A lot of new Players.

I’m a Forza Veteran that can’t afford the next Gen console. For apparent reasons I didn’t want to give up the 360. I like my DTM. Still there are those gamers that have turned off all assist except for normal steering.

Are you asking or just thinking out loud? I turned off all the assists in FM2. I don’t even use TCS in R1. Not that I’m such a great driver, I just like the challenge of having everything in my control, for better or worse. I use a wheel, so the steering setting doesn’t matter.

It seems to matter more with a wheel, at least for me. You certainly have to be more accurate with your countersteering if the car gets loose with the sim setting. And unconfirmed I notice about a 1-2mph advantage in mid corner speed with sim steering vs. normal. Sim steering seems to allow you to approach the grip limits of the tire better, just like ABS off expands the region of between maximum braking and lock up vs ABS on.

If you read the Under The Hood series here on the forum where all the games features and settings were explained before FM4 was released, it was stated that the normal/sim steering setting was applied to controllers only. Even in FM3, all the steering assists were automatically removed when the game detected a wheel. I know this has been argued to death here,and many continue to insist there is a difference, but having tried both numerous times just to see, I have never seen any.

I have read it, and to quote:

"In Forza 3, we refined a steering assist to the controller (and to a lesser extent for the wheel) that helped the player countersteer, drift and recover. It slightly modified the player’s steering angle input as well as the rate of steering wheel rotation based on the yaw of the car and the player’s recent inputs. I loved the system for drifting, as it made me feel like a driving god without actually sacrificing our physics accuracy. It made the game easier to drift and recover by just interpreting the player’s input.

With “Simulation Steering” in Forza 4, those input assists are turned off. If you over-countersteer or over-correct, you will spin like a top. Based on how you drive, Simulation Steering, combined with the new Pirelli tire data, makes the cars feel far more twitchy–especially high-powered RWD cars such as the Ferrari 599 GTO (and even more so with traction control turned off). Interestingly, if you are a very smooth driver that doesn’t really let the car get out of shape, you probably won’t notice a difference at all.

Of course, some gamers associate slow steering rates and crazy moment-of-inertia values with a feeling of “simulation.” This is most likely due to their experience with other racing games. However, as most of you know, that’s just not how real cars behave. When you jerk the wheel from one side to the other, the car will twitch. When you over-correct and over-countersteer, the car will build up torque and whip around – hello, tank-slapper. While this is most evident in a lightweight race car, I can tell you from personal real-world experience: it will happen in a big Audi A8 as well! Anyway, simulation is important to us, so we put in the option for “Simulation Steering.” Now that it’s in, I love it. However, I still switch back to the “Normal Steering” setting when I move into some of the more nutter cars (i.e. 599 GTO with no TCS, STM or ABS) or when I’m just looking to drift."

(emphasis added)

Maybe a lot of new players, I myself am a returning player but what with Xbone, Grid autosport and new driving\racing coming soon to next gen console, the leagues are getting smaller…… more drivers seem to dropping out halfway through a season… Etc…etc
I reckon once Xmas comes more forza 4 leagues will disappear due to low numbers

Thinking in type I guess. For some it does matter if the normal steering is on and they are using the wheel. I tried the wheel ONCE and didn’t much care for it. Even off road in a real car it doesn’t shake that much. I’ve noticed a lot of tire burners laying down more rubber. Almost half way around the track one race. It’s funny that people will use something that they can’t There have been a few races with full damage on over six laps and they killed their motor using manual. I’ve had manual trannies in the real world, 4 but whose counting and can drive them without really thinking about it. On the other hand this shifting with a controller or paddles, it ain’t happening.

I use the Old MS racing wheel and use ABS brakes and Normal Steering on most cars and races.
The brakes lock up right away with the wheel especially on a hair pin if I am not using ABS.

I use Traction Control except on FWD and AWD cars.
In fact I use any assist that I feel necessary for a race.

There are some tracks in the lower classes, that don’t need too much braking and then I can turn off ABS.

Happy Racing everyone.

Lower your braking force. I let off the throttle and bake lightly down to what ever gear I need for a turn. On the Ring I try to keep it above second if at all possible, especially on the last turns after the first bank. Go wide power through.

I still don’t understand. Are there assist when using a controller and simulated steering?

Thank you everyone for your input. I have just loaded a great race to my storefront if you want to watch.

@ clairvoyant, I won’t engage in an extended argument with you. As I said, I’ve tried both settings numerous times with my Fanatec GT2 wheel and have never found any difference. Maybe it’s my driving style, or my wheel settings, who knows? If others perceive some difference and they are more comfortable with one or the other, that’s fine by me. The power of positive thinking, right?!

@ Koga, no, if you use sim steering there are no assists.

I see no need for an extended argument. However, there IS a difference between normal and sim steering with a wheel. The entire reason sim steering exists in the first place is because players with a wheel complained about the invisible assists that existed with a wheel in Forza 3. In fact there were still complaints of assists despite using sim steering, with a wheel, when FM4 was first released, which prompted a patch. Your own source confirms that there are invisible assists, once again with a wheel, when using normal steering vs sim steering. I don’t see how any of that can be in dispute.

What I question, though, and have asked on these forum repeatedly, is that I notice a consistent mid corner speed advantage of about 1-2 mph when using sim steering vs normal steering. T10 has consistently given a performance advantage (in some cases an unrealistic performance advantage) for gamers who choose to drive with no assists, such as manual with clutch. I wonder if they have done the same with sim steering, but thus far my suspicion is unconfirmed.

Thanks Mako, but I have to admit that driving the A4 DTM it’s hard to tell until I get into another car like a DB9 GT. The A4 is a monster on more technical tracks.