Do not forget Forza 4

We used to have the cool close racing in P Class…

Driving a hot hatch or some crummy muscle car on tiny short circuits isn’t quite the same. For some the driving experience has improved, for me it’s nosedived. I don’t want to waste the time I have to game, driving cars I have no interest in…

As a wheel user, this game up to now (50 hrs in), isn’t as refined as previous versions. The car handling and feedback feels dummed down even further (once you can suss a decent wheel setup).

I’m bored waiting to race ‘racecars’. Crash fest mass lobbies in road cars are not my bag. I feel very much in the ‘lost out’ crowd. I find it condescending others are telling me how I should realise it’s actually better… I love the homologation thing, if we were actually able to race decent race cars though…what homologation was originally created for in the real world.

I can probably close this thread down by saying Forza 7 is not broken. If you’re getting crashes more than likely you’re playing on PC and it could be your system and/or drivers. It runs stable on Xbox One, even more so than PC1 does for me.

There are no unicorn cars in the sense of what they were in Forza 4. I was lucky enough to be gifted the unicorn cars I got very late in Forza 4’s lifecycle. A new player starting Forza 4 today will NEVER be able to get these cars no matter what they do in the game or how many hours they put in. That’s the definition of a unicorn car.

-k

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It keeps crashing on my Xbox, when in the paintshop…as others have also reported.

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But I want to forget Forza 4 and how I hated it twice.

There must be a paint shop bug for them to fix but in game on track I haven’t seen a crash yet.

-k

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Alright, let’s see here;

FM4 was not quite as glitched as 7 on launch. I think that is a fact very few would hesitate to back me up on, especially if they’ve been around since FM1. The game did have shifting animations, you are confusing it with FM3, which did not have shifting animations and had to be patched in later.

Depending on how you quantify graphical upgrade, yes and no. No, because it had to shed a few layers of car detail and trackside detail to accommodate more detailed sound and nuanced physics, not to mention the additional content. And yes, because the overall look of the game looked sharper and smoother, with the lighting looking somewhat more alive. FM3 did have better graphics, but then it did not have the same particle effects, cars on track or physics, which were a massive improvement in FM4. That takes computational power and the X360 was nearly maxed out - still managed to stay locked in at 60 fps. That’s is impressive to say the least.

People’s grievances are justified, let me tell you that. Some are raising points in a polite and patient manner, while some are visibly angry and upset over dishing out $100 up front to get an incomplete game with multiple glitches across graphics, gameplay and sound. However, one thing you and I CAN agree on is that it will eventually become better and I certainly haven’t written it off. I believe I, along with many other dedicated fans, will get their money’s worth, all in good time.

Looks like launching with so many cars from the get go maybe wasn’t such a good idea. I also believe we are living in a corporate and gaming culture where it is OKAY to release a product with rough edges and wait for audiences to find faults and glitches, while reporting them, just hanging by a thread, hoping they will get fixed. I wish this mindset would change, and more emphasis is strictly enforced on quality and “stress testing” a product before it is made available.

As usual, T10 is quiet on the matter, which is no surprise - that is how it’s always has been and issues do get fixed. Finally, I am not in favor of the whole “this bug is game breaking, while that one is not” mindset. Any and ALL issues that consumers take the time and effort to report deserves equal attention. I only purchased the SE and for now just have to live with the game as is, but as I said earlier, many folks here spent 100 bucks with their eyes closed because they have come to expect a highly polished product from T10 every two years. Now imagine waiting a month (or months) to get just a small handful of fixes.

Either way, I am not judging the developers at all. I will cut them slack for sure, as I understand the patching process is a delicate and thorough one, and as such cannot be rushed.

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No in race black screen, put plenty of frame rate lags and finding yourself 50m up the road when it stops

I’m on Xbox One here mate. No crashes or problems starting up. None.

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I am often amazed by coments like these. The I have never had a problem coments, so it must be the users fault or were telling porkies to get attention. Check the Support forum lots of problems with game crashing or not going to the next load screen.

I saved a race video today it saved ok with out a problem but as soon as I sellected next race it go stuck on the black load screen for 10 minuirs before I decided to shut the game down. Have had it Crash in the Tune shop when saving a tune, at the end of a race due to the fact I sellected the wrong Assist and did not realise. One would think that you could use any of the Assists in the game or any combination of assists but you can not as it will more than likely crash the game.

The other day there was a great many users game would not even start up the game unless you disabled the internet and if you do that no DL content works something was broke with Microst Live for several hours.

So just because some of you have had no problems dose not mean others have not had them.

It a great game have done well over 50 hours of race time over 400 races the races are very good once you manage to get past the first 2 corners and stay of the driving line if a AI is near you as sure as dogy dodo they will ram you or bash on the side of the car trying to get on the Driving Line. Things need fixing only a fool or some one who has barely played the game would say different.

Oh and by the way I also have an Xbox it’s the Xbox One S 2TB Pre Order, also I do not play any Forza games on PC or any games on PC for that matter is why I have a dedicated gaming consol. To avoid all the niggily problems only PC generally have with software.

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Good for you, you’re one of the lucky few, that still doesn’t change the fact its happening to others.

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Fm4 - the greatest FM of all time - did launch with issues… but it was functional. FM7 beats even FM5 for rough launches… I dont want perfect, or expect it. I want an improvement on FM6… instead they keep on trying to reinvent the wheel, breaking all the things people loved and used before (They have telemetry showing them what people used and still ignore it!) , and rebuild the game from the ground up generating all these big errors and issues.

