There is still so much to do. Even though this is my first Forza game, I try to play any game to experience everything it has to offer.
For me, I still have races to finish, designs to explore, cars to drive, friends to “chill” with (once my Gold is no longer suspended…stupid Microsoft messing up my payments…I digress), and plenty of experimenting in general to do.
Now, that doesn’t mean aspects of this game don’t get repetitive or lackluster. It just means I just keep trucking for things that make the game interesting to me. This practice is what keeps me playing any game, especially after someone already mentioned, a few months after its release. Once I reach the point that I start failing to find things fun or entertaining, then I move on to something else.
I never really looked to these games for story. Other games do fantasy and roleplaying better. I just like to drive. Before I was driving in the real world, I was playing Pole Position. Then it was real cars, track days, racing, going through tires, sitting through traffic schools. These games save me money. I never get tired of driving, but sometimes other stuff makes me move on from games … like bugs and such. But in a perfect world, especially with Blueprints, I can occupy myself for a long time. And because I know this, I set goals that are more hardcore than any in game so it’ll take awhile before I get em done. Set bigger goals.
So I aim to have 550 cars but not just one of each. I buy a car for each tune so I end up with like 4 or 5 Ferrari 250 GTO’s, LM’s, Venenos, Centenarios, etc. My garage value is already like 350 million CR. And to tune each car, I do at least one 10 race championship over 200 miles, then some rivals and maybe some online. It’s a huge project that I may not finish, but if I do, then it’s leaderboard time. I doubt I’ll ever get to the point where I feel like I’ve finished. What usually happens first is I get hit with bugs and fed up with the non-support, so I move on until there’s a new title. But I think that’s already happened for the last time. I play games to unwind, not to get wound up.
I’ve only had the game two weeks so of course I’m not tired of it. The ability to make your own race blueprints in this game with long races is a huge draw for me.
-k
I am still not tired of FH3
I play 2-3 times per week (I split my gameplay time between FH3, the crew calling all units and rise of tomb raider)
I could not spend as much time as I would like on forzathon achievements
I only did half of FH3 championships (while being level 380). Not even half of rivals events. So I still have a lot to do.
I think playing community blueprint events/be able to blueprint your own events make me not be tired of FH3
I have the feeling I was tired more quickly of FH2 (due to fixed championships settings)
Just play some hours per week and change your car frequently to see if it get interesting/fun again
I’ve played the game every single day since launch…no I’m not tired of it. It’s a phenomenal game.
I’m not tired of it. I love it. It’s not perfect, but pretty close in my book. Here’s some of what I’m doing to get the most out of it:
Hope this helps somebody to discover a new element that allows them to get more out of FH3!
So, for the players who are tired of FH3 after getting 100%, how did you feel after playing FH1 and FH2 to 100%? What did you do in FH1 and FH2 to keep you playing?
I kept wanting to go back to FH2. (Just not the Fast N Furious “expansion”, because it really wasn’t a good expansion).
I don’t have that desire with FH3. I log in a few times a week to appease the club on XP gathering, and that’s about it. In fact I’ve been considering a return to FM6, as bugged as that game is, the races are more challenging.
FH3 is like a really shiny object but with little substance. Championship races were ignored in favor of a very small 2-3 day campaign for the festival sites. They were further ignored in Blizzard Mountain. Many of the top leaderboard players in Rivals glitched their way there by exploiting bugs… So pfft.
PG came out strong when the game was first released and has completely petered out since then. FH3 has been a rather large bust since Blizzard Mountain released and all the bugs and mistakes they’ve made. And now the very weak Forzathons, it’s just meh.
And they fell short with Blueprints. Allowing people to design their own race routes would have upped replayability tremendously. Throwing in a Crash Em Up (SIM ON) Derby playground, with spectator betting? Would have been cool.
Having a larger Outback? Complete with Road Trains? and more interesting tracks (like the mining pit in the last Top Gear before the moobs took over). Lots of things they could have done to add substance. The game just doesn’t feel finished, and PG/Turn10 Need to do what Ubisoft did with Assassin’s Creed. (loved Syndicate btw) and take a year off to fix everything and add more substance.
Seriously, the open world of the Mad Max game was more “open” and larger. Had more stuff to do and interact with, etc. My only complaint with that one is they didn’t bother with expansions. It was a deceptively fun game (except for the car and weapon selection limitations).
Forza Horizon: Once I got 100% I returned to Forza Motorsport 4 and raced in B-Class Hoppers and Custom Public Lobbies for 2 years.
Forza Horizon 2: I got my console about a month before the release of Forza Motorsport 6 and moved over once that game was released.
