Your findings are interesting.
Using similar test methods many of us early calculator tuners came to similar ratio relationships in the FM1, 2, and 3 days for weight distribution and spring values.
In my personal testing for ForzaTune4 and 5, I concentrated on leaving the aero tuning relationships up to the tuner/driver, only using personal guides for ratios that I used.
Where you have found an almost direct inverse weight distribution relationship, my findings were also tied to a relationship involving drivetype.
Whats cool, now that I look at some of my tunes, is that your 53% transition point fits our assessment too. We’ve trialed and tested values ranging from 60~50% in our suspension testing, finally settling on or about 52.5%.
In FM2, 3 and 4 the centerpoint for spring biases was 47.5%.
We don’t know why the change for FM5,…but testing proves it out.
In FM5 I use predetermined inverse ratios to determine rough aero settings, with the final values being determined based on speeds/accelerations needed.
For an example:
FF (60/40) cars use roughly 2:3 aero ratio
FR (50/50) cars use close to a 1:1
However, for RR(40/60) cars and some AWD builds, my ratios reverse back to a 2:3
(FWIW I almost never use aero ratios that exceed 1:2/2:1)
The reason for this reversal is simple, the suspension biases/balances are already based calculated, therefore instead of reversing the spring bias(unrealistic) it made more sense to adjust the aero as needed. The aero being an optional fine tuning value to begin with.
Your post leads me to think that finding a non-aero’d chassis tuning bias may be found,…and possibly explain the 47.5% to 52.5% chassis center switch in FM5.
Good stuff.