When driving the 1989 Porsche 944 Turbo, 2020 Land Rover Defender 110X, and the 1987 Ferrari F40 in manual with clutch, provided the cars themselves are stock, the cars would just stall when pulling away from a standstill.
Videos are attached:
Ferrari F40
Land Rover Defender 110 X
Porsche 944 Turbo
This seemingly is a manual with clutch problem (which, before you say anything - on event launches, there’s a .5 to .75 second section where you tap the clutch and away you go on a race launch) but for normal typical driving, the revs would usually hold for a bit before you go on your merry way.
This could be because you need to tap the clutch with some cars before going full gas when playing manual w/clutch. At least that was my experience to solve stalling, but got used to it tbh.
Why is the manual/clutch game play not like it is in forza 4. As a full sim user the clutch stalling and gear grinding is badly missed and would like to see it brought to F5. I love F5 I play daily but the clutch sucks as almost pointless. Please please fix bring F4s manual clutch game play to F5. Also I shift faster then the game can keep up with unlike F4. I would pay to have the wheel settings fixed as they don’t program and constantly have to do a work around to get the clutch to work. Please please fix.
Are you pc, or Xbox?
I want a wheel with stick and clutch and I play on Xbox and am not sure if such a setup is possible on console.
@SlowJournalist we’re doing periodic check-ins: would you please confirm if this bug continues to be an issue after updates released since you first reported it?
Yes, it’s still an issue after the updates.
Would you like video recordings of all?
Edit: The new Deberti Ford SD F-250 has this bug too.
Hello,
We’re closing this thread due to low reports / reproductions. If you are still experiencing this issue you can create a new topic. At the time of the closing this topic had 3 votes.
Thank you,
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