Forza Horizon 3: I show up every so often for Forzathon, but other than that I’ve been playing more games in general. Right now I’m playing a lot of Street Fighter V and Final Fantasy XV on PlayStation 4.
What usually keeps me going after 100% completion is a Multiplayer environment that is consistently challenging and encourages me to develop my skills. With Forza Motorsport 4 that means racing in Public Hoppers with the intention of winning most races. Despite the usual issues with crashers the Custom Public Lobbies feature meant that I had enough enjoyable clean racing to keep me going for 3 years. I had a similar feeling in Forza Motorsport 6 but the absence of Custom Public Lobbies meant that I had to deal with a lot more incidents and immature racers in the Hoppers, and as such I stopped playing about 6 or 7 months into that title’s release. The only game that has given me that “I need to come back to this” feeling (after 100% completion) in the past year was Rocket League.
In short: If the Multiplayer is “good”, I’ll keep playing. Forza Horizon 3’s Multiplayer doesn’t feel fun to me, as it got repetitive very quickly.
Since this thread has surfaced again, I may as well revisit my earlier comment.
In the months since this thread started not a huge amount changed for me regarding this game. I did get heavily invested in Rivals for a while though, as that’s the only place where I could find some form of competitive action. Still haven’t bothered with Online Adventure since I dropped it, but that’s due to a core issue with its design that I commented on above.
Right now I feel that this game will be my (excuse the pun) “daily driver” when I don’t have other games on the go, but as soon as a new title shows up this takes a back seat. I’m happy with the 400 hours I’ve put into this overall, but as good as the game is there is a certain spark that’s missing for me.
Forzathon is great though. I like the idea of doing weekly challenges and it lets me check up on what’s going on in the game without demanding I invest an entire evening to it.
Summed up shortly: Yes.
There is a lot to do in this game, but shove away the glitter and shine, move past the cars and the map, and what do you have? A lot of things to do, but not a lot of unique things to do. I come back for car packs, I come back for Forzathons, and then the game comes out of my disc drive to make room for the game I was previously playing. As of this moment, it’s TES V: Skyrim Special Edition. I 100%ed this game. Every fan, every star, every race won, etc. I’ve not much need to go back to anything other than “because I want to.” I was never about painting, tuning, or photographing, the multiplayer is rather repetitive and at times unenjoyable, and I’ve no need to see my name at the top of every Leaderboard.
So, for the players who are tired of FH3 after getting 100%, how did you feel after playing FH1 and FH2 to 100%? What did you do in FH1 and FH2 to keep you playing?
Much the same. FH1 I remember needing to grind for CR to get the rest of the cars in the game. Same with FH2.
I did do something with all those cars though. I drove them around the entirety of the map. Every single one. Right now I’m at that point with FH3; once I get all the cars it’s time to just relax and cruise. I usually wait for all the DLC though, and we’re only four months and an expansion into it. Plus I’ve still got quite a few cars left to buy, but at least the most expensive one is the EB110.
Once I finished, I haven’t really played it since unless I had some uncontrollable urge to do so. Ironically, the Forza game I’m most looking forward to playing is re-doing FM3 all over again on an alternate profile. A game I haven’t touched in years.
So, for the players who are tired of FH3 after getting 100%, how did you feel after playing FH1 and FH2 to 100%? What did you do in FH1 and FH2 to keep you playing?
I sold my 360 not long after 100% the first Horizon game, but was playing Forza 4, Fifa, GTA4 and other games in between hitten 100% and selling the console and didn’t go back to Horizon regularly, I don’t own an Xbox One so haven’t played FH2 but I’d probably stop playing it after 100% only coming back occasionally to mess around with car builds and online games.
So, for the players who are tired of FH3 after getting 100%, how did you feel after playing FH1 and FH2 to 100%? What did you do in FH1 and FH2 to keep you playing?
Back to Project CARS (yet again, I just keep coming back) and Assetto Corsa.
After a Horizons game I typically grow tired of the arcade style and long for realistic sims again.
Also, after playing FH3 and going back to PCARS and AC I have to say the sound in those 2 games is just in a different league than Forza. The sound under braking with the recently released Porsche 919 Hybrid in AC brings a tear to my eyes. No other game ever did it so well, not even PCARS.
I hate how some sounds are re-used and that FH2 had better cockpit views in some cars and sounds. The next iteration of a game shouldnt be a step back. But I still enjoy online with no collision and it isnt too bad, except its all about speed now. Blueprints has definitely helped me play my single player career although a track editor would be awesome.
Today I was in an Online Freeroam session, but the only events anyone ever set up were either drag races or infected matches. I set up a race, and one person joined and then quit in the middle of it. I’m considering going back to FM6 unless I get BM.