Race marshals

Great idea but will it work ? Is it to tackle corner cutters and rammers ? If so would there be anyone left

It could work short term, but long term there has to be a better solution.

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I think it could work if it was done like Gran Turismo does it. Ghost and slow the car down for a penalty, or add the elapsed time penalties to the result. Either way, it would vastly improve racing online.

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You are making the misguided assumption that “everybody” is a problematic player when it is in fact a small minority.

Let’s look at this video as an example: https://www.youtube.com/watch?v=ipFIy_1Pxsg

Looking purely at this footage, it would be easy for someone to assume that the car to the right of the player shoved him into the wall and caused a pileup.

The truth however may be different, as we would need to see this from a different angle/car to figure out what happened. It is not entirely clear whether or not there was intent to wreck or if it was the usual case of people not having enough skill, patience or spatial awareness to drive safely.

Prague Reverse has one of the roughest opening sectors in the entire game for Multiplayer, with tight barriers, blind spots, multiple choke points, hard-angled geometry and a wide enough entry to Turn 1 for multiple entry lines to potentially cross one another. It also looks like this driver was in the S-Class Hopper, and in any open-Class race you are going to have all sorts of different acceleration rates, turning circles and weight differences.

In other words, everything from track and car selection to typical player behaviours and this player’s preferred camera view was working against him and the end result was almost inevitable.

Agreed, however it is unlikely that such a solution would be implemented post-launch unless it was already part of Turn 10’s developmental roadmap when the Forza Motorsport 7 project was greenlit (presumably in late 2015).

Gran Turismo Sport has managed to make online racing with “random” players a “safe” and enjoyable activity for those that are looking for that experience.

However, Gran Turismo Sport was also designed from the ground up to specifically facilitate this type of play.

Forza Motorsport 7 was not, and the combination of developmental costs and long lead times mean that doing such work now is not an efficient use of the staff’s limited working hours.

I would not be surprised if Forza Motorsport 8 is already in the pre-planning stages, and if it is then there is potential for these new foundations to be laid. We as a very small (less than 0.001%) of the Forza community have pretty much zero influence in their design direction however, so while forum feedback is a nice form of catharsis for frustrated players it ultimately has no impact on a future title’s development unless such feedback lines up with the needs of the typical mass-market consumer. Given that only 6% of Forza Motorsport 7 players have even completed the lowest commitment Multiplayer Achievement of 100 laps we shouldn’t expect the next title to be built specifically for online racing.

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Even less than 6%, you could get this achievement in single player races some time ago. This glitch was patched within a week.

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It’s a very short fix but it’s better than nothing. All it does is make life a bit harder for those who want to wreck. It would be more beneficial if a kick from a lobby would automatically block them from all multiplayer options for 30 minutes or an hour and maybe longer for repeat offences. As it is at the minute they can just jump straight back in to ruin more races and I’m led to believe they could even enter the same lobby they was kicked from.

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This would only work if their Xbox or PC could be blocked from using Xbox live gold services, if not they can sign in with a different gamertag and continue their wrecking.

Don’t forget they did this in FM6 online only like a month before Forza horizon 3 came out. That’s the last I herd of Race Marshals. Its a great idea but needs to be done when games gets released not when the next Forza Title comes out.

Kicking them from races is the beginning. The documentation from the Race Marshals to Turn 10 shall result in bans. Only egregious repeat offenders are stepped up through seven-day (168 hours from the time placed), 30-day (720 hours) and permanent (20 year) bans. If a gamertag switches to another account to continue the behavior, thus avoiding the original ban, Turn 10 can ban the console itself. That is the Xbox Live enforcement criteria.

People ask, why not just block their IP address? (1) some Internet Service Providers (ISP) auto-rotate their IP addresses automatically instead of having a fix IP, and (2) a lot of player may be in college dorms or a shared IP (apartment buildings, for instance) where the IP address is shared.

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But getting people kicked is the problem. It takes too many votes to get 1 person kicked. If it was 1/3 of the lobby, it could greatly improve the chances of getting people out of the lobby that are causing problems. At the point where we are at online is that people have to go out of their way to wreck the wreckers, just so that the rest of the lobby has a chance of having a race without getting wrecked.

A 24 player lobby requires 12 votes on 1 person. If that number was 8, it would be much easier to get rid of the problem players.

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Correct, and the addition of Marshals with insta-kick proves that the publicly-accessible Vote to Kick options aren’t effective enough. I don’t know what the kick thresholds are but they’ve been too high for multiple titles now. Personally I think 5 kick votes should be enough & they also need to be visible to other players.


Just a heads up: Marshals can only really take action on a player if they catch them “in the act”.

There’s no point in saying “hey you, come into my lobby and kick these guys who just wrecked me”, especially if the person you’re messaging is at work or away from Forza Multiplayer. It’s already too late at that point.

Many of the Marshals I know of are active in the Hoppers almost daily though, but there aren’t many of us and it’s impossible to cover every single race and every single player in said races. As more Marshals are added there’s a greater chance of Hoppers being covered.

I must point out however that this is not a “job” nor is it something that results in Marshals being compensated (if it were I wouldn’t have joined as it could be considered a conflict of interest with my current employer) this is simply a case of reliable, frequent online players being given the ability to make races a little cleaner while they’re online. Basically, if you see us online, it would be a good idea to race in the Hoppers that we are racing in in order to increase your chances of having a clean race.

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Do you have that badge next to your GT yet?

I’ve had it for 4 weeks:

There needs to be a more clear signal than a badge that the lobby has a Marshal in it. An example of a clean spot would be under the timer or next to the title.

Or even next to their name, like the crown for VIP members and T10 logo for T10 staff.
Now every time I join a lobby I scroll though every single player to see their badge (and it’s slow to load sometimes)

Anyway, I’ve already seen 2 marshals in action these days, kicking crashers. It’s satisfying.
But yesterday it happened that one of them wasn’t able to kick a player, because the marshal left and joined the lobby again (I invited him back)…and the problem is that when you join a lobby, you can’t kick immediately. You have to do at least one race. It’s like for normal players when they want to vote to kick. By the time he was able to take action, the wrecker already left.

I think the logo like VIP is worth adding as it’ll make it much easier to spot. I saw one last night but didn’t realise until after a few races.

I guess it is a good way to pimp badges (and kind of offers the ole ‘star on the chest’ mentality), but something simple and attractively visible should be sufficient.

We’ve all spoken about this and had mixed views.

The one time yes a clearer badge would be nice, but the other time is people see the badge and race clean until we leave and it goes back to crashing and also those people if they see the badge block us on Xbox Live so we cannot rejoin their games etc…

I’m not talking about a badge pinned to a gamertag. I’m talking about a clear and visible message that there is a marshal in the lobby. Make it anyone’s guess until the hoppers get so vacated that you become obvious. Stick to a lobby/hopper when you feel like policing (as opposed to playing) so that the message stays visible over x amount of time and the crashers/griefers get weeded out and/or they leave.

As for blocking, that is something that you’ll have to put up with. How many people alter their entire psychology when there is a visible policing effort?

Ever watch a American Western film? lol

I wonder how many times those morons have tried to vote you out lol

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