FM Update 5.0 overview - Nordschleife and Ringer Tour

Add qualifying to the Builders Cup

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I hope for the Nordschleife they have added at least the two layouts, Nordschleife and 24h race layout, and ideally a third combining Sprint and Nords.

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I wouldn’t go as far as Monaco on overtaking but it can be more difficult than the insanely wide tracks on offer in FM23. I’ve been smashing out laps in FM7 since binning FM23 and placing myself at the rear of the field over a 3 lap race and really don’t have any issues with overtaking anywhere on the track if you learn where the A.I are going to turn in on the line, yet to see how Nordschleife and the A.I will work out in FM23 but pretty sure it’s going to be messy.

For some reason the track even tho it’s supposed to be laser scanned feels narrower than IRL in the FM’s

Almost room for a fourth on the Döttinger Hohe

I am also hoping they aren’t just looking at the car xp but also the car points, there are two weird, and seemingly redundant restrictions on one of the fundamental draws of this game, being able to do whatever I want to a car pretty much right away, and have fun trying different cars with different mixes of parts, then racing them online or against the ai. Or if I find my tune isn’t competitive, or my Paddock of cars doesn’t contain the right one for a race, I can, if I have the credits, buy the right car and download a tune and go enjoy multiplayer without grinding
The freedom is part of the draw, it’s not the reward. Parts and upgrades are not an ability tree.

As for the other missing bits, I’m kind of numb to the way the game industry does that already.

So I’m hopeful they will get rid of the ability tree where each car is a me character to level up nonsense, given this announcement.

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If they keep car points at all, it should only be tied to discounts on parts and nothing else. Even the 5 leveled up cars should offer 25% discounts on parts for the cars per MFG group. And that grouping isn’t based on individual manufacturers, but how the companies are related. For example discounts earned on Nissan would also get you discounts on Datsun. And discounts on Ford, would land discounts on Mercury, Merkur and Lincoln
 Etc. That’s what Turn 10 should do with car points. At least in my opinion.

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In my opinion, if car levels are only going to be used for discounts, I think it’s perfectly fine to keep car-specific part discounts (e.g. 2% per car level); and either car discounts based on division or decade (with the same 5% per level 50 car, up to 25%), or a global discount (e.g. 1% per level 50 car, up to 30% to match the achievement), or even no discount at all (because the cars aren’t that expensive).

I truly think manufacturer discounts are garbage. It makes no sense that the only way to get a discount on a DS3 is to buy a DS3. It only works for big manufacturers, to the point it would be a challenge to not get max discount on Ford, Nissan, or Ferrari, but you’ll never get one for Ariel or Donkervoort. And that’s true even if you make it auto-group based rather than manufacturer based.

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Regions could work too. I am not opposed to that. It harkens back to the FM1 and FM2 games.

Ohh yeah
 In fact most of the NFS games have great car sound.

Remember 1994’s The Need for Speed with the black Diablo and red Tests Rossa on the cover? That had great sounds for it’s time.

Could do an “others” manufacturer category for all manufacturers with 2 or less vehicles, if they did want to stick with manufacturers. Not very realistic admittedly but rewards those who wanted to focus on smaller companies.

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Yeah, I was thinking the same thing before I posted it because I’ve seen overtakes on the nordschleife before.

That’s what worries me about bringing this track into featured multiplayer too soon, but I digress. I’m sure with the influx of people (good and bad), matchmaking will actually work.

I just had a listen on YouTube. It did sound better than anything else at the time.

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If they really do have to keep the levelling system I’d be happy with say 40 minutes to get to level 50 instead of 3 hours. It’s putting a big dent on my energy bill.
985mb update on FM my game just downloaded it

Just a heads up, the update released today is not the 5.0 content which is still planned for February.
Version 0.534.1562.0 is Update 4.1 to address crashing issues on Daytona.

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A post was merged into an existing topic: FM Hotfix 4.1 - 30 Jan 2024

What if they make car points universal? So that any car points you are earning on that level 50 car can be used on any car?

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Fun fact: The Forza Motorsport series has had twice as many years without a lobby browser (13) than it has with one (6).

I want it too, but that ship sailed off into the sunset in 2011 and isn’t coming back.

You can’t just “whip up” a great game on demand though.

Most studios try to make the best and most enjoyable games they can, but actually doing that is really hard because you can’t predict how the public will react 3-6 years down the line from you (the designers) coming up with your ideas. That’s on top of the genuinely difficult process of making a shippable product in the first place.

For all we know there were some great ideas on the table for Forza Motorsport and most of them either didn’t get approved (by leads at Turn 10 or Microsoft) or the studio couldn’t make them work and what were left with was
 y’know


One would hope, but this is the studio that decided to go with that pit exit at Daytona, Homestead and Laguna Seca.

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So T10 and Microsoft just chose not to make a great game.

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NĂŒrburgring Nordschleife ist coming with the 5.0 Update. How many Layouts have the track? I hope the 24h Layout comes too.

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It’s just the old crĂ©dit system, but by using carpoint instead of crĂ©dit

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