One of my favorite things about the automotive YouTube rabbit hole I’ve found myself in for the last couple of years is the potential for putting nearly any engine into any chassis. V8 in a Tesla Model S, Tesla drive-train in an old minivan, Rotary swaps in…everything!
I understand with Forza that licensing plays a big part in what gets added and how much freedom players have to customize certain brands, but these are small things that should be seen as community focused content updates.
For instance, I finally got an HDT VK Commodore Group A today only to discover that it has zero RB engine swaps despite it being an Australian car where RB swaps are incredibly common. (The VK didn’t have RB’s available from factory, but the VL did which was the successor model making RB swaps in the VK make even more sense.
Back to Rotary swaps. Rotaries for everything please. 2 rotors, 3 rotors, 4 rotors, more! Give them a turbo and hear them…scream! Please. Rob Dahm is building a 12 rotor engine. Mad Mike rotary swaps basically anything he wants. Mike Lake is building a Lamborghini kit car for drifting…with a turbo rotary!
Engine swaps can, in my opinion, be expanded greatly in a way that creates more realism while providing larger numbers of customization options without hindering game play or fairness.