Forza Horizon 5 - First impressions seem pretty disappointing

If it sells they will never change the formula too much.
Welcome to the COD of driving. :smiley:

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A post was merged into an existing topic: [530534] Apticle

My hopes aren’t very high especially when watching more videos on the game the campaign literally looks like a repeat of 3. Exploring the map to build festivals.

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I’m also not too expectant on this but in that aspect they do deserve credit, re-used idea or not at least they’re trying to make the festival itself part of the game again, it could have been removed entirely from 4 and it would have made no difference to the game.

I’m just not looking forward to naive people already calling it the greatest game ever made for the next 5 months and jumping down the throats of anyone who dares to put some perspective on things, 4 at release was full of problems + most triple-A titles in general have adopted a ‘release now, fix later’ method for years + live service games are even worse for that which is what 5 will probably be again.

Above all else I just hope to see something that shows PG still have some consideration for their veteran players + the series’ roots, they’d do well to cast their minds back 9 years and recall what type of person/player they were relying on for FH1 to be successful and grow this franchise in the first place.

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FH3 was a good game so if this is like FH3 I’m going to like it anyway.

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These games are huge successes with wide appeal because of all the varying features, so it’s almost comical to be drinking up all these tasty tears reading all these sorrow-laden posts, heavy with disappointment from players with over-exaggerated senses of self-importance. Never, ever will these releases meet the impossible heights of player expectations, containing everyone’s greedy little list of demands satisfying every wispy dream or desire narrowly tailored for what THEY want included in their ideal game AS WELL AS what you insist be excluded from the game, and to hell with what anyone else wants. And if your singular exact demands aren’t met, well, it’s your way or the highway, right? It’s all or nothing w you people, not ever is there even the slightest bit of even a hint of willy-nilly compromise in your posts. Why so greedy? Why so selfish?

Seriously, you need to temper down and dial back your expectations just a wee bit. And I say that as someone that had aspects of every feature in this game that he held dear reduced, altogether ruined, or totally removed from what was launched as H4…all to satisfy much of the clucking and howling I continue to read here today. Last go 'round, “my” game was murdered, left for dead, and the corpse delivered to me as the preordered H4 game, so believe me when I say that I know what real disappointment is and you’ve not seen it yet. Let me be clear, I am not talking about the litany of broken this & that’s; lord only knows we’ve been playing in a five-alarm dumpster fire for some time now, and the dev’s feet should be held to the fire until addressed…in fact I am more worried now than ever before finding out H5 is right around the corner and I like you have every right to expect delivery of a fully-functioning game we paid for (not 6-12 months later), and if H5 is even 1/10th as broken as it’s predecessor, then by all means, have at it and declare Open Season on PG…but just because you are dissatisfied with an aspect of a feature or how you collect this or do that doesn’t mean others won’t love it or that it simply doesn’t belong there since it doesn’t meet your ideal expectations.

So please, for the love of God and all that is holy, good, and true in this world, save yourself some grief and ease up on the melorama and unrealistic expectations a little bit. If there’s anything we can be sure of, it’s that successful companies operate for profit, not our personal ideals or :poop:-lists, and the path towards that goal includes appealing to wider audiences, not narrower ones. This isn’t Forza: Niche Boutique (sadly) or any of the other games frequently cited in these forums; if you’re response would include rattling of a short list of those games…what are you still doing here? Go play them, enjoy them. It would be sad to see people go, but isn’t hanging around some game that just continues to disappoint you sadder?

But…if you’re gonna stick around to check it out, bring an extra set or rally springs cause it looks like you’re gonna need them for that delicious A800 Extreme Off-road Cross Country racing I know you love, GILES! :smile::laughing::rofl: (Sorry Giles, I say that last line with nothing but love and respect🤭)

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It’s more the fact that the franchise has taken 20 steps back over the course of its run. Yes it’s a success, but that doesn’t mean I have to think they are great games that can’t be enhanced. The points I raised were not an issue in Forza Horizon 1, and because of that I have every right to my expectations. Let me give you an example.

In Forza Horizon 1, you had multiplayer custom lobbies. If you wanted to find a street race, infected or any other type of event you could search lobbies and find some that have already been made by people. Or you could create your own and make it public. Choose the event, car class, difficulty etc. Or you could find pre made lobbies (similar to COD or FM lobbies) and vote. Because you were in a pregame lobby you could choose your car before every event, utilising the perfect car for that event. What did we get following this? Adventure modes. Modes were you are forced to use one car for 3+ events. It took 7 months for to make FH4 multiplayer even playable. You can add filters but even still you don’t have a lot of freedom. Lobbies in FH1 were much more enjoyable and quite frankly superior to anything FH2-FH4 come up with.

On its own FH4 was an okay game, but you compare it to the previous horizon games it gets eaten alive. Horizon 1 set expectations, and by FH4 by far has failed to improve on any of it.

The things I listed have already been done by Forza, so it’s not a hard demand to follow. Did Horizon 1 have progression? Yes. Did it have public custom lobbies? Yes. Did it have a more balanced and diverse car class system? Yes. Why can’t they build on from that? I also said in my original post that’s it’s “still too early to say” weather it’s going to be a disappointment if a game, it’s based only on what I have seen so far. Again if the games looks promising if they reveal more I will change my entire outlook.

I’m not saying you can’t have all these features, but don’t push aside certain portions of the community just to focus on these features. Is it unreasonable to have both? No. FH4 failed miserably at this.

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I actually agree with most of what you posted, especially on the car classes and squishing most of the cars into one spot (a result of limiting online adventures to the upper classes, imo), though I might say adding downward equally necessary if not more…also perhaps a rethinking of what sort of cars are more appropriate for this game and what sort are not, which could also impact necessary classes, but i digress…

The point I was trying to make was that we haven’t seen enough to really make any sort of informed decision never mind already being disappointed but yes you did say it’s still too early. And we may very well all be very disappointed, I know I was last time at H4 launch (to be fair, that was also coming off disappointment from FM7), and I’m more bracing myself for same and not allowing myself to get to far ahead of my better sense.

I will give PG credit though, for trying to change things up (despite failing more often than not) as opposed to serving up what is largely the same game time after time like Turn 10; talk about resting on one’s laurels.

I’m sure hahaha, I don’t mind it on it’s own but seeing the same category consistently appearing like Extreme Offroad did for a period of time makes it grow stale and become monotonous, even if they’d give us Classic Rally in a similar way so I could drive my favourite car the Fulvia almost every week in an event I’d have ended up saying the same thing.

If they’re sticking with the playlist then I hope PG makes better use of the huge amount of categories they put into the game this time + brings the community championship back, supporting it for a lot longer than they did in 4.

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I was just having some fun w you there, knowing of your personal passion for Extreme Cross-Country and what not. :smile: But I know exactly what you mean and agree with you here 100%.

Sorry, what? Who’s being melodramatic here? I’m not sure if you can hear this from all the up on your pedestal, but it’s okay for someone to have a different opinion than you. Nobody is saying you can’t enjoy the game. Asking for things that have been in countless other Forza games is not being melodramatic or unrealistic. And no, I don’t believe you need to appeal towards a wider audience to gain success, what do you think made Forza games successful in the first place?

Why do you think Motorsport is getting a ground-up rework? Because these games started straying too far from what made them great and the community asked for a change. A lot of us have been here since day 1 and just want to enjoy our beloved racing franchise once again, that doesn’t make us selfish or greedy.

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Fair criticism, I was being melodramatic myself; I was also addressing the plethora of silly demand posts being made in every other thread now and wasn’t looking to address each one individually but I should’ve worked that aspect in somehow.

But I disagree about why Motorsport is getting the rework; it didn’t stray too far away from what it had been, quite the contrary, it became as stale and uninviting as last month’s bread loaf heels tossed in the bin. FM7 was nothing more than FM6.5 (being kind), just an expansion off it’s predecessor. And with the sister franchise enjoying great success being dynamic with new locations, new routes, circuits, seasons, new experiences, I dont know how anyone could see Motorsport continuing on at all delivering FM8 with the same beat cars on the same beat tracks and still charge whatever ridiculous amount; it was either reinvent itself or be pronounced D.O.A.

Expectations…yes I ditched those after they gave us team adventure. I don’t remember anyone asking for it but we got it. The modes I didn’t play, I didn’t complain about and I will keep that same approach. I’m sure I’ll be living in ranked again and possibly eliminator for some time but until I play it and see what improvements or step backs have been made, I won’t have much to say.

I did see eliminator will be 96 players now so maybe we’ll get more players in multiplayer also. 16 maybe?

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I agree with Squryl, despite having at various points in my gaming career had these same foolish ideas that a game/series should be the way I want it. I stopped that some time ago and just move on from a series when it goes a route I really don’t agree with, less fuss and I find new things to like.

Thankfully with Forza I really came into it with H4 so I had no real concept of what was, only what is. Supposedly I played about a 100 hours worth of FM2 and H2 but I can’t really recall it. My belief for H5 is that it will be more of the same but with additional things…lol, a very basic description but that is all I need.

I like H4 because it is a good balance between realism and nonsense set in an open world. For a more realistic, focused and harder race experience I play the DiRT series because I only really care about Rally when it comes to motorsports IRL.

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Map looks like rescin of 4

for me personally i am looking forward to FH5…basically because it will be a new version in a new location…Having only played FH3 FH4 and FM7 i cannot compare any of the earlier games as they were not on pc and thats what i use…

My main wish is that they do not water down the single player side of things too much as I am not much of a multiplayer kind of person and I am definitely not really a social person online so 50 different ways to communicate with others has no interest to me personally…I did like the multiplayer concept in FH4 where i could just drive in a race and not really have to communicate with anyone…lol…and yes I do agree it could have been a little better streamlined…but it was what we were given…the second fear i have with multiplayer is that they do not have too many cars locked that you can only get in multiplayer…I have always believed that to be a fair balance all cars should be available to win or upgrade to in both modes even if you have a harder set of things to do to win these upgrades…we will see…

The second thing is I hope they dont fill it with too many new things…after all it is supposed to be a racing game…its all nice to have new things but sometimes too much can be a bit of a burden and i have noticed in numerous games over the years some have became very bloated and sometimes the enjoyment is not the same…It can be frustrating when all sorts of new things are added yet improvements or fine tweaking on existing things carried over from earlier versions go by the wayside…

Looking forward to new information they release up to the release (actually kind of impatient to see more)…lol…lol

cheers all :slight_smile:

I’m really looking forward to the new game, especially the new blueprint features :blush:

The only thing I’m a bit worried about, from what little they have showed, is that there’s going to be a lot of dirt roads /offroad focus. What keeps me entertained with horizon games (after having completed story/events) is drifting, there really isn’t much else to do. If the game has an increased focus on offroad stuff, that would suck.

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Yeah I kinda agree. I mean they can focus on off road stuff but I just hope for me personally they focus heaps on competitive road racing as well, whether it be campaign or multiplayer.

i think you should save the impressions for when the game is actually released