- Expanded roughness control
PBR Texture Set Support
Allow importing basic PBR texture sets such as:
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Albedo (Base Color)
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Normal Map
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Ambient Occlusion (AO)
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Roughness/Metallic maps
This would allow decals and stickers to have real depth and surface detail instead of being purely flat overlays.
For example, race numbers, carbon fiber textures, brushed metal, or embossed stickers could look physically accurate.
Highly Advanced / Professional-Level Ideas
These are more technical features that may not be for everyone, but could elevate the system significantly:
Improved Texture Mapping Options
- Triplanar mapping
This would reduce stretching and distortion on complex car geometry.
Smart Masks
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Wear masks
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Dirt masks
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Edge wear generators
This would allow creators to procedurally add realistic aging, damage, or weathering effects.
“Professional Mode” Toggle
I understand that many of these features might overwhelm casual players.
A potential solution would be adding a “Professional Mode” toggle in the livery editor.
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Default mode stays simple and accessible.
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Professional mode unlocks advanced texture, material, and mapping tools for experienced creators.
This way, the system remains beginner-friendly while giving advanced users powerful tools to push creativity further.
Why This Matters
Forza Horizon 5 — and likely Forza Horizon 6 — relies heavily on user-generated content to keep the game feeling fresh, alive, and constantly evolving.
The livery editor is one of the biggest drivers of that creativity. Players recreate real-world race cars, design original builds, make replica brands, and share thousands of creations every day.
If creators are given more powerful and modern tools, the overall quality of shared content will increase dramatically.
Better tools would mean:
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More realistic designs
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Higher-quality community creations
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Longer engagement from advanced creators
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A stronger creative ecosystem overall
When players have better tools, the entire game benefits.