Why the next update is the most critical in the history of FM2023

The next update for this game is the most critical in the history of this game. It needs to have a Wow factor. I think anyone can see the game, even it’s good points, are starting to get stale. I’m a frequent MP player but the Career mode might as well not even be there for me.

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Why the next one in particular and not the current one, or the previous one, or the one before that?

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@PJTierney it is just my feeling / opinion. The last update provided proximity radar, which was a great feature to add, but I think the tracks are getting stale for everyone. The player base keeps dropping (just looking at Steam numbers). It needs something big to draw good attention to it.

But you have obviously been in the industry and know way more than most. What do you think?

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I agree. There needs to be more modern day real tracks realised ASAP. Again, this is just my opinion. There’s a fantastic selection of cars, but there definitely needs to be more modern day real life tracks to race on.

Prepare to be disappointed. This game wasn’t a success and all updates will be modest at best.

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they say the same thing about elections, turns out to be false. if you don’t like the game by now one update isn’t going to change your mind.

In terms of functional performance+reliability, features, QoL, etc., this will never be a high-quality game.

At best, this game might only continue drip-feeding in low-quality “cOnTeNt” like sloppily modeled cars, tracks with incorrect pit exits & visible seams, and maybe some occasional hot-fixes to patch some of the things that break with every “uPdAtE.”

Years in the making and now approaching a year post-launch, this game’s best days (such as they were) are behind it.

abandonAllHope

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The next update is always the most important. The current one was previously the most important, the mantle of which it took from the one before that.

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Everyone here seems to believe here that this game is quickly going into a decline. Then only a big update would allow it to survive. But who really knows the truth?

Only T10 and its employees know the real status and what will happen in the near future. It’s a fact that the most part of the player base comes from the Game Pass and not from Steam. Then we only know is that over 30 million od people can potentially play this game, but not sure what is the actual amount. And mainly we don’t know if that number is under or over the target for T10.

As a player, I can see that 10 updates have been released regularly every 5 weeks. And more or less each one of them has slightly and progressively improved the game. That seems encouraging to me, but we all know that the game might be closed one day without any advise.

So, at the end, let’s enjoy the game and look forward for nice improvements from T10. I would like to have fun still for long time.

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I guess my rule of thumb for the game is “keep your expectations at zero, and everything above that is a pleasant surprise”.

At this point I’m not expecting anything radically different from the previous ten updates. Probably a few returning cars, maybe one or two returning cars, possibly a returning track from FM7, one quality of life feature if we’re very lucky.

This game really isn’t much different from launch IMO except there’s a few more cars and tracks, upgrading cars doesn’t take 3 hours, and there were some levers pulled with AI and multiplayer balancing. One update will most likely not change anything to make the game much better.

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I dont think one could look at a single update to be a game changer. Theres a few more months before they hit the one year mark and id say that will be a make or break moment. People will decide if what theyve added in a years time is enough to keep investing their play time into.

Im sure when turn 10 looks at what theyve added to the game, they probably feel as though theyve done a lot. Theyll look at the hundreds of bugs and stability issues they may have fixed, theyll look at the tracks theyve added which they probably dont consider old, theyll look at the list of featured races they added then taken away monthly.

But imo and im sure in many others its not enough. The game released at such a low level that a years worth of work hasnt really added much value to the game. Theyre still working on 2 of the 3 major problem areas they highlighted in January, penalties and ai. They added one community requested feature which was the radar.

Theres no reason to write out another list of things the game still needs to be on par with its predecessors nevermind competitors. It will take years for them to get to a place they already were and i dont think thats going to be good enough.

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At this point the only way they could save this title would be adding immediately the massive beloved Fujimi Kaido track, drift and also drag mode. Further they should come up next months with a big track pack including all the missing old tracks like Atlanta, Sonoma, etc. and a big GT cars pack…else the game will be dead soon. Just my 2 cents.

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We’re in the middle of the holiday season so don’t expect anything groundbreaking from this update. Better wait with high expectations at least for the launch anniversary :wink:

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Just keep all the fomo races permanently would be a start.

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Thats a pretty big ask of them.

I think the community, as a whole, would agree that this game is worse now than it was at launch. They have ignored issues that have been here since beta (we wont talk about the issues brought from FM7, but I can assure you it was built from the ground up eyeroll), the penalty system just gets worse with every update, and it seems a new and improved glitch/issue pops up with every update. I have been a die hard FM fan since FM1 midnight release and I am STRUGGLING to keep playing because the game is so bad now. I have 30 days in playtime and I know a lot with as much or more time. If it wasnt for private lobbies, we wouldnt be playing much at all now. The private lobbies are even getting hard to do because the settings menu is so trash to deal with.

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I disagree :smile:

At launch the game was frequently freezing and failing to save player’s progress. I can’t imagine it being worse than that :wink:

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This is all the devs and investors care about. If they can put out a minimally viable product and still get players to engage to this kind of level, all the complaints in the world will continue to fall on deaf ears.

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Sorry but it won’t have the wow factor.

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If it was done since the start, the game automatically will catch a largest audiency, not saying it will be a success, but Forza, Motorsport or Horizon, still a Forza Game, so if the thing are done great, Motorsport can benefit from the success of Horizon, and they failed on that point.

About drift and drag mode, in fact, the more important is at first to have an interesting place where to drift/drag on. If they put those mode on how the game is actually it will be a bit pointless because we have only track made at first for race.

We doesn’t have any track who can reach this quality when it’s about to chain corners on the actual game
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It’s also perfect for touge enjoyers, and peoples who like low class cars

An important point for a game like FM, even if it’s track focused, is also to know how to make you feel like if you weren’t on a track anymore

A lot of peoples like the Nurbugring for this reason, you feel more driving on a road around a forest than a track, it’s the type of track who can make peoples who don’t have interest for that, to look at it. You feel more like if you are on a mini map, a street road.

And Fujimi Kaido regroup everything of that, Drift, Street racing, mini-map. It’s attractive, and yet, it still a track, and a fictional one.

GT7 understand that, and have an express way, and that sort of moutain road on the last update.

Hope it come :pensive:

@T10ManteoMax The team need to look at it

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They better start adding some missing features like drifting and drag racing. It was shown in the trailers but it’s nowhere to be found in the game.

Also add back some obviously cut cars and new cars from FH5.

Why does FH5 receive so much new content in the form of cars and new props but FM2023 stays so far behind??

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