Difficulty level inconsistency

I’m just curious to see if anybody else is having this issue. I usually run all my races on either unbeatable or pro depending on the track. For Sebring I typically run pro for a two lap race as it gives me enough time to work my way through the field. I started racing the Sebring 300 and put it on pro and I’m losing 3 to 4 seconds per lap on the lead cars. Why is the AI so difficult on the endurance race and it’s not as difficult on a standard race?

I have noticed the same thing and seems to depend on the track. Some cases you will have a close race and others they will leave you in the dust.

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Change the <=HP to 1HP above the car you are in.

Not an option for the Sebring 300 career race.

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Yes that’s right I forgot about that but gives the OP the answer - The AI is actually quite consistent throughout the race and will probably consistently have 100+ HP more than you on Unbeatable. Hardly worth the extra %CR even if you have to go down a few difficulty levels compared to not coming 3rd or above and having to do it again. You could make up the difference in CR with a 20 lapper in free play afterward.

How do you change the hp, ive never done that before?

He’s speaking of the advanced Free Play settings.

Ahhh. Ok. Thanks guys

Sebring has been cited as one of the tracks the AI tends to be more difficult than usual. I seem to recall it being said that the AI’s behaviour changes relative to the beginning/end of the race, too, which may explain the difference between a 2 lap race and the endurance.

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Yep, it’s inconsistent. I just finished an extra long race at Yas on unbeatable and I finished about 6000 ft ahead. At Sebring, I need to either race seriously dirty or go down to Expert to stand a chance.

Im in the same boat, had to go to expert on Sebring or it wouldve been a wasted 3 hours!

I’ve tried doing the Sebring 300 on unbeatable, after 10 laps I checked the times of the AI and the top 3 had laptimes faster than the leaderboard times.

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The same thing happens at Road America. Looks lik it happens on tracks with log straights.

Road America East particularly, the AI gains huge speed advantage on the two long straights. However on Monza, another track with long straights, I can easily outpace the AI.

I did a 23 lap race at COTA yesterday in LMP1 cars. I was doing top-20 (in the U.S.) times consistently and the leaders were just as quick. To add insult to injury, they made it the whole 23 laps without pitting, while I–in the same car–would have run out of fuel and tires multiple laps before the end. Pretty frustrating.

That is THE single most frustrating part of the endurance racing. On the Le Mans endurance race I had to pit 2 more times then the lead cars. That essentislly means I had to run about 5 seconds a lap faster just to make up for their rediculously fuel efficient version of the same car I was running!

The AI is utterly broken lads, look at what I’ve been racing against :

Somehow three GT cars are lapping faster than their counterparts… And the prototypes.

Further proof they’re just a bunch of cheating bstrds :

100% sure the homologated power is 466 KW… So care to explain this T10 ?

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It’s easy to make the AI faster on straights, just give them more power. But to make them faster on corners is much harder in terms of programming. Guess T10 just take the easy way out.

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For sure the difficulty on this race is messed up. I dropped down 3 levels to expert, and I’m still losing at least 2 seconds per laps to the lead drivers. Unbeatable leaders were running 2:02.xxx-2:03xxx and expert is running high 2:03-2:04. As a test I went to free play and set up a race in excatly the same class, same difficulty (expert), running the same car (Ford GT), and the lead cars are running high 2:07’s. When you factor in that AI cars run up to 3 less pit stops per race I’m going to have to drop difficulty down so far the credit return for a 3 hour race is going to be nothing.

How many people have run this endurance and what difficulty did you use?

I just used highly skilled, it wasn’t worth knotting up over a few credits. I’m done with career, 10 million in the bank. Most just setting up loooong free play races with Max mods and higher difficulty cause I like multi class races and long ones at that. I like having slow, medium and fast cars all thrown in together because after a few laps, I’m never alone.