Ever since the last update, the clutch is being engaged automatically at the start of races similar to in manual/auto mode.
This causes excess wheel spin since there is a minimum delay before the clutch is dropped.
I did notice a strange problem launching jerkily which I haven’t experienced before, but I’ve been using unfamiliar cars and tunes so I had just put it down to that. So they’ve actually broken it?
Have they fixed the problem where the car doesn’t respond for 3 seconds sometimes (not all) when you hit an unbreakable object, like happens in Eliminator? I tried to replicate that issue earlier and couldn’t, which suggests it could be fixed. Doesn’t prove it though because it didn’t always do it before, but it was a frequent occurrence. If they’ve fixed that then it would be great.