What is endurance racing?

hire a driver…

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that’s not an option in the game, hasn’t been for awhile now.

…You dont say?

Sort of like, how the top gear events are forced on everyone, right? When playing FM4 or FM5, the Top Gear events takes me right out of my happy zone, and throws me into a pointless non-fun challenge that I must complete.

I wish I had a choice to substitute all Top Gear events with an endurance race. I’d gladly race for an hour or two, before driving through a simulated London, racing the Stig’s Digital cousin, Bowling or even driving on that awful Dunsfold track.

And before anyone says it. Not everyone thinks those events are fun or appreciate the tie in with Top Gear. To me the Top Gear stuff is nothing but Fan service. The partnership didn’t bring much to the game in my eyes.

Nail. Head. Fully Agree.

Totally agree with you but I doubt that turn 10 will change it.

I think endurance races need to come back. I had tons of fun playing them… If you don’t want to do it then you can hire a driver to do it for you and sacrifice winnings…

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Personally I would like endurance races to be 6 to 12 hours, but I think most people wont want to play for that long.
To solve this issue turn 10 could make a difficulty slider for race lengths so people who enjoy 3 lap races can do the same event as people who enjoy 10 laps.
Also on a side note, it is possible to build a career mode where you don’t have to do all the races to “complete” it making it possible to add drifting, drag racing, endurance and more to the career without forcing anybody to do them.

That’s a LONG time! I think the “Sprint races” should be upped to 10 laps (or at least 5/6 at a minimum rather than 3/4) and there should be an endurance section that is around 50 or so laps (10 for 'Ring).

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I really enjoyed the endurance races from FM2, i saved them for almost last,that way when the game got a little stale,i would run one, big fun. I also liked the stock car bracket from F to R from FM3 another bunch of racing that was pure joy!!

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I enjoyed that too!

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To define an endurance race you can’t really use laps, but time. 50 laps at Sebring is much different than 50 laps on the Indy Oval. For an endurance race we are looking to have to pit at least once, hopefully twice. You can go an hour fairly easily without needing to pit under the current damage model. That means the race would need to be a minimum 90 min to qualify as endurance.

I 100% agree that this is not the thing to put in career, but it should be available to set up in custom lobbies. The 50 lap limit kills this option. That’s around 45 min at the Oval. I loved the idea on the special endurance hoppers when we had the 2.4 hrs of lemans and Indy, but they were ruined by wreckers. I said it at the time, let us be able to do our own lobby like this in private. Perhaps give us a 3 digit spot to type in a lap amount.

I wouldn’t consider an one hour race endurance. I spend more time that that just putting the tune on the car for the race. 90 minute minimum, but more realistic would be 4 to 6 hours.

Pretty sure FM4’s endurance races were 50 laps or there abouts in Career. I could be wrong though. Personally I thought this was perfect, you’d have to pit a minimum of once or you’d run out of fuel and the tyres would be shot (most of the time anyway). 50 laps wasn’t too little and it wasn’t too much (my personal opinion).

that would be 3 or older. fm4 endurance was broken up into 2 heats of 7-10 laps. you never have to pit in fm4 if you dont wreck.

Corrected. It was 3 :).

Why should there be endurance races in the career mode?

Turn 10 can set up the races that are much more ‘realistic’. Try setting up a race with only a particular type of car in FM 5. It isn’t easy or impossible. Unless some major changes are made to free play in FM6, you will have the same problem.

Another reason is bragging rights. I’d like to have a leaderboard to compare my times to others. If you have to create the race, there is no leaderboard.

Why are you forced to do the endurance races if they are in career mode?

You’re not. Just don’t complete career mode. Some people may argue that you won’t get the achievement for completing the career mode. Who said you have to complete the career? Achievements should be earned, i.e. achieved. There are some workarounds.

The first workaround would be to have an achievement for completing the all the career events other than the endurance events. Another achievement could be given for completing the all the career events and all the endurance events. If you want the endurance achievement, earn it. If you don’t want it, don’t do the races.

Another workaround is to bring back hired drivers. To complete the career mode, all you’d have to do is hire a driver and let the console run for about an hour. You wouldn’t be given a time on the leaderboard but you would get credit for completing the race.

The final workaround is allowing the game to be saved when you pull into the pits. I don’t remember any of the endurance races in the previous FM series not requiring a pit stop. The races always lasted about an hour. If I knew I could do the race on one pit stop, I always pitted around 30 minutes into the race. In races that required two pit stops I pitted at 20 and 40 minutes. If saving at the pits is added and the endurance races are set up as in earlier versions of FM, the longest you would have to sit at the console in one sitting is 30 minutes. There is one caveat, when you returned to career mode, you would have to finish the saved race or abandon it.

Here is a real life example. I don’t like drifting. There is an award for drifting at Long Beach. I decided not to do it. I wasn’t forced to do it.

I am trying to make accommodations to everyone to get endurance races into the career mode. Saying endurance races can be set up in free play is a horrible alternative because of restrictions in the game. The endurance races would miss out on parts of the game such as leaderboards.

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Firstly the freeplay issue should be fixed so it has the options needed to set up enjoyable races, whether those races be endurance or otherwise - lets not avoid this issue. Freeplay needs a good set of options.

Secondly are you saying you want the leaderboards to be for full race distance? If so you may need to specify that in a wishlist otherwise they will be for single laptimes. Freeplay races do feed the class based leaderboards now so the leaderboard issue only arises if we do get career leaderboards back.

Thirdly the issue of what should the distance be? If Turn 10 make the distance something people don’t like then what?

I honestly think having a solid custom race engine is the best solution to this as it can be used for everyone’s wishes.

I also still do not see why if you do not feel the need to complete career mode and will leave out stuff you do not like then why do the endurance races need to be in that career mode.

Thats how GT5 does their endurance races,you pit and it saves your progress,they have real 12 and 24 hour races.

I like the game save idea, and it should be easy to implement with the Xbox Ones already built in ability to restart where you left off even if you turn the console off. so thearetically you’d be able to pause the game, turn the console off and go somewhere and when you got back you could continue where you left off.

also I’d like to see the endurance races not set up in lap limits, but in time like the majority of real life endurance races i.e. 24hrs of LeMans, 24hrs of Daytona, 12hrs of Sebring, 24hrs at Bathurst.

THIS!! +100000000000000000.