About allowing different Performance RT settings on Xbox

Another suggestion I would like to be implemented in regards to Ray Tracing.

I mean, is it possible for Turn 10 to create separated Performance RT profiles on consoles?

There’s the current one, which I don’t like very much in spite of dynamic resolution. The reflections we have right now doesn’t feel like they are game changing, while being a heavy resource/resolution drain, making cars look less detailed since the reflections are less detailed.

However, I feel we could have a second profile based just on shadows and lightnings, without the reflections part.
Shadows and lightning I believe were pretty well done, and they can be really really immersive. I have had a race at night and it was beautifully done in how it interacted with the windy and foggy weather at SPA.

Maybe it could allow to have better resolution output without the reflections, providing a better experience overall. Kind of an all-around mode.

If possible, can you look into making a RT Shadows/Lightning only mode?

Thanks again!

There is no need for different profiles. They have to fix the current one.
RT/Reflections is/are broken best mode to play is “Performance” atm

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I play on performance, but the AO provided in RT mode is a nice touch on the cockpit. Everything else not so much, but the reflections are very resource intensive, resulting in sometimes a blurry image dialed back by the dynamic res.

It would be an inbetween, and that’s okay to ask IMO.