Vehicle physics/ IS FORZA 7 A SIMULATOR??

Often times on YouTube I’ll see about 1~2/100 people say Forza Motorsport 7 is a “simulator.” My question is, how exactly are Forza Motorsport 7,6,5 even simulators to begin with? There are reasons why other sims such as; Assetto Corsa, Project CARS 2, RaceRoom, iRacing, rFactor2, Automobilista all have no more than 200 cars and that’s because there’s so much intricate detail and physics calculations put into each vehicle, correct? So, how does Forza Motorsport 7 have “700 vehicles” but still claim itself to be a “sim”? Also, how could Forza Motorsport 7 have 4K resolution, and “realistic” lighting (not really) when the other sims don’t? Because, those other sims have so much more detail and calculations packed into them.

So my question for the dev team that I’m sure those 98.9% of players would like to know is, how is Forza Motorsport 7 any more realistic than those other simulations and how is it even a sim at all with all those unnecessary add ons (like 700 cars, 4k res, etc)?

Forza does not call it a sim,simcade is the closest they come to describing the game.

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Forza developers as well as the game itself has said Forza Motorsport is a sim multiple times before.

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Honest answer, all of these games are simulators in a sense because they attempt to interpolate real world data and experiences into a video game. Also, all of these games are arcade in a sense because they lack certain details and sensory perception that real world driving gives and all make assumptions. It is completely opinion based and most answers will be biased to the point of being laughable. Try them all when you can and make that determination for yourself.

-k

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Yes, it’s a simulator.

Does it simulate things to a degree as PCars, RF, iR, RR, AC etc, no, it doesn’t, but it doesn’t mean it’s not a simulator.

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A simulator is something that simulates something, in this case; Real life. Forza 7 clearly doesn’t simulate real life however, therefor it is not a simulator by definition, correct? Yes.

Which of those “other sims” you list simulate REAL LIFE?

As far as I know, in all of them, you can race on a track in on one continent and a couple minutes later on a track on another continent. Is that simulating REAL LIFE?

As far as I know, in all of them, you do not have to raise money from sponsors (or be independently wealthy) to drive as many mega-expensive race cars as you want. Is that simulating REAL LIFE?

As far as I know, in all of them, you can crash - hard - and be right back on the track minutes later. No trips to the hospital. No waiting hours / days / weeks for repairs. No draining the bank account to replace the destroyed car. Is that simulating REAL LIFE?

One thing is true, though… the Forza Forums do NOT simulate REAL LIFE, because I can’t imagine someone in REAL LIFE making the kind of comical argument about the definition of Simulation as you did.

.

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it simulates racing on real tracks in real cars, how well and how detailed it simulates it is another thing.
It’s a sim.

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That’s a pretty crappy mind set. A sim relies souly on the vehicles physics/handling. Clearly Forza doesn’t go far enough in depth with that, therfor it still isn’t a simulator.

All of these games are “sims” because they attempt to simulate something done in the real world. Whether one is “in-depth enough” or not is a matter of opinion. Forza is still much more in depth and sim like than Daytona USA for example. All of these games have aspects of simulation and aspects of arcade, regardless of how seriously they take themselves. Why pose the question if you already had your mind made up? The argument is irrelevant and dependent upon the end user’s opinion of how the program mimics real life vehicle properties.

-k

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I don’t think anyone here thinks its a simulator, not even the people who hate it I’d be interested in seeing these videos of people who think it is though, to see if they’re mental or something :slight_smile:

Thought long and hard about this and come to the conclusion they are all games.

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^^Haha… yea at the end of the day it’s a game. Why are threads like this made, have you only just realized that the population of the earth have personal opinions? Some say SIM, some don’t, pretty sure T10 haven’t claimed it a ‘SIM’ and who even cares.

If you don’t want to play it, don’t. Pretty simple. I guess i’m in the 1.1% of players who you apparently don’t think want to know?

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A true sim would involve all the mechanical tilt, roll vibration etc like those ones used for flight training which cost nearly as much as the plane itself. These are all 30 -130 buck games no matter what they call them. I own most of them and enjoy certain aspects each have to offer but none are perfect IMO and at the price, I don’t expect it.

Add me to that 1.1% and is it a Sim well that depends on what you think a Sim is for me no its not its a Game.

why do I sat this well its like this a sim Simulates real world now a flight Simuleator cost a bucket load of Money same as a cruise liner Simuleator Air force Pilots spend many hours in. Aircraft Simuleator that looks and pretty much behaves like the real thing.

Even the Army uses Simuleators to Train Tank Drivers these simuleators cost Millions and have Massive computers connected to them real controls as found in the Actual vehicle the simuleator is for.

And what do we Have at most a Desk top computer a $100 game that gives you a rough idear what a driver sees in one direction going arround a track not what he feels only what he sees, unless you spend several thousands on Wheels, gear Shifter Cockpit with 360° monitor that may simulate road bumps and only road bumps not the g forces one feels when driving.

So is it a Propper Simuleator No it is not. Do you get the Actual controlls found in the car your driving no you do not unless you have the cab of every car in the game ready to go and if you had that you would mos likey not be playing forza you be out driving.

But it is a very good car racing game. Fun to Play with a massive sellection of cars and 20 odd Racing locations.

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is not a sim like assetto corsa but at least is not a kid arcade like need for speed, simcade i think is the way, a physic and drive more sim way and some aspect more in the arcade way

Does Gran Turismo still come with the subtitle, ‘The real driving simulator’ these days? I’m not sure it matters whether this (or GT) is a sim or not. The physics might be perfect representations of real-world handling, but then hard physics aren’t the only thing to affect the feeling of a game, with camera movement and controller assists being the big other ones in my book. GT and Forza are the most successful driving games because, as well as simulating physics well, they make make it work fantastically well with a controller. Which is what most of us use. List all the other ‘real’ sim games you want - if they’re simplifying driving down to something that can be done with a controller, well… that’s not ‘real,’ is it?

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If you’re implying that real sims like rFactor2, iRacing and assetto corsa are equal to GT and Forza in comparison, you are heavily mistaken.

I’m glad Forza isn’t as boring as sims are. The most realistic thing I’ve experienced in any Forza was the shadows cast with the sun behind the trucks, it was scarily accurate. I doubt most people have any experience in driving real supercars around a track so realism can’t be compared to any game

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Sims are only boring if you’re in it for the cars and not the racing itself or if you’re a casual player who prefers to just goof around. I’ve been told by real GT3 drivers as well as people who just casually take their FXXK’s and custom McLaren P1 GTR’s to the track weekly which sims are the most realistic.

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