Dear Forza Community,
As a faithful Forza fan, although I have had multiple affairs with my Japanese mistress wink, I find that there are many things I don’t like about FM5 and a few things that I do like. So, to make things interesting, I wanted to play a game where you have to name something you don’t like about FM5, and then follow up with something you do like, hopefully slightly related to a situation close to the dislike. It’ll be interesting to see if the game balances out. I’ll post the Likes and Dis-Likes here as the list grows.
Please share!
Forza Community’s FM5 Likes and Dis-Likes List!
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Don’t Like - Having my driver red-line the motor at the starting grid every race (I use manual w/ clutch, which used to eliminate automatic revs in previous FM titles)
Do Like - Having all the cars at the starting grid roaring adds a level of intensity to the race to come. Speaking of the race to come… -
Don’t Like - The demolition derby meet that occurs around the first turn of almost any circuit.
Do Like - Having played FM3 and FM4 online, I know how hectic it can get fighting for position (If anyone has watched any races around Bathurst, you know what I mean) so it adds a real aspect of competition to the formula. -
Don’t Like - The menu screens. Looks like the menu of a mobile racing game, where everything is scattered into tiny boxes, followed by constant reminders of micro-transactions.
Do Like - The integration of the Top Gear hosts into the menu experience. -
Don’t like: The Drivatar’s over aggressive rebound back onto the track after driving themselves off of it.
Do like: The Drivatar’s difficulty and more exciting racing than the old AI. -
Don’t like: The lack of gifting paints.
Do like: The new painting system involving the addition in carbon fiber and such paints. -
Don’t like: The lack of cameras from the replays that were saved.
Do like: That they brought back save replay to Multiplayer. -
Don’t like: Time between race end and start of next race in multiplayer, so much load out/in time sigh
Do like: I have experienced very little “lag” in multiplayer and don’t see a lot of “hopping” from others. -
Don’t like: No easy way to mute all in lobby / Sometimes (particularly when I first join a lobby) I can’t mute someone. (sometimes I just don’t feel like chatting or want to mute the guy in the lobby singing when I join…)
Do Like: Chat seems very clear and respectable quality -
Don’t like: I have yet to join a lobby/random hopper in Multiplayer and damage be on. I would much rather race with simulated damage/fuel/tire wear
Do Like: When I join freinds for races with Simulated damage on I find the racing experience a really clean, fun, enjoyable experience with superb graphics and just overall a great experience. -
Don’t like: The lack of content
Like: The quality of the content -
Don’t like: The approach towards multiplayer
Like: The approach towards singleplayer -
Don’t like:Scrolling through every car in the game to get to a specific manufacturer(and you know that list is only going to get bigger)
Like: Quality of cars -
Don’t Like: The missing “Car Details” information that was in FM2 - FM4 titles.
Do Like: The presence of the Dyno on every part upgrade page. -
Don’t Like: Being limited to searching for tunes and paints of only the car you’re in and own.
Do Like: Being able to change cars from the Paint menu. -
Don’t Like: Not showing what cars are already owned during purchases.
Do Like: The cars in the DLCs so far. -
Don’t Like: The absent fictional tracks and Suzuka.
Do Like: The new tracks, Spa & Bathurst. -
LIKE: Open Wheel Cars
DON’T LIKE: Lotus 49 not in FM5 yet -
LIKE: Drivatars
DON’T LIKE: Drivatars too slow -
LIKE: Telemetry
DON’T LIKE: It is difficult to read when the number are changing so fast (got to take DVR video then watch in slow mo) -
LIKE: Tire Wear / Fuel Consumption
DON’T LIKE: What’s the use when the races are so short? -
LIKE: Impulse Triggers
DON’T LIKE: So sensitive! -
LIKE: Garage
DON’T LIKE: Cannot customize!
Keep’em Coming!