Everyone is on here complaining about 7 and how it isn’t as good as 4.
Don’t forget 4 didn’t launch perfect either, it had bugs, it had glitches. The game launched without shifting animations or the online hoppers we love so much. Please don’t forget the memory dumps when the online mode would be stuck on a loading screen or freeze your entire console resulting in a hard reset.
The game wasn’t even a huge graphical upgrade. I strictly remember getting into an argument defending it to a friend who said the graphics weren’t any better than 3.
Basically what I’m trying to say is stop being so harsh on Forza 7, give it a chance to BECOME great like Forza 4 did. I’m so sick of the whining and complaining about features and problems that either existed before or will/can be fixed in the future. Forza 4 is the best one, but it wasn’t nearly as perfect on launch.
if they did this no one would buy the product. Deadlines and mounting pressure to get the game out is what matters. The Developers are use to us gamers giving immediate feedback and thats what they use to fix the game, us the beta testers. Their testers are more than likely only given a certain amount of tome to TEST the game and are not and cant test all aspects in the alloted time given. Being the gaming community has gotten so use to this the Developers are taking full advantage of this which eventually when we the gamers stand up for this will bring them to their knees. VIP bonuses for example. When enough gamers react they the Developers will bend over, because at the end of the day its about the money period.
There are quite a few more issues that rear their heads when you go from maybe a few hundred testers to thousands of players, who all play the game and treat their hardware differently. There has been an issue or two with FM7, but I think they have shown they are trying to work with us to fix these things. Besides that it’s only been two weeks. They have to recreate the problem, find a fix for it, then it has to be approved before it’s released.
I suppose the alternative would be for them to prefect each game before release, have countless release updates and push backs, and still not have improved or changed a whole lot in the 4 or 5 years since previous GT, err, I mean, game that was released.
Vote with your wallet. Games will continue to be released in such a state because they still get bought and there’s a big marketing campaign behind them, so they have to make their release date no matter what. Forza 7, despite being a great game, is basically an early access title. It has dozens of bugs (and those that should have been easily recognized in testing) and it has missing features. From my experience the career is the only thing that was truly done for release - if you ignore the lackluster state of AI (although some parts of that are probably by design, like AI slowing down near the end of the race). Come back to this game in two or three months and it will be the game it was supposed to be at launch. Two year dev cycles aren’t enough anymore. But of course a three year cycle essentially means your cost goes up 50 % while sales remain constant, so Microsoft won’t be too fond of putting Turn 10 on a longer cycle.
The thing is: It’s only going to get worse. The months it now takes to actually complete Forza 7 are months that are missing for Forza 8. But that will still most likely have a late september 2019 release date. So you are looking at a 21 month dev cycle for the next game. Which means even more features will be cut and even more bugs will be accepted at launch. I am sure Turn 10 would love to rework every single part of the game (like the livery editor that hasn’t changed really over the last eight years), there just is no time. Especially when you suddenly go from one platform to three (One, PC, One X). The recent job offers indicate that instead of going for a longer cycle Turn 10 will increase their people count. But really what Microsoft should do is give them three to four years to create the game it should be and then iterate on that version.
Its a double edged sword really. If they delay the game to fix EVERYTHING then the community will complain and cancel pre-orders, and if they release the game in its current state with as much bug testing as possible and release patches later…people will STILL complain about the bugs.
I’ve had my fair share of glitches in 7 and I have in H3 and 6 prior. I have confidence knowing their track record that they will be fixed.
To say Forza 7 released “broken” is a dramatic exaggeration. You can say it released incomplete without some features that are coming in the next few weeks but not broken. Both 4 and 7 have their positives and negatives. FM4 was known for its community features. FM7 has the best on track and wheel driving of the series.
Maybe it’s not the game bud. I haven’t any trouble except one time in the paint shop. It sent me back to the dashboard. Other than that the game has worked perfectly and I’ve been playing since the early release.
Forza 4 crashed in game and deleted all of my progress(Money, cars, single player progress) on more than 1 occasion and I was forced to start fresh each time. I didn’t start playing Forza 4 until the end of it’s run right before the Xbox One was released.
Of course its broken, on PC a “memory leak” happens and so the game automatically shuts itself (crash) Forza horizon 3 has something similar where it crashes a lot on Xbox and PC, on the PC it slowed down then sped back up, that bug to this day is still not fixed so the game is broken
Back to FM7, if you read around the forum a bit you’ll see people complaining that they can’t even start the game but thats only on Xbox so far from what I’ve read.
Yup the game has bugs and crashes like any other major PC new release. Remember Diablo 3’s launch? The game on a whole is not fundamentally broken. It’s just more stable on Xbox one.
Please list the 100 unicorn cars. Your statement obviously alludes to the fact that you communicate like a juvenile by over exaggerating something that is not even close to accurate. Then you use the term calling them ‘stupid unicorn cars’. If they’re stupid, why would you care about them? Apparently you shouldn’t.
Your second statement says ‘silly homologation system’. The term silly means foolish or absurd. It is, in fact, a very organized, succinct and the well designed system. All professional race classes, meaning every single one on the planet, require homologation. So making a racing simulator follow that is not only common sense, it seems like it would be a necessary element. II’M the homologation system is one of the best things they’ve added to the game as it forces a tighter class restriction which there should be. Just because you can’t drive your favorite AWD swapped and V12 swapped BRZ doesn’t mean it’s not a terrificly designed system. If you don’t like the homologation, that is your opinion, and you’re welcome to it. But it is not a silly system at all.
The next time you post please have some thoughts that are based upon fact and are not wild over-exaggerations of your opinions. It will help other people to give some credit to what you have shared. This forum is here so others can help each other better enjoy the game, and relay to each other and the developers things that are problematic and need fixing. When you communicate in the form that you did absolutely nothing positive occurs. This is the problem with nearly all the negative comments on here. They are over the top opinions, not back by any facts and not contributing any beneficial information for anyone.
I’m a bit tired of the negativity as well. Despite a few glitches, and I haven’t really found but one, I really like this game so far. Yes, there’s a few things they did that I question, but hopefully they address those issues in the near future. Overall, I’m not sorry I bought the game at all.
I feel like Forza 4 still had the best solo progression and tracks. Also it had the best sounds and physics. I still play it, wish it was backwards compatible.
Yeah lot of people use past games just as ammunition to bash Forza 7, some people appear genuine in their criticisms, others do not. But I agree Forza 4 was not the perfect launch and actually I remember an issue where my game locked up frequently in the Online lobby. So far, after quite a bit of playtime in Forza 7, I have not had such issues…I had 1 or 2 lockups max, and they are isolated cases. Also I’m open to try new things and actually enjoy the new Divisions systems. I would like the big fans to get what they want and I am sure Turn 10 will eventually add the open hoppers and such, but for now I’m really enjoying this game and the most important aspect about it is a step up from Forza 4 and Forza 6, and that is the driving experience which feels great to me. I like some of the big open roads also racing online 6-7 cars close to each other it’s quite the adrenaline rush when you are racing with cool people.