I have just got my hands on a Logitek G920 wheel and am having a great time learning how to drive again!
I have decided to stick to one circuit (Nurberg GP) and one car (2017 Nissan Altima) to compare and learn the best setting for the wheel.
I am still 2 seconds slower at 2min 10sec than I was with my pad but starting to get to grips at least with not spinning out of corners.
I’m using the paddles to change gear on manual, no clutch, and have traction control on.
I have also seen quite a few videos on subtle setting changes which I am now happy with.
My question is does having tyre wear on open a window of grip that is better and therefore faster than if you don’t have tyre wear on at all?
From my experience no, by the time you burn enough fuel to have an advantage in weight the tyres are burned up and you lose more time than you gain. If your hotlapping I would recommend leaving damage off as you can run more consistently for as long as you please.
Don’t assume you are faster on a wheel, it is a misconception.
Most pros use a controller in chase cam view.
Controller is just faster in this game,remember it’s not real life.
Yeah, perhaps naively, I did think I was going to be faster. I still hope to get as fast (as I was), but even if not I am loving the feel of being able to corner more smoothly and actually drive the light I want. Do you have any experience with an Elite pad? I’m wondering if they would help smooth out the cornering over a regular pad. I just don’t seem to have the sensitivity in my hands to keep smooth with a pad.
Fuelweight is not simulated in the game and to my knowledge never has.
Degrading tires will only make you slower. The thing people think when by lap 3-4 they start going faster is only because their tires are warm enough to get grip anywhere.
So NO, simulation tires and fuel does not make you faster around a track.
I suppose it’s also likely that if you are doing say, 10 laps, that your fastest lap is going from lap 2 or 3 onward as you yourself warm up, giving you the perception of it being something to do with the tyres or fuel weight.
Except you can reset tyre/fuel wear mid-lap if you want, which wipes out most of the perceived “getting in to the groove” benefit. During the recent Bounty Hunter event I was running ~15 lap stints where my lap times were best around lap 10, at which point tyre wear would start to impact grip exiting corners. Rather than pitting and burning two fast laps, I would simply go in to the Assists menu and cycle damage from Simulation to Cosmetic and back again, which refills the tank and puts all 4 tyres back at 0% wear - it would still take me ~8-10 laps after this before I was setting my fastest times again (although my first lap or two after the “virtual” pit were still faster than my first flying lap of the whole stint, so obviously there is a groove benefit but fuel weight definitely makes a difference over the course of a stint.
Tyres warm up in a matter of turns, by the end of 1 lap they will be at optimum temp.
I’m pretty sure fuel weight is factored, at least it was back in fm2 IIRC when you could set fuel and tyre wear independently, although I could have my rose tinted glasses on, so I’ll do some testing.
It does, like others said it depends on car and track. Most importantly what tire size you are use with what car.
With Cosmetic I never get that grip as you do after 1-3 laps with tires/gas are simulated. Tires seem to feel like they are luke warm or semi cold. Hard to explain.
You have grip but not that grip you get when you want max grip accelerating out of a corner and the tires make that short “curp” noise as you exit. Love that sound!
With cosmetic you get use to it’s level of grip and adjust your driving around corners though. It’s just not the same grip level to me. But if you are on tires to narrow for the car you will slightly slide at certain corners lap after lap after lap. But with simulated tires/gas those same narrow tires do improve slightly after 2-3 laps.
I use simulated tire/gas as it does not have any negative effect on this game. To me you gain more grip. I wish you could pit for just tires and leave 1/2 tank a fuel. You would lap a whole lot faster. But that would also mean they would need to code the cars to drive a certain way when there is less fuel. Which I doubt it does. As I rarely see gas levels low enough to have any real impact to begin with. In any case this racing game doesn’t allow you to pit with that kind of option.
I used simulation in the last Bounty Hunter. I found as tires degraded I subconsciously adapted in a subtle way, braking earlier etc. Then after 14 laps I would pit and suddenly I was Superman! My best laps were made after a pit. Just a personal psychological thing that worked for me in hotlapping scenarios. Not sure if it would be worth the lost time in race conditions though.
In terms of fuel, weight, I never noticed any difference.
Racing in Forza GT endurance lobby, I did a race yesterday at Watkins Glen 18 laps where I pitted straight away on the first lap. I was lucky to have clear air for majority of the race because of the different strategy, I went from 8th, when pitting, up to 2nd. When it came to my laptimes I was getting quicker and quicker. I ended up setting my fastest lap on the penultimate lap with 60% worn tyres and 40% fuel. A 17 lap stint where I was quickest right at the end on heavily worn tyres.
This leads me to believe that fuel weight makes more of a difference in performance over tyre wear.
I think it does but I stopped using simulation after I stumbled into unwinnable events in career with cars like the P1 GTR which have a really small tank for their class.