Blue028
October 11, 2015, 11:10pm
21
RaindancerAU:
Wait does the wheel arch thing still apply now that we have open wheelers in the game?
If you drift an open wheeler, do the front wheels turn like they should?
I don’t know, I tend to not drift cars that shouldn’t be drifted. I would imagine the open wheel cars would show their true angle as there’s nothing to hide but for the bodied cars yes, it still applies
Reinart86:
Ok so i think i’ve found what’s wrong with the steering wheels in forza. I’ve got some more testing to do but i think it’s save to say all cars have this “problem”. First thing to do is to put your DOR at 900 ingame and sensitivity at default (1 flash). Now take any car you want to a track, best to do so in test drive. Now when standing still, press the Y button to look backwards, keep looking backwards while you start to turn your wheel. First thing you’ll notice is that the wheel onscreen stops moving at the 90 degree mark, wich is normal. Now turn the wheel further, you’ll see the tires will follow your physical wheel and turn more degrees now BUT and here comes the issue. The tires will come to their full cycle when you only have turned your wheel 270 degrees to the left or right, basicly givibg you only a DOR of 540! Remember, this is with the dor ingame and on the wheel itself at 900. So you’ll lose 360 degrees of play! Surely this is a bug, right? I’ve also tried 540 ingame and on the wheel, now i have a range of 360? The tires come to a complete halt when only turning the wheel 180 degrees?
Hmm… interesting post!
This sounds like some kind of limit on the physics engine. And from the way you’ve described it, I think the controller steering cap carries over to the wheel as well!
Blue028
October 13, 2015, 4:48am
23
It is a limit of the animation, nothing more. Read a few posts up