Road scale wrong, too wide.

Can someone explain me why the roads in Horizon 3 are like airstrips?

Immersion → Gone.

Playground Games, check your 3d software’s units setup or hire better 3d modelers/game designers.

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Quit nitpicking and enjoy that game.

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Yeah, nitpicking when roads are too wide to enjoy in a driving game.

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Wow what else can people find to stop them enjoying a game.

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Read post above ^^

Kind of hard to enjoy the game when you can’t play it the way you want to.

I’m more concerned with STILL not being used to the left hand driving lol oncoming traffic is a nuisance

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This! I live in the UK and drive on the left…and after years of American set open world games driving on the correct side of the road is messing with my head!

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I don’t think is nitpicking, its obviously too wide. Its a video game, the road was a game design to be that wide to pass cars. Every open world game has exaggerated wider roads.

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The cars may bee too narrow.

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LOL youre too much

Typo alert!

Who cares ?

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Just messing with Dragnet… LOLIf it were anyone else, I’d let it go… LOL

I am going to go with it is a gameplay mechanic to enable passing of AI cars, it was one of the first things I noticed as well.

The real question should be why does the freight train driving around the map do almost 100mph, why do the traffic cars in surfers paradise do almost 60mph in what wound probably be a 30mph or 35mph, and why does everyone on the freeway do somewhere around 100mph.

Or where are the famous Aussie road trains?

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Horizon 2 was the same way. The roads are all ridiculously wide and incredibly boring. Driving in this game is somewhat enjoyable if you only drive in one lane, but using the whole road is only slightly more exciting than watching grass grow.

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Complaining because the ingame roads are wider than real life roads…lol

Maybe the real life roads should be wider

Why not complain about the great ocean road not actually being anywhere near byron bay while you’re at it
Oh you probably already did in that thread as well…lol

It’s a game

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It has always been that way in FH games. It’s actually not that bad in FH3, you could land an Airbus A380 on some of FH2’s 2-lane byways.

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This

This is the one of the most petty complaints I’ve seen.

If the roads were narrow, the game would be difficult to play - you’d be forever struggling to over take and will be falling off the beaten track.

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Except it’s Horizon, so that wouldn’t increase the difficulty at all. You’d just go off the road for a second and then get back on once you pass the car. Going off-road rarely reduces your speed significantly or causes crashes in this game.

It’s not about realism at all for me. I just think that narrower roads would provide more engaging gameplay.

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