Yep slightly but as I dont use a monitor and sit about 3 meters form the TV its not really noticeable unless I move closer. Im just waiting for a nice light weight HI Res VR head set to hit the market that will be compatabel with the Xbox X Then I will be Happy full view with head tracking. Come on guys make it soon and make it good.
When I first got Forza 6 and looked around online I saw varying opinions of the aliasing. Some people didn’t notice it at all, some people noticed it a lot. Not sure if it was the difference in TVs or what.
I’m playing Forza 7 on the PC though. So I’m not worried this time around.
The aliasing is kind of bad in Forza 6 and H3 on the Xbox. The bad frames rates are the killer for me though. That’s why I only use the PC for gaming now. Aliasing is non existent and frame rates are as high as you want them. Horizon 3 and APEX are incredible looking on my PC. I’m assuming Forza 7 will be just as impressive.
Low frame rates destroy steering accuracy (and aiming accuracy in FPS games). Not to mention completely obliterate any realism a game might have. If you aren’t bothered by frame rates in a driving game my guess is you’re playing on a TV with the interpolation turned on. Anyone who is competitive and wants to make good times in racing sims will tell you that a high frame rate is imperative above all else. Even 60 fps is rough looking when moving side to side which is why most racers like to have 144hz monitors.
Just clicked on this to see how on earth u guys can talk for 6 pages about the size of the game. Surly once u know it’s 100 gig there isn’t much more to say
This is why I’ve been communicating the need for a much wider pre-load window. A good number of the population doesn’t have internet speeds that support full digital libraries and when games reach this size it’s quite the task to get them downloaded. For FH3 I think I missed 2 days of the early access because of this. I connect at ~7Mb which would have been sufficient to download FH3 in time but with others in the home using multiple devices it wasn’t possible unless I said “Hey, no Netflix, Hulu, Youtube, etc” for the week. With FM7 coming in at double the size the need is there to add several days to the preload window.
This is also another example why Microsoft needs to do a complete overhaul of the Windows Store. While you technically can back up a Windows Store app it’s quite tricky and isn’t guaranteed(took me 4 tries to get a working GoW4 backup). Without going into detail this must be done at the time it’s being downloading, requiring a 3rd party program to intercept the download link. You cannot backup once the game is already installed. You cannot back up once the game is already installed. With the XB1 I don’t have a worry since I use a 4tb external and even if I completely change consoles there’s not much effort needed to get the external talking to a new console. For Windows if you do anything such as restore from backup, reset factory settings or a complete re-install of Windows the game data is useless. If Microsoft is serious about the Windows Store being a viable option and competitor to Steam, Uplay, Origin, and GoG then this is something that must happen. No other distribution client prevents you from making a back up or at least will scan and use the files already present on your system.
Horrible internet. I get download speeds of about 900 kbps, and 5 mbps on a good day.
Only 500 GB of storage. That’s 1/5 of my storage already, and I already have close to 100 GB used as is.
THE WAIT.
It took me an entire week to download forza 6 with my internet, and that was with it on and downloading 24/7. Now I’ll have to double that to TWO whole weeks just to download a game.
I also heard that you can only pre-download a game that you pre-order only 10 days before release. So I’ll be 10 days late as an added bonus.
I have no idea how the game is even this big. I would’ve expected something in the 70s, but 100!? Obviously it is going to be the 4K stuff (which I can’t even use might i add, i have a tiny tv) and the standard graphical upgrades.
(1) Just curious where you saw the 10-day pre-release download window published? I’ve been following things fairly closely and have not yet seen any official announcement from T10 on when the game will be available for pre-load.
(2) From your statements, I am assuming you’re playing on an XBox. You mention that ‘obviously part of the size is going to be the 4K stuff’ … not if you’re playing on an XBox One or One S. The 4K assets and One X enhancements will only be installed on the One X … not the One or One S. And that will have no bearing at all on pre-loads and download times at release as the One X won’t be out until more than a month after FM7’s launch.
I’ve been trying to figure out your reasoning for discussing 8K technologies in this thread. It has no relevance at all to the original thread topic, so I’m not sure why you chose to introduce it or why you’ve mentioned it several times now.
Anyway, since your comments about 8K make it seem like we’re almost to the point where we can all jump in the car, head to Best Buy, buy an 8K TV and then come home and play games and watch TV in 8K … I wanted to make a few points about the current state of 8K technology in the interest of clarity for anyone who may be reading this thread.
Ummmm … no.
8K Console Gaming
You quote a single developer discussing his upcoming game as one that could possibly run in 8K on a future console that’s not even been announced yet and is only in the R&D phase now. The first console from any manufacturer that will be able to run native 4K games is still a couple of months away from release. Any console that will be able to actually run games in next-gen 8K when 4K is just now arriving is still years and years away from being reality. The PS5 is mentioned in that article as the ‘possible future console to run 8K games’ … but I can’t see that becoming a reality when Sony does not even have a current console that can run native 4K games yet. They’re just not going to jump two generations of display technology with their next console.
8K Televisions
You can currently purchase an 8K TV from an off-brand manufacturer (for tens of thousands of dollars), but the major manufacturers (LG, Sony, Samsung, Sharp, etc.) are not currently producing 8K TVs for mass-market sale to the public. Worldwide market penetration for 4K TVs is currently only at about 25%. 8K TVs currently represent a completely irrelevant fraction of a percent of the worldwide TV market.
Among the many issues that manufacturers face with regard to mass production of 8K TVs is the unknown future of OLED technology. OLED technology is still in its infancy and production is very difficult and costly today. Samsung even halted R&D on OLED technology several years ago because it was just too difficult and costly to be efficient. As improvements and advances are being made in OLED production processes, most of the major manufacturers are looking more at OLED technology for future TVs. If OLED technology continues to advance particularly to the point where it may one day be the standard, that will have a significant impact on 8K TV production costs and availability in the future.
Bottom line … it will be years before the major manufacturers will produce 8K TVs as a product readily available to the TV-purchasing public.
8K Television Broadcasts
The 8K broadcasts in Japan are intermittent test broadcasts by NHK as they’re working on 8K broadcasting technology in hopes of having an 8K-technology showcase broadcast of the 2020 Tokyo Olympics in 3 years. Other than that, there are no 8K broadcasts that are regularly available to the TV-consuming public in Japan. In fact, the 8K broadcasts referenced are only being shown at 6 specific locations on NHK’s own hardware so that the public can have a chance to see what may be coming in the future. NHK has been known for decades to push the envelope with leading-edge prototype innovations in technology. That’s all this is … a concerted effort to build a working prototypical future technology that they can show off to the world in 2020 … not a technology that is readily usable on a wide scale for the TV-watching consumers around the world.
I dont look at where we are, never have. I look at where we are going. of course the bleeding edge is expensive, when is it not? Economics of scale isnt at play yet and when it does cost drops significantly. Mass production of (sth korea/taiwan) 8K TV’s started last year, 2H. Hardware before software. The Industry is setting 8K as the defacto standard from 2018.
Prices by end of 2018 should be where 4K tv’s are now.
Where we are is known, fixed quantities. Im well aware of NHK’s testing. Im also aware of the OEM space. Are you?
Your response is the same as those when I said xbox would become SaaS/PaaS 2+ years ago and you would see first party on PC. Im fine with you, or anyone else, thinking Im nuts/crazy/insane. its OK.