I’m on Series X on a 4K/HDR display, 2.1 capable, all green tick marks and all that. Only thing it doesn’t do is 4k at native 120hz.
Now, I noticed this issue when I first started playing the game about a year, maybe year and a half back: as I got closer to trees, bushes, foliage, etc. they would flash bright purple or green (depending on time of day) and once the textures on the foliage load properly, the flashing stops. If I back away for the LOD to lower again on the trees, the flashing pops up too.
When is this getting fixed? I hear it happens on certain TVs only but it shouldn’t be happenning at all I think. No other Forza game does this but FH5.
I’m playing the game on Performance mode, no motion blur. I’ve tried with motion blur on too, doesn’t seem to have much of an impact. When in Quality mode, interestingly, the flashing purple/green textures are reduced quite a lot.
Anyway, please optimise the texture loading engine or whatever, these morphing purple textures are extremely annoying and mostly noticeable in the evening and at night. Immersion breaking!
My TV panel is not native 10 bit but 8bit + FRC but that shouldn’t be an issue as ALL other games are running normally. The issue is your game, PG. Please look into it, thanks!
I’m pretty sure it has something to do with where it loads the frame of the object before adding the texture, and that’s precisely when it flashes bright purple or green.