Well something isn't right... What settings are you using?

Note that every Microsoft game I run works flawlessly including FH4/5

Doesnt matter on 4k or 1440p

My FPS is very low, the settings is vast, I have tried switching off Ray Tracing, Low High, all the settings on default or custom

I dont get past 50 frames, and it looks horrid, if I max everything or even go to High settings I get around 30 frames

Driver update to the latest.

Im doing something wrong ?
My PC cannot handle the game ?
We have to wait on patches and updates?

What settings are you using, below

Full-screen – On
Resolution –
Show framerate –
Nvidia DLSS –
Dynamic render quality –
Performance target – unlocked
Resolution scale – 100%
Image modifiers – 16x Anisotropic
Raytracing quality –
RTAO quality – Auto ??
Shadow quality –
Car model quality –
Car livery quality –
Windshield reflection quality –
Mirror quality –
Track texture quality –
Particle effects quality –
Motion blur quality –
Lens flare quality -

Generally I max everything on my i9 and 4090

(note previous forza games work flawlessly on my PC)

1 Like

Same thing here.
I cant get stable framerate on a 3080ti

In settings under advanced video tab make sure Resolution scale is set to auto and Dynamic render quality is set to either of the following

Ultra = 4k
High= 1440p
Med= 1080p
Low = 720p

Regardless of what you have your resolution set to in the video tab the Dynamic Render Quality option actually determines what resolution your game outputs at!

So if you want 4k set Dynamic Render Quality to Ultra also make sure that you select a frame rate option that says V-sync in brackets so for example 60 (V-sync) or Unlocked (V-sync) this helps with camera stutter. Make sure once you change the graphic settings you restart the game, currently there is a bug that causes performance to get worse when you change graphic settings without rebooting the game.

I was having fps issues on a 3080 i9 9900k until I changed my Dynamic Render quality to High (1440p) and I can now run the game on max settings all the RT options on and DLSS ultra quality (DLAA) @ a locked 60fps credit goes to Digital Foundry for figuring out these weird settings.

Can a mod maybe pin this post as I’ve posted the samething on reddit and it’s helped loads of people out with regards to Performance on the PC

4 Likes

same, after i update the latest driver of my 4060 graphic card,the frame rate was dropped from 100fps to 20-40fps

NIce post - thank you… explains so much.

So, My monitor itself is 1080p (yeah I know, I have real car issues to take car of right now, digital cars can wait) . How should I set my settings so it doesn’t look potato and at least looks as good as FH5 which I do pretty much run in Ultra settings as much as possible with a few exceptions.

Am I understanding that I should:

Set Dynamic render to (?)
Put Dynamic Scale to “Auto” (I noticed once looking at it, that it was at 80%)
I just turned off v-sync to try and make things better, but it really didn’t work, so I
should turn this back on and lock myself to 60?

Am I reading you correctly here my friend?!

TIA!

This!
I’ve been trying for 2 WEEKS to get this game to look anywhere near as good as it does on my XBOXX. Just this small piece of info and a light bulb went off. Sure, I’m only doing 30FPS, but its butter and it looks insanely better than my XBOXX now in 4k. Thank you! Why they made the settings page such a mystery is beyond me, or maybe I’m just too dense to see the forest for the tree.

In case anyone is wandering,
Ryzen 7 5700G with a RTX 3070.

  • 3440 x 1440 @ 144Hz
  • EVGA 2060 SUPER XC ULTRA (8GB)
  • i7-9700K
  • Current Dynamic Render Quality: CUSTOM
  • Dynamic optimization: Custom
  • Fullscreen: On
  • Resolution: 3440x1440
  • Show framerate: On
  • NVIDIA DLSS: Off
  • Performance Target: Unlocked
  • Resolution Scale: 100%
  • Anisotropic filtering: 16x Anisotropic
  • Raytracing quality: Off
  • RTAO quality: High
  • Shadow quality: High
  • Cubemap reflection quality: High
  • Car model quality: High
  • Car livery quality: High
  • Windshield reflection quality: High
  • Mirror quality: High
  • Track texture quality: High
  • Particle effects quality: High
  • Motion blue quality: Off
  • Lends flare quality: Off

When I run the in-game benchmark with these settings it gives me a score of 51 FPS.

While actually playing the game I’ve never seen it dip below 55 FPS. The vast majority of the time it’s 60+, and oftentimes in the 70s.

I use a G-Sync monitor (LG 34GN850-B) so I use the following control panel settings relevant to that, and why I don’t use in-game V-Sync:

  • Low Latency Mode: On
  • Max Frame Rate: 141 FPS
  • Monitor Technology: G-SYNC Compatible
  • Power management mode: Optimal
  • Preferred refresh rate: Highest available
  • Shader Cache Size: 10 GB
  • Vertical sync: On