Track variation in multiplayer

Is there any update in the future that will randomize track selection better in multiplayer. I’ve had the game since a week before launch and have played Bathurst and Spa twice. Seems we’re always selecting between Road Atlanta, Sebring, Rio. Feels like some tracks are never being generated. Thoughts??

There is a disscusion about track rotations going on in the thread I linked below. We need to try to keep it all in one thread so hopefully it gets noticed by T10.

http://forums.forza.net/turn10_postst46076_Public-Lobby-Track-rotations-any-class-----opinions.aspx