Am I playing this game correctly?

So Im a bit confused, and I hope my following sentences doesnt offend anyone. This game, or perhaps the way Im playing it is aweful. I’m about 15 hours into SP and I dont understand the purpose. It seems all Im doing is driving from race event to race event and these “events” are so lackluster. They are almost all the same and most are just single lap A to B gauntlets through onroad and “offroad” terrain. I put offroad in parenthesis as its not a fun series of jumps and twisty turnies and mud and water but rather just open vineyards and brush that make it damn near impossible to drive through when playing in my preferred view of inside the car or over the top of the hood. All this brush and grapevines makes me have to go helicopter view in which I Looooooathe.

Additionally I don’t understand the purpose of the races or any of my cars or tuning for that matter if they are just put through the ringer of environmental randomness. Are there any circuit races? I find racing games fun when I need to learn the track and improve my abilities lap after lap, by experience and learning the terrain, so far all of these races are a single lap, single race that I can never reenter so I just find myself bombarding through it sloppily and managing to get a decent place position and moving on to the next one. I know this isnt a sim racer like FM games, but I guess I expected more for an arcade type game with jumps and shortcuts and causing pile ups and crashes and all that ludicrous silliness like Burnout or San Francisco Rush . If its not a sim, and its not a bonkers arcade game, what is it?

I also don’t understand the open world design if there is nothing to really do between these events? Am I to just drive on residential roads surrounded by brick walls on each side? So far all I’ve found is a few billboard to smash and stashed cars with mini challenges on them. There’s no ramps, jumps, obstacle courses, trains, hazards, or anything fun to do in the open world like one would find in GTA open world (Am I missing something?) And what are the car meets about? I went to one and there was a few cars in a row that I could look at, rev the engine and buy with fake AI names on them, is there something more to this that I’m missing.

Is this the extent of the game or am I just in a long tutorial or something and it opens up to more complex things later?

Edited to add…wtf am I prompted to buy something with real money between every race championship?!

It is not a sim and in my opinion is not the usual arcade racer. It is aiming in between. A sub genre which I believe needs a game in it.

Yes there are circuit races and if you go for the achievement for 168 championships you will get to learn the tracks.

There are other events types like showcase events but not many.

All I can say is keep playing until you have been to all 6 locations and maybe there will be something you like.

Keep in mind that the beginning of the game is an introductory tutorial like sequence. You travel through Castalleto, Nice, and Sisteron and the game basically teaches you about everything in a forced progression and then you are on your own.

Also, then you can go to Storm Island if that’s more your thing.

Storm Island is $20 DLC, though. It’s not part of the game unless you part with the cash, and shouldn’t be thrust in your face constantly as if it were.

True. I do find that there is still plenty to do in the game without any of the DLC. Finishing all the events in every manufacturer group is sure to take some time.

Damn. I got SI right when it came out, so I had no idea it did that.

Lame.

Car meets is one of the places where you can race against others online

Also, this is not open world in the sense GTA is open world. GTA is sorry driven. This game is all about racing, just with an open world twist.

Given your expectations, maybe this wasn’t the game you were wanting. For me, it is all about the challenge to improve the lap times. It keeps me going in Forza 5, and in Horizon 2.

Open World Sandbox =/= Open World Racer

If you wanted a GTA-like experience, you bought the wrong game. If you wanted a Burnout-like or NFS-like experience, you probably bought the wrong game.

There are a couple of jumps/ramps up at the Aerodrome, and I suppose there’s the train in the Train’s in Vain Showcase Event, but this game is far more about just driving as opposed to thrashing, crashing, and hooning that you can do in others (while there are some spots in the game where you can). Do keep in mind that GTA does have unlicensed fake cars and (therefore) a full(ish) damage model, Forza does not. I can’t imagine Ford would want anyone crashing their Focus ST into a train, or watching their Focus ST get crashed by said train.

My guess is, considering your Rank and Tier, this is your first Forza game. No Forza has included elements like obstacle courses or environmental hazards (if that’s what you mean by hazards).

The Storm Island Expansion Pack DLC did come out recently, and it does have large jumps, bad storms, and fog, to hinder driving, but no, this isn’t an open world racing game like the old NFS games or Burnout games, rather, this is one where cars are meant to be driven respectfully and thoroughly, going down the winding roads and the envisioning freedom that comes along with it. This is a game that tries to simulate the sights, sounds, and feelings one could get while actually driving on an Italian and southern French road trip, not a “crash and bash your way through southern Europe on a adrenaline-fueled, turbo-charged, action-packed adventure that puts you and your friends in the heart of the action! Feel the speed and destroy stuff on your way to the top of the ladder and become the champion! Battle the cops! Take out your friends using buildings, pedestrians, and any other thing that gets in your way because WHO CARES YOU WANNA WIN RIGHT?!?!?!” kind of game.

In short, this isn’t exactly an arcade game. If you want arcade elements in your open world games, Forza games are not the games to go for.

If you are referring to the tokens recently launched, I thought I read that you could disable the prompts in the options menu.

EDIT: Yes, you can. Per the 12-18-14 Week in Review:
“Xbox One players who do not wish to see the token feature in the Forza Horizon 2 menus have the option to disable this feature from appearing by turning Tokens off in the in-game Marketplace menu.”

Say Quick Question…

What determines what car your driveatar will be in when you log off… do you have multiple cars on the road, or does it change when your offline?

I sort of agree with Recon – that’s why my career hasn’t progressed much.

I like it for a downtime from seriousness of FM5, have fun- drift nice - blaze along the highways- do a championship- take on any new rivals.

The variety of cars are great. It’s easy to drive comparative to FM5.

Specifically though to answer the question about circuits and tuning. Horizon 2 has 18 circuits all can be reached under the rivals tab of start menu. Select festival races then every section except for Montellino has at least 3 circuits and Nice has 6.

I often pick a rival and run 50 laps or so or whatever suits me. It is Great for xp/credits. And it’s something different to FM5.
Feel free to friend me. For some rivals times.Circuits on Horizon 2 total of 18 circuits not including DLC (storm island)

SP DEFINATELY LOST ITS INTEREST FOR ME. It’s extremely repititive. So like I said I free roam I n different cars, do some highway runs around 200+mph, drift-sideswipe vineyards, bollards, tables. Then ultimately do some laps on some circuits. If I have rival challenges I tackle them if able and move on.

Sounds to me like you be more interested in FM5. And if you do that I think VIP might be worth it. Usually discounts across platforms and dlc (storm island is worth the cost then)- money comes pretty free with VIP and they have given us quite a few cars.

Your not the only one that said what the heck am I doing SP over and over for, or the only person that isn’t a fan of the “off-roading”.