I think most of us wanted FM6.5, or maybe 4.9. Take what works and make it better. Driver suits? they have to already have metrics showing no one gets a crap about them.

Also - Multiplayer is broken beyond belief… worse than any other FM launch I can remember!

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LOL comparing the launch of Forza 7 with ANY other forza game is pure folly… every other forza game needed polishing at best… forza 7 needs a complete re-thinking

forza 4 was the best overall forza game, and it being the thirds forza on the 360 wasn’t ever supposed to be a huge graphical improvement over 3 but rather a more complete version of forza 3… as forza 6 was to forza 5… forza 7 on the other hand is a complete deviation from both forza and forza horizon… basically becomming a third line of forza game disguised as the first kind.

forza 4’s biggest flaw was the “essentials edition”, something everyone seems to have forgotten about; but it was free so to get what you pay for (lol)

i’ve heard more people over the last 2 weeks try to defend forza 7 using forza 5 as an excuse but forza 5 was comparable to forza 1 & 2; the first forza of each console is always more barebones; thats to be expected, not to be held against it to justify a bad release for the third of a console generation.

as for crashes, i can’t remember any other forza game crashing more often (if at all) than forza 7, i’ve had 3 crashes; on xbox… to compared to 0 for forza 6 and forza horizon 3 (i don’t think forza 5 ever crashed on me either, but that was years ago).

forza 7 as a forza game is fundamentally and critical broken… its still a damn good driving game… but its easily the worst forza for its time… and has clearly cleaved forza into two camps… drivers and tuners… they might as well port all the cars and tracks from forza 7 to forza 6 then the drivers can stick to forza 7 and the tuners can go back to forza 6 without losing whats we paid for when we bought forza 7 expecting a better version of forza 6, when what we got isn’t even a real forza game; just a racing game with forza graphics.

watching people defend forza 7 is hilarious because if you can defend this then you clearly didn’t like the 9 forza games that came before forza 7 (including the horizon games) and if you don’t like forza 7 you almsot certianly hate the homologation system that has destroyed the fundamental appeal of ANY OTHER forza game; hence why i call it forza in name only… because now its not really any different hat gran turismo, need for speed or even mario kart (minus the weapons…lol), the only difference really is that it looks better.

i would not recommend anyone that likes the forza series, buy forza 7, either they won’t like it or they will and it might encourage turn10 to commit the same mistake in forza 8 … and i DEFINATELY will never be pre-ordering a forza ever again after forza 7 (the only forza game i’ve ever wanted a refund for).

i also noticed a pitting glitch that void the clean race mod on certian tracks (not sure if the last patched fix that, but it happened 4 times on the same track), i notices it at the indy infield track… it wasn’t there on spa or any other track i’ve played since that required pitting

forza 7 does have a few great points to it (for the most part visually its stunning even without the xbox one X and a 4k tv.

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FM4 is typically viewed behind RTGs. I know because I did until I recently went back to start from scratch because my XBOX died and it wouldn’t sync my save from the cloud. Don’t get me wrong, I still think FM4 is the greatest Forza of all time but there are aspects of the game that did not age well. If the economy of FM4 was introduced into one of today’s Forza’s, the community would have a collective melt down. Now there’s an economy that is designed to encourage you to spend real money on in-game progression.

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I’ve had to repeat 70+races in FM2 after finishing to get close to getting all cars. FM2 didn’t have microtransactions and gave less rewards and credits for going through the career than FM4. I think there were a few cars obscenely priced in FM4 though.

I haven’t gone back, but if I remember correctly, they career mode sucked with very little variance, difficult AI, and way too many events

Forza 4 was the greatest of the 360 generation, and it took me about 2 days to realize Forza 7 is the greatest of the Xbox One generation in almost every sense (content, single player, AI, replayability), and it’s just the start for the Xbox One X generation.

except for every other forza on xbox one (aside from the amount of cars and tracks)… lol

replayability… LMAO to have replayablity you have to have PLAYABILITY for example am a tuner… but i can’t be bothered to tune crap and upload it for this game until they can be bother to fix the game in the first place… this is the first and only forza game that A) i’ve ever want a refund for, B) was worse than the version forza game, C) was made with blatent disreguard for the tuners of forza, nor did they warn us they were altering the dynamic of forza to such a degree that essentiall render forza 7 to be the only forza game that should have never been called forza… its an insult to the series i’ve been playing since 2005.

PS, the AI is virtually identical to forza 5 and 6, if anything they’ve gotten more aggressive, even with aggression turn down; thats a major flaw of the drivatar in general, but in forza 7 it seems to be worse (maybe because the real drivers aren’t getting any better either).

single player and multiplayer are barely tolerable with the homologation system for tuners, i paid for forza and basically got need for speed (without a story) with a forza logo.

they should have called this game forza GP or something… because to certianly not a worthy successor to forza 6.

Those were Forza 3 mate

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Forza 4 did not have those annoying drivatars and a downright infuriating loot box system. You know what 4 did have though, CUSTOM PUBLIC LOBBIES. Honestly, I don’t see how a company can say their game has multiplayer racing, when it lacks such a basic feature. I should also point out that Forza 4’s tire model, is far more accurate than any FM we’ve had on the XBOX One.

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Forza 4 didn’t have loot boxes, but you know what did? Forza 6?

I keep asking and no one is answering; Why didn’t you complain about the loot boxes then? The mod packs of Forza 6 are exactly the same thing.

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