I have enjoyed The Elimiator since it first outing in FH4 and was pleased to see it continue in FH5.
However it’s getting a bit stale now and the game definately needs some new cars and also new race routes as well as some of the rubbish 2WD cars retired (+ the X-Raid Mini).
But more than that, the whole game mode needs a refresh IMHO.
Some things I’d like to see are:
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Either add extra Level 1 cars in addition to the VW Beetle or get rid of that selection screen altogether and just spawn the VW in the players chosen location or where they are in game when starting.
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The screen filling text overlays (and skills counters) have to go!
These have been a bugbear of many since the FH4 days and need to go ASAP!
Why not just have the text a bit smaller and at the bottom of the screen so it’s out of the way and not blinding you from seeing where you are going.
- Do away with the ability to choose spawn location after the first game.
IMHO, it would be better if subsequent games started from where you were when the previous game ended. That way, if a player wants to start from a favourite start location, they only have the time it takes for the next game to load to reach their preferred location, making start locations a bit more randomised.
This would make it a bit fairer for those who don’t know where the built-in spawn locations are, as once you’ve played for a while, you get to know locations where up to 5 car drops are in view at the start, giving well seasoned players an unfair advantage over newer players.
Stopping the choice of start location would go some way to level the playing field IMHO.
There other things, but these are off the top of my head and will add as I remember.
The Eliminator is a great game mode, but some of the above would polish/streamline the game a bit and make it more enjoyable, IMHO of